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Everything posted by ACG_Mephisto

  1. I heard this couple of times now, is there a positive confirmation from devs that four engines are not possible in BoX?
  2. Another ACG Kuban campaign mission from 6./SchG1 perspective. Our JABO squadron got jumped by a gaggle of Yaks after our second drop, but where able to turn the tables quickly. Some Fw-190 team work against Yaks and two kills on cam
  3. Another video covering a mission in ACG Kuban campaign. Weekly Sunday event where 100+ pilots take to the air to re-enact the battles over Kuban in 1943. Impression from Fw-190 A-5s 6./SchG1 Staffel. Longer video then usual, but I was tasked with leading the Staffel and wanted to give more feeling around moving and positioning the units around and how SA and comms work. Hope you enjoy it.
  4. Wanted to present couple of videos outlining various bomber attack techniques:
  5. Just wanted to drop here again and leave a large "Thank you"! My physical therapy bill reduced substantially & no neck pains
  6. After 28 sorties, confirmed 9 air kills, multitude of ground kills and various Luftwaffe awards, my ACG campaign persistent character Hauptgefreiter Anton von Donner of 6./SchG1 decided to make a career move and exchanged the pilot seat for a shovel. He is currently acquiring new skills in a German POW snow management unit in Siberia. This is his last mission, deep penetration strike against port of Tuapse followed by a mix-up with some nasty Soviet Lagg-3s..
  7. ACG Kuban Campaign has restarted 2 weeks ago. Here are the impressions of your most favourite Fw-190 JABO Staffel. 6./SchG1 fighting the Soviet juggernaut at the Blue Line:
  8. Unterwegs mit Jungs von Air Combat Group...
  9. Fighting men of the 8./JG52 during the current ACG Kuban Campaign
  10. Thanks, but doesn't IL-2 need to support this feature to make it work? So far what I learned here is best not to touch the Nvidia settings at let, beside the power management mode...
  11. Thank you for the great review and analysis. I changed from Index (since 2019) to G2 now mainly due to higher resolution / increase in sharpness. In terms of the sweet spot I had no issues with G2 and subjectively it is not worst then Index. The reduction in FOV was very apparent, but it was not as bad as I expected and I concluded that I will get used to is. Checking six requires now more body movement as compared to Index. Furthermore I only use VR for flying and while Valve Index is probably a much better ecosystem for VR in general G2 is a better choice for my use case. G2 weight is substa
  12. Works like a charm. Many thanks! One suggestion maybe for future versions is to have an ability to map a button to disable the automatic rotation function as long as the button is held. I found the automatic rotation feature to work very well, but sometimes when observing planes right or left I would get into the "flip" zone unwillingly which made observations in this area harder. Having the ability to toggle the feature on the fly might cover this use case. Otherwise superb tool and great help for the VR community. Well done!
  13. I had exactly the same experience with my Index and I always run it at 120Hz. I obviously never got to such fps with my 1080Ti, but it created a much smoother experience vs. 80/90Hz. It is probably a subjective personal perception that even if fps are in 70-90 range the "smoothness" of the picture is higher just by virtue of higher refresh rate. I now move to G2 and I am unable to use 60Hz mode because the flickering is unbearable, even at 90Hz despite 90 fps in IL-2 and SteamVR showing < 11ms (i.e. all green) I feel the picture is not as smooth as with my Index. I notice drops in fps much
  14. Impressive build, @=FF4H=Blackbird71. What settings can you achieve in VR for IL-2 with this set-up?
  15. Mind sharing your settings? I am also struggling with G2/3090 and surprised how low the performance is...
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