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About Russkly

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  1. I had this last night in SP, but I did restart the mission (error log attached). Is restarting a no-no as far as claims are concerned then? Shame, bagged 2 D.Va's. PWCGErrorLog.txt
  2. Ah, thanks, Pat. Thought it was right-click.
  3. Depends. Only been flying Camels in a PWCG campaign in late 1917 so far. If I'm engaging Halbertossers, their gunners take out my engine before I've even considered opening fire. I avoid these like the plague (and they rip through the rest of my flight too) if I'm engaging scouts, they never shoot me down - my demise is usually my own fault for frying the engine in a dive (see separate thread on the topic), spinning in, or losing wings or other parts of the airframe. Never get bounced by the AI in Il2 (any iteration thereof, whether WW2 or WW1), which a is a shame.
  4. Interesting you day that, Holtzauge - in my (albeit limited) testing, I initiated the bunt at full power after setting mixture to full rich, and I maintained the dive (70-80 deg.) to approx. 1,000ft at full power. On levelling out, I simply adjusted the mixture slightly to optimum for the altitude (circa 9 given that I was at 1,000ft). No throttle adjustment at all from bunt at 15,000ft to level flight at approx. 1,000ft.
  5. Excellent, Ricky. Many thanks for posting. Very interesting and corroborates what we were saying above - you cannot do in Il2 FC what Bowyers says you can do in a Camel in real life ...unless you set mixture to full rich before initiating the dive, as others have discovered. Looks like another WW1 aviation book I'm going to have to get. I thought I had pretty much all of them, but obviously not this one.
  6. Let me know, if it works for you, Catchov. It means fiddling with the mixture before and after a dive, but this workaround has helped me a lot.
  7. I can't seem to delete waypoints. Whilst not the squadron commander, I am often the flight commander (as 2Lt), but right clicking on the waypoints on the map shows me the details of said waypoints but doesn't give me the option to delete them. I can of course drag them by left clicking but can't delete them altogether. Many missions have very long climb/ingress paths, which I'm sure is true to life but a bit painstaking in real life, so deleting and/or adjusting waypoints is important. Do you have to be a squadron commander or certain rank to delete waypoints, or am I doing something wrong? I did search for this but couldn't find a solution. R
  8. So, one time it didn't work? Did you set full rich and full throttle before entering the dive? I'll play around with it some more this PM, but it seems we may now have a BnZ option for Camel jockeys. Good news, because gliding down gently onto lower-alt e/a just didn't seem very realistic and also pretty foolhardy against the Halberstadt gunners.
  9. Please do and let me know - I'd be interested to have verification from other sources. If it works, it's a bit of a 'gamey' workaround, but from what I've read and others have written in this thread, at least it seems to reflect reality in terms of the Camel's ability to dive with power on. Pretty useful in combat...
  10. Just tried it out in combat on a PWCG mission in late 1917 against the feared Halberstadts: In essence, if you set mixture to full rich regardless of speed, dive angle or altitude, you can dive at full throttle to your heart's content. Interesting. R
  11. OK, done some testing this evening (sorry, I haven't learned how to do videos): Starting at 15,000ft in level flight @IAS approx. 90mph with mixture optimised for the altitude (around 5). 1.0 70-80 deg dive at full throttle maintaining mixture Engine broke within seconds 2.0 70-80 deg dive at 0 throttle and full lean mixture (engaged prior to initiating dive) Lost ailerons and beginning to lose parts of both aerofoils/struts at 180mph Engine OK as RPM <1100 (forgot to check exactly what it was at airframe failure) 3.0 70-80 deg dive at full throttle and full rich mixture (also engaged prior to initiating dive) Dived without issue to ground level even though IAS at indicated limit (180mph) RPM remained at 1600 Bizarre! R
  12. That's the point, Husar. One should apparently be able to power dive the Camel without fiddling with mixture. We may have uncovered an in-game workaround, as you suggest, but IRL it seems that one could dive at full throttle without altering mixture or blipping breaking the engine. I was wondering if I was doing something wrong in the dive compared to the combat testimonials that I and others have read, but it seems that the FM is modelled differently from real life. That appears to be the takeaway from this thread.
  13. Very interesting, Catchov. So, with throttle at 0 and mixture full lean you can do what looks to be a sustained 70-80 deg dive? Not sure why leaning the mixture out would help with the throttle at 0, but it shows that a serious dive can be done in a Camel without breaking the engine. I'll play around myself tonight but closing the throttle doesn't tally with real life accounts, where there seems to be clear evidence of (full) powered dives..
  14. Hi all, I've been back playing FC now that I've invested in an Oculus Rift S and using Pat's excellent campaign generator in a late-1917 Camel campaign. Whilst I find the Camel a wonderful plane to fly and fight in (albeit only in SP), I am struggling with diving (and landing but that's another story), as I always seem to break the engine even if diving with the throttle at 0 or blipping regularly. It means a height advantage is actually not that much of an advantage, because I have to nurse the Camel down from altitude. Having recently read MvR's autobiography, "The Red Battle Flyer", there is also a chapter from Floyd Gibbons' 1927 biography about the Red Baron, and he quotes the following further to a post-war interview with Capt. Roy Brown regarding the Red Baron's final combat and death: "The next second he (Brown), pushed forward on the stick and stood the Camel on her nose, and dove straight for the combat, his plane splitting the air with the combined speed of a full-out motor and the acceleration of gravity. Seven cherry-nosed Camels followed on the two-mile descent..." Now, if I try that the engine will break within seconds and no way I am diving at full throttle for any time at all. Any guidance on how to do this properly, or is the FM/DM a little suspect? R
  15. Indeed, Rail. Also aerofoil dihedral/anhedral comes into play, but in general I suppose that faster airspeed = increased roll rate, whereas slower airspeed = tighter turning circle. I have seen WWII stats for turning circle at certain airspeeds and altitudes comparing Spits and Hurris with BF109Es, but I can't seem to find anything for WWI a/c. I'll do some searching, because, allied to max. airpseed at given altitudes and climb rate, which kotori87 has already researched, these are the stats that would seem to determine combat effectiveness, given a similarly skilled pilot of course. R
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