Soooooo, if we stretch your logic a bit, this kind of shenanigans is just fine... Because "muh digital airmchair pilots" and stuff.
I mean, i understand i am making hyperbole argument but... the logic still stands. So what is your cut off point to "realism" and where will we all gladly admit just being an armchair peasant pilots?
The way you look at the screen, or the fact that some FM's and engine managements are all over the place? What is more important in realism?
I can argue that my glorious american WEP should outlast the 109 WEP by hours because my plane was made in american high quality factory by strong independent woman labor and not in bombed out shack by slave labor. Many documents and anecdotes corroborate this reality!
Now i know i am a bit confrontational now. But in game where we strive for "realism", whatever that means, should it not be so, that the unrealistic actions be more restricted? We did impose limits to stabilizer responsiveness to stop the linking the pitch axis abuse. Why not give some sort of head roll penalty for non VR user, where rolling head to un natural postures just causes them to snap their silly little necks
I don't know, i am just brainstorming here. There is nothing fundamental wrong in what you stated here, its just the way you apply your fundamentals that irks me: when something suits you, its ok. When it dont? You dig up a pile of "secrit documents" saying it should be like X.
I was being sarcastic and hyperbolic. I have hurt my neck, twice, before i got used to the new range of motions that i subjected my neck to. However, in me doing so, i stumbled on some hilarious justifications for "its a game" that would not fly in any other contexts by these same people.
That was awesome game and i would still pay it if it was relevant game in current year!
And some other thing that just popped in to my mind: Most of times where i got shot down was because someone sneaked up to me. I, as a VR user, need to do considerable acrobatics in my sim chair to check six all day long.
I can almost instantly tell when someone is in TrackIR, because the way they have 360 command of their sky, and night impossibility of sneaking up from any direction just solidifies the fact that these TrackIR..... simmers, are not. (at least in the most fundamental meaning of the word)
And when i used to do TrackIR, it suited me just fine, gave me tremendous advantage over traditional mouse look or padlock. It is only now apparent to me how much of a **** bag i was to simmers that took simming part seriously.
I guess this is the price we simmers pay for our extra immersion: casuals get gamey advantages over us, that would not be there would we ever be put in real warbirds and have a go at each other . And in that warm thought i get most of my solace.