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About RFG_Hisl

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  1. RFG_Hisl

    Hydraulic or air system damages?

    Yes, in a dive Lagg 3 flaps jams. Not in level flight with full throttle. In a Bf 109 F you can bring down flaps at 600 kph without damage. Landing gear covers rip off at both planes. But the landing gears are not damaged.
  2. RFG_Hisl

    P-39 Airacobra restoration video

    ๐Ÿ‘ Thank you!
  3. RFG_Hisl

    Hydraulic or air system damages?

    I also had the same thought. But there is not even a simple damage to the landing gear or flaps implemented when you down them at high speed. That was a part in every Flight Sims DM I know. So imho devs should start with that and other fundamental parts of DM.
  4. RFG_Hisl

    Anti virus issue with Patch 4.54

    It is a false positiv. Nevertheless you can report a suspected FP (File/Website) here to avast https://www.avast.com/false-positive-file-form.php and wait for an answer- or use an online virusscanner: https://www.virustotal.com/#/home/url
  5. RFG_Hisl

    Conf.ini best settings

  6. RFG_Hisl

    Conf.ini best settings

    A foreign config.ini actually makes no sense. Here are the important things: https://www.sas1946.com/main/index.php?topic=50919.0 Especially the additional required entries. The config. file was my last in vanilla install. conf.zip
  7. RFG_Hisl

    Adjusted navigation lights Mod

    Pretty nice! Thank you!
  8. Me neither, but it will happen. The customer wants it that way. ๐Ÿ˜‘
  9. RFG_Hisl

    Airplane FM after being damaged.

    Very interesting! I also had three hits (even 37 mm). The Bf seems to have something in common with the Yak.
  10. RFG_Hisl

    KNIGHTS OF THE AIR Multiplayer Server

    You can not do it fully historically correct, without saying exactly which fight period the map is supposed to represent. If it means Kuban spring, then there is no LA5 FN and no Bf G6. Apart from the FW A5 (II./SG1) Jabos there was also no FW 190. But the map looks good anyway. Thank you for the effort.
  11. RFG_Hisl

    Which DM do you like more - before 3.008 or after?

    I think after about 2 weeks I can rule out premature to judge. Unfortunately I have to say that the game feels wrong to me for the first time. Even if one takes into account all eventualities already discussed here.The fights last ridiculously long, although your opponent has actually been done long ago. The heavily armed FW 190 pilot will certainly have little or no cause for complaint, but if you're in a lightly armed fighter like a Yak1 or a default armed Mig 3, the fun is over quickly. But a fighter is always a very vulnerable entity- regardless of the armament of its opponents. It can be destroyed more or less very quickly and in many cases it burns easily. That are facts and that, in my opinion, should not be falsified by a patch, for whatever reason. Actually, evrything in version 3.007 were already too resistant. I think of massive shots from behind or heavy hits directly into the cockpit, the pilot survived. That did not exist IRL. I could still mention heavy explosions of fuel tanks that have no consequences for the pilot, or planes that can remain offensive flight for minutes with obviously serious engine damage, where IRL's engine dies in seconds.The list of improvements and corrections is still long. But I wanted to say that. In my opinion, the changes of the DM model must be completely withdrawn and replaced by a 3.007 improved on certain parts. S!
  12. Everything is fine here.
  13. RFG_Hisl

    Dissociate sound levels

    Can you be a little bit more specific, please?
  14. RFG_Hisl

    P-38 Lightning Manual

    Very good! Thx๐Ÿค—
  15. RFG_Hisl

    Tactical Air War

    Well, no response from the admins. Then I'll enlighten you. For all 109 and Macci there are no restrictions of any kind. Gun Pods 20mm; 15mm; all headrest options. The Stuka has everything except the 1800KG bomb, so Machine Gun Pods + 2X 37mm BK Gunpods. The Henschel 20mm Gunpods; 4X 7.92 Gun Pod; 30mm MK 101. I think that's it.