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Alexmarine

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About Alexmarine

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  1. @Jason_Williams Thanks for the update on the Hurricane, cheers!
  2. All great news but... What happened to the Hurricane Mk.II? Last time it was seen was in some 3D renders still not fully completed, it's still meant to be released as the next olane after the P-47D-22 as some earlier plans suggested?
  3. @LukeFF wouldn't be just better to not model them in those cases? Especially as they will be represented at Gruppe strength when in fact they were single Staffels reporting to an in site Gruppe...
  4. The Re. 2000 had an unremarkable service in the Regia Aeronautica as only less than 30-40 of them ever served (the bulk of the production was exported), and mainly fron the mainland/Sicily. On the other hand the MC.200 was the second most important single engine fighter in the North African (and others) theatre and it's inclusion is almost a must to fully flesh out the Regia Aeronautica in the battles of 1942 above the desert (hopefully along an SM 79...)
  5. Ironman mode only, difficulty and density changing through the playthrough depending on the career period to better suit the historical situation.
  6. Maybe one day we will make it alive to fly a Me-262 in Bodenplatte
  7. @LukeFF let me guess: KG 51? ๐Ÿ˜ฅ
  8. Good luck, the soviet air defenses in the Moscow career are spirited: I am running a He-111 career with KG 4 and there isn't a mission in which the MiGs break forcefully into our formations attacking left and right. I already have several emergency landing at forward airstrips or dead stick ditch landing on the frontline under my belt
  9. "BON looking for a new home on your SSD" Bold of you to assume I have an SSD for installing BoN on my notebook ๐Ÿ™„
  10. NSGr. 20 and III./KG51 are the same unit and despite the designation it had little in common with KG51 as it was formed from I./SKG10 (a FW equipped unit already). Probably the designation as the third group of KG51 was due to the fact that the unit served under the command of the Geschwader since Summer 1944 being turned in October in an autonomous night strike unit as the rest of KG51 returned to daylight action after exchanging their Me-410 for new Me-262
  11. Historically they shouldn't be there. Probably they are scripted like the Focke Wulf unit in Stalingrad: only if the players join that unit they will appear.
  12. In an interview they confirmed that TIE fighters will lack shields while boosting more power that can be directed to the engine and to the RoF of the guns Also confirmed that there is no auto aim and no leading cross hair to help you in that (crosshair was just turned off for the video)
  13. @RedKestrel probably drag and weight calculations are somewhat off (And I don't exclude that the 51 pilot was not completely doing everything right despite my instruction, you know... Too much time spent on modern jets ๐Ÿ˜…). We had some planes suffering same issues here in BoX but on the opposite kind (remember how it was manouvering in the P-40?) @Legioneodindeed sustained ended up badly in most cases for the 51. It fared better in sharp turns at max speed but the 47 wasn't that behind
  14. Accept my apologies @Legioneod. I was able to make some test run today and it confirmed the irl performance charts for both level speed and climb rate. Water injection doesn't seem modelled, but like it looks like is permanently ON (at least for now). Only issue we noted is that maybe is a little too agile, outperforming in turns the P-51D-25 at all altitude and for all time the turn was kept. Definetely need some more polishing work and a proper DM and thermal model to it but it certainly growed up on me more
  15. Macchi were at Stalingrad so their appearence is technically correct (even if they were based more north-westward than in game) @Feathered_IV not to dab on you but I checked again my careers log and I have a Ju-52 victory while flying with 812 IAP in Stalingrad ๐Ÿ˜… it happened months ago so I can't really remember the situation though...
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