Jump to content


  • Content Count

  • Joined

  • Last visited

Community Reputation

608 Excellent

About 30speed

  • Rank

Recent Profile Visitors

2085 profile views
  1. it's definitely upsetting, more so for the Tank players in MP as your time to get to the action can be considerably longer compared to the airplane pilots. The litmus test (usually brought up by the veterans & devs) is if this can be experienced in SP. If not then it's in the netcode.
  2. something something net code ? I wonder if it's similar to when 2 planes hit each other head on and one of them explodes whilst the other continues on his merry way. MP latency artifact. edit: granmah
  3. that's one pork bologna right there.. the existence of Minecraft and its extremely wide popularity (plus a VR support for it as well) among "younger people who are harder to impress" should tell you everything you need to know about the technological relevance to the application's popularity. It has nothing to do with it. VR is just a tool, nothing more nothing less. You can cut grass with a scythe or with an electric mower or with a 2-stroke loud-as-f^ck gas powered landscaping machine. Some folk like one type of tool, others another. To like/dislike a tool you need to
  4. in VR: was flying the FW-190 A3 yesterday and noticed that the 'hour' hand within the clock (top right of the panel) is raised a lot higher than the minute hand, it sticks out towards the pilot. Not sure it's a modeling issue or by design.
  5. I had a similar experience albeit in a bit different scenario. It's pretty rare as it only happened to me once in 3 years I've been playing this game. I was piloting the E7 and the red on my six (can't remember what plane exactly) shot the canopy off my plane.
  6. here's the P38 from Udvar Hazy air&space museum near Wash DC (VA). This would be an awesome skin to have for sure. https://airandspace.si.edu/multimedia-gallery/2004-18145hjpg
  7. not sure if in your case it was similar, here's a weird WMR bug I noticed on my side: turn on the pc physically move the G2 headset during the Windows boot log in to Windows and observe the WMR as already running (auto sensing launch). The mouse will be locked you must press Win+Y to get it back. launch Steam launch "WMR for Steam" app. Because WMR is already running Steam will launch SteamVR only run IL2 get in to any plane the headset will have 0 room to move around the cockpit, i.e. it'll be 'centered' inside the cockpit but you won't be able
  8. Personally, I've seen it only on the Finnish campaign server.
  9. What are the conditions for the occurrence of the bug? please write in the bugs and issues section. It's a bug that I've observed in MP only. In my experience the following happens: 1) join the server 2) choose an air-field and a plane (P38 was in my example) 3) press Start to spawn 4) at the spot of a spawn there are other players around your plane but you can't see their planes nor hear their planes. 5) other players/planes can see your plane at the spawn it's a strange bug.
  10. I had exactly the same experience with the Pimax 8KX and their native 4k displays (full 4k, not the upscaled ones). My IPD is 65mm and no matter what I did I couldn't setup the convergence correctly, even at its lowest IPD setting (60mm) the sweet spot/lens centers were wider by ~5 or more millimeters. I attributed it to the Pimax build quality control, and sold the unit with a disclaimer "works best on people with IPD of 70mm+" 😄 Now with G2 I don't have that problem at all. I set IPD at 65mm and both lens centers are lined up across my pupils just fine. In your case
  11. it's surprising you didn't notice much difference, I guess this proves that VR experience is even more subjective than we all think. For me flying in VivePro the night looked like a normal night: inky black. In G2 I have now the night looks gray-ish, almost like you turn up the ISO to 36,000 in a DSLR camera, it looks very noisy and it takes away from the experience big time.
  12. in VR the scenes with the full moon and burning planes is a breathtaking experience, at least with the OLED based HMD's (VivePro, Odyssey+). However, the HMD's with the LCD (Index, G1, G2) not so much.
  13. try the dusk times, 17:30 on the eastern winter maps. I haven't seen any lights from the cities, however the trains and cars definitely have their cute little lights turned on. I haven't tried the deep nights though..
  14. vehicle fidelity looks awesome! And the 20mm armored car = scary stuff for the planes..
  • Create New...