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AbortedMan

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About AbortedMan

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  1. Online manipulation of gameplay parameters are tested by an independent group of enthusiast players on a monthly/2-monthly basis and are still not seeing any difficult obstacles to prevent aforementioned manipulation using simple and common methods. As I understand, the problem isn’t big enough to dedicate significant resources according to the dev’s actions/updates. Look at scoreboards on certain servers where tracking is available, the surface-level evidence is there as well.
  2. Short answer: Poor. Poor security.
  3. I've got it. I know what it is. Secret sources tell me that 777 have been developing the F18 Hornet and a Strait of Hormuz map and they're going to beat ED/DCS to the punch. Called it. You heard it here first!
  4. I have two GTX970s that I'm looking to get rid of if your first donation falls through.
  5. The trigger required your aircraft to actually fly over the tanks at their actual real time location as they traveled to their objective and "take photographs" for real tangible intel. It would have probably been more feasible to have a radio for a recon flight of this nature in real life, but this mission was created for players that didn't always want to participate in dogfighting or bombing...just provided some variety. I have this function as a module that can be inserted into any mission if any mission makers want to use it.
  6. This guy! This guy gets it. Everyone should watch this video and listen to this man. Well done. Bravo!
  7. If I recall correctly, this won't be a solution as it will reload the moment you fire a round...and the ammo system is such that you cannot recycle used belts/boxes if you've already reloaded them soooo...bye bye gunner ability after 3 rounds.
  8. I don't think everything in the scope of gameplay is designed to help you or make it easy. It's a slippery slope when you start adding these things...it starts with automatic reload, and then press X to auto-aim at target, to press X to kill everything around your aircraft.
  9. Buying BoM will give you immediate access to the BoM pool of planes. In this part of the campaign the 109F2 is available at the start, so yes, you would have access to a fighter. Alternatively, you can fly three sorties with the aircraft you have available in the TAW campaign right now (Ju87 or He111) that are each at least 15 minutes long (starting from take off) or 5 minutes long with a ground or air kill. Each sortie that you make it back to an airfield alive will give you 1 combat mission. 3 combat missions awards you one aircraft...in this case it should award you a 109F4...but only one. If you lose it, to you have to fly 3 combat missions with your other available aircraft again. Make sure you have only BoS selected on your pilot profile page on the TAW website and it may help to have only "fighters" selected as well...or just buy BoM.
  10. You currently do not have any 109F4's in your pool of available aircraft. You need to perform combat missions to start earning aircraft. It seems you'll need to fly a Ju87 or He111 a couple times before you can get into a fighter since you do not own BoM. Check your available aircraft at your profile page on the TAW website here: http://taw.stg2.de/pilot.php?name=SnakeBT6
  11. Do you get kicked for taking an invalid plane now? I thought it just wouldn't count anything you did for that sortie. That's a great change if so.
  12. My theory is that most of the people that want to fly fighters only and play only for air kills want to fly German due to the assumed superiority of 109s. That does not bode well for a campaign that is based on ground objectives. 428 Erich Hartmanns can only get one thing done...and helping their tanks advance on cities does not seem to be it.
  13. You could find a suitable group of people to fly with in the same time and effort it took you to write this post.
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