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15 GoodAbout =X51=Viper_VR
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Finnish VirtualPilots - Dynamic War
=X51=Viper_VR replied to LLv34_Untamo's topic in Multiplayer Servers and Hosting
to that: i see that there is something to it, yet most of the time when i fly blue is outnumbering red by 10-15 pilots, sometimes more. I believe that the reds just do more groundattacking than the blues, Meanwhile blue probably gets more A2A kills. the fact that getting airkills doesn’t benefit the frontline movement as much as when getting ground kills is the reason why blue gets pushed back despite the numbers advantage. flying both sides but mostly red currently, the planesets seem to be fine, at least competitive, nothing wrong with those in my opinion. -
Finnish VirtualPilots - Dynamic War
=X51=Viper_VR replied to LLv34_Untamo's topic in Multiplayer Servers and Hosting
To reduce frustration, try spawning at a busy airfield, see if you can spot any friendlies around on the ground or in the air. Even better with a wingman. If not -> relog. Still shit but at least you wont fly around for hours to only notice the bug when dead already by an invisible enemy -
[KEY = graphics] 3dhud = 0 adapter = 0 bloom_enable = 0 canopy_ref = 0 desktop_center = 1 detail_rt_res = 1024 draw_distance = 0.54500 far_blocks = 1 fps_counter = 0 fps_limit = 0 full_height = 1080 full_width = 2560 fullscreen = 0 gamma = 0.70000 grass_distance = 0.00000 hdr_enable = 1 land_anisotropy = 1 land_detail = 0 land_tex_lods = 3 max_cache_res = 1 max_clouds_quality = 2 mgpu_compatible = 0 mirrors = 1 msaa = 1 multisampling = 1 or
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Finnish VirtualPilots - Dynamic War
=X51=Viper_VR replied to LLv34_Untamo's topic in Multiplayer Servers and Hosting
would you mind sharing some sort of problem description instead of spamming the exclamation mark over and over? as it makes the searching for it faster... -
Simple tool to check your six
=X51=Viper_VR replied to J2_NobiWan's topic in Virtual Reality and VR Controllers
indeed highly appreciated little tool. saved my neck on multiple occasions already. thank you very much for sharing it! -
Cannot connect to master server
=X51=Viper_VR replied to jokerBR's topic in Technical Issues and Bug Reports
damn.. maybe try a clean reinstall?.. only had master server connection issues when i started the game on an older version (i.e. i forgot to update) -
Finnish VirtualPilots - Dynamic War
=X51=Viper_VR replied to LLv34_Untamo's topic in Multiplayer Servers and Hosting
by the looks of it the "starting" area for the Kuban campaign frontline is too far to the east to make ship targets viable. (wasnt it supposed to be shifted to the west again to get some action over the coast / peninsula again?) now we have to wait another 3-6 months for this to happen -
Finnish VirtualPilots - Dynamic War
=X51=Viper_VR replied to LLv34_Untamo's topic in Multiplayer Servers and Hosting
who hurt you man? from an objective point of view: as of now the measures taken by the admin team in terms of balancing out the planesets have proven pretty effective, so maybe back your accusations up with actual facts. now i know you are just anti-axis and therefore generally frustrated about anything someone says against a red plane, but just shitposting hate comments against one side wont get you anywhere, nor will force any change for the better. the current outcry about the hurri with hispanos will settle down itself, as always when a new plane releases it gets spammed -
Finnish VirtualPilots - Dynamic War
=X51=Viper_VR replied to LLv34_Untamo's topic in Multiplayer Servers and Hosting
@KoN_ Custom skins can only be seen by people who have the exact same skin installed with the exact same name. so you will appear with a default skin to all people who dont have your exact custom skin installed. it does not select any skin from the official skin list to accomodate weather or season, it just picks the "default" one. -
Finnish VirtualPilots - Dynamic War
=X51=Viper_VR replied to LLv34_Untamo's topic in Multiplayer Servers and Hosting
every flak gun is gonna be dead for the remainder of the mission, so targets only "replenish" when the map rolls due to enough damage done to the enemy team or when the mission time runs out. Flak on airfields cant be destroyed.