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SCG_Fenris_Wolf

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About SCG_Fenris_Wolf

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  • Gender
    Male
  • Location
    Germany
  • Interests
    Family, Flightsims, Gliders, Engineering.

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  1. I use a Logitech G513 keyboard, which allows me to disable buttons individually. Just out of curiousity, since WIN+Y has no function in my German Win10 Pro, what does it do for you?
  2. Read a lot of voices now on deferred rendering, especially in the jump from AC to AC Competezione, and the DCS transition, and I am more hesitant now. If VR performance had to suffer, this might not be received very well. Anyway, hoping for the best. They've pulled some amazing feats so far. ๐Ÿ˜ถ If they can pull it off without the performance suffering, the world is theirs. ๐Ÿ™
  3. I've read a lot of voices now on deferred rendering, especially in the jump from AC to ACC, and the DCS transition, and I don't know whether this is a good idea anymore. If VR performance had to suffer, this would not be received very well. ๐Ÿ˜ถ
  4. 9900KS, RTX2080ti, Pimax 8KX (fits your eco-system perfectly and you'll always be able to sell the Index easily).๐Ÿ˜Ž
  5. Judging from the data collection here which has been gathered by participants and collected by @chiliwili69 here I doubt that you'll be able to enjoy VR even close fluently with that Computer, sorry man. It is simply too old. For VR, you want a CPU with a high overclock potential of around 4.8GHz (maybe 4.7GHz for the Rift S' lower frametime requirement), with AVX offset=0, and at least a GTX1080 or RTX2070 for the Rift S. The better this is, the higher your potential for supersampling.
  6. I also tried 120Hz (but on Pimax 5K+). The frametime requirement gets too tight and my CPU cannot draw geometry quickly enough. So, same experience. The motion smoothing gives everyone ghosting / doubling of aircraft as well, so it's not a real option either imo. I'm using 90Hz with lowered shadows settings, so that I can maintain high fps around furballs.
  7. I forgot to mention, in general I think the move to deferred rendering and continuous improvement in graphics and graphical fidelity is fantastic. The developers are dedicated to their product, and they keep modifying and renewing their engine. This product line will have a long future. This is evident. If I had not gotten Battle of Normandy yet, I would buy it now.
  8. Will it make 3dmigoto mod impossible? We rely on the zoom. Without your mod, we could not ID aircrafts... (ingame zoom goes cross-eyed with canted displays).
  9. I was simply unlucky I guess. Others had the same problem, and together with the glare it was just too much so I sent it back (I had free choice as I had the 5K+ as well). It wasn't as big as an issue as the broken first batch of Thumbsticks on the Index Controllers - that was a disaster. Kept mine at first, but eventually one failed so I had to RMA them. I now have perfectly clicky and registering Controllers though that are easy to press down while deflecting. I have no doubt that these units now all work properly if you order them now (just like the 5K+, Artisan or 8K+/x now).
  10. And dual GPUs don't help, quite the opposite in VR. You got to pull the second GPU out.
  11. Words of advice: #1 Speed is life. #2 Fly with friends. #3 Bring guns and 400L. #4 Roll advantage works best when fast. #5 Drag'n'Bag is the primary mode of combat.
  12. I have just answered that above @jarg1 An RTX2080ti can handle the 8KX easily. The Reverb has different problems I assume, I've read WMR is hard on performance nowadays, but I don't know, I had no WMR headset here in half a year. Had a DOA Reverb here but never perf tested it ๐Ÿ˜•
  13. First: Regarding the IPD: Look at an object 3m away. Dial in your IPD using the knob - until the lenses are centered over your eyes. Ignore the numbers - dial in until you feel comfortable. We are not talking about the Zoom here!! Second: Use the correct d3dx_user.ini. Basic things I assume everyone knows: Don't change anything in the game while it's running, of course. The default file that comes with the mod is for normal FOV. But you are using large FOV. In your game folder navigate to /bin/game/ and exchange the files: Delete d3dx_user.ini. Rename d3dx_user - WIDE_FOV.ini to d3dx_user.ini. Now load up the game and quickly put the HMD on your head. If a red prompt triggers upon startup, press F12. It'll bingo. Congrats, properly loaded. If you still have any cross-eyed issue while zooming, please follow @c6_lefuneste's guide to dial in the remaining degree via the mod itself. ๐Ÿ‘
  14. The HTC Deluxe Audio Strap is a must-have though, even for the Artisan. I would not recommend it without it - unless you have HiFi headphones you want to use. Look at the used market as well, you can exchange the foam easily there are a lot of options.
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