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About [GG]Sarpalaxan

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  1. [GG]Sarpalaxan

    Will there ever be a manual engine startup?

    Yes it's pretty fun for the first 2-5 times. But it also would mean a lot more work for every Plane and 50 more buttons tht you neet to assign and don't need in flight. It's a Compromise that gives us a lot more Content for a lot less money.
  2. [GG]Sarpalaxan

    Effects of Inertia on pilots head

    In my Opinion it's not really a good idea to shake the camera around if someone plays in VR. And if it's only implemented for 2D Players they will complain that VR Players have too much of an advantage.
  3. [GG]Sarpalaxan

    New Players start here ...

    You are Missing the U-2VS, LA-5FN, BF 109 G-6, Ju 52 and the Yak-1b
  4. [GG]Sarpalaxan

    Allied Bomb sight

    Never really noticed this but tecnicaly they would need to change that in Hooves, Unicorns per Hour and Unicorns per Second too. Or maybe even the Bombsight builders couldn't deal with those absurde Units and just made a Metric one.
  5. [GG]Sarpalaxan

    Texture of german locomotives

    Hans, why are there Raschen plens sörkling se trensteschen for se last tu auers? I sink sei ar weting for se treen.
  6. [GG]Sarpalaxan

    VR users need mirrors.

    for the same reason most planes have multiple compasses. In case one stopps working. Also i can imagine that some voice cominucation can get lost while shooting and getting shot.
  7. [GG]Sarpalaxan

    What great missions you sell.

    It's the Bush School of Accomplishing Missions.
  8. Since one of the devs commented in a thread with the release order. I Think the me-262 comming out at the end was always just a guess from the Players. Maybe they wanted to start early so they have enough time if problems arrise.
  9. [GG]Sarpalaxan

    Is the cockpit clickable in VR?

    Would you rather pay twice as much for Planes and wait Twice as long? Thanks can be sold, Klickpits can't.
  10. [GG]Sarpalaxan

    Nummerierung der Flugzeuge in gescripteter Kampagne

    Jep ist so. In den vorgängern konnte man die nummern ja noch in game bestimmen aber hier müssten sie dafür bei 6 flugzeugen 6 mal den gleichen skin einfach mit einer anderen nummer hinten haben.
  11. [GG]Sarpalaxan

    Nummerierung der Flugzeuge in gescripteter Kampagne

    Naja Wenn auf einem Flugzeug eine Nummer drauf ist dann ist die hier fest im Skin. Das heist du bräuchtest für jede Nummer einen Eigenen Skin.
  12. [GG]Sarpalaxan

    Bodenplatte defense of the reich and bombers

    They are all pretty simmilar buzzwords but maybe i can try to explain what i think they mean. Realistic Would be the oposite to Arcade. In Ballistics it would be the difference between a hitscan system and a System with bullet drop that reaches somewhat the reallive values. Precision wouldthen be how close the in game results come to the real live values while detail is the rabit hole of factors that influence the calculation. For a single shot you can ad stupid amounts of factors like weight of the bullet, Wind, densety of the air witch depends on height, themperature ect. Gravity depending on height curvature ofthe earth. It's really fun to do but unnesecary, umm where was ?
  13. [GG]Sarpalaxan

    U2 land in a road, then take off

    managed to land it in a muddy field between trees, Managed to get it unstuck by going ful throttle for about a minute. Got up to 40km/h on rough terrain but i had to stop because of trees. Broke a wing while turning around and overheated my engine. But i guess if you can get to a road or in winter a frozen river it would be fine. Or you land on a hill and start downhil.
  14. [GG]Sarpalaxan

    General Kultur Question

    Erster, er greift an?
  15. [GG]Sarpalaxan

    2x1080ti in VR

    Don't think it would do much. This game is mostly capped by how good your cpu is.