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About scrapmetal

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    IL-2, IL-2, IL-2, IL-2, IL-2, IL-2.

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  1. That looks like a pretty good position for the basestation. It's not side-on as I had imagined. Yes, if that picture has glass over it then there's gonna be reflections.
  2. chiliwili69, I suspect that the reason is because the base station is not directly in front of you. Side on is not going to be optimal as many of the detectors will be obscured from the laser.☹️
  3. As a 32## Pimax 8K backer, I'm not holding my breath for any delivery soon, if ever, judging by the inexplicable procrastination at the assembly lines. I'm perfectly fine using my Vive Pro for the next 12 months. I like to keep my expectations low. But who knows. Maybe there will be a miracle at Christmas.😁
  4. scrapmetal

    Developer Diary 206 - Discussion

    Omg, the Bodenplatte cities look like they are going to be stunning.😍 I can't wait!
  5. Where is my 2080Ti and why did they send me scrapmetal instead? 🤣This piece of junk can barely do an overclock that is stable enough for 3DMark. This is only a few percent points faster than my overclocked 1080Ti. I don't hold much hope of it providing any benefit over a 1080Ti. But I'm still playing around with it and haven't compared in-game fps, yet. [edit] Well, VRMark tells a different story. Lots of gain, but don't know yet if that translates to real-world fps gain.
  6. I got the Founder's Edition. I've got a mITX case, so this with water cooling should be nice.
  7. IL-2 has always run a much better frame rate than DCS. As well as better fps, it looks so much nicer. If you want good fps in DCS, then only look at the sky. But then you will be confronted with billboard clouds which plainly look silly. My 2080Ti is out for delivery. So will be testing this tonight.
  8. Normal view, which is 150°, looks much better, according to the reviewers. It's going to have better SDE, better resolution and over 100° of sweetspot.
  9. Correct. SweVive keeps reminding us throughout his review, and also in VoodooDE's, that the fisheye effect only appears on the mirrored view of the monitor, not in the VR headset. I have no doubts about switching from 8K to the 5K+. I am happy with the SDE with my Vive Pro. The 5K+ improves upon this further with its RGB stripe and I don't need 8K levels of SDE. I prefer to have graphics effects maxed out than have lower FPS and lower SDE. The 5K+ also has a greater resolution because the panels are 9% smaller. SweViver, after 3 months of playing with these headsets, said that given the choice of the 8K or 5K+ he would take the 5K+. This seems to be the consensus of all 3 reviewers so far.
  10. The 8K is simply upscaling a 5K source. So both the 5K and 8K Pimaxs are fed the same resolution source material. I am assuming the 5K and 8K screens are the same dimensions.
  11. Because the panels are not curved, I reckon the resolution falloff at the edges is going to be greater for the Pimax 5K+/8K. So the center will benefit even more than the Vive or Rift. http://doc-ok.org/?tag=htc-vive
  12. It looks like the Pimax 5K+ will have a higher PPD, because the panels are smaller. According to Martin, about 9%-10% more than the 8K. The Pimax 5k+/8K may even have higher PPD around the center than the Pro because the stretch across 200 degrees will not be linear and will be exaggerated towards the edges.
  13. StarVR has 1830 × 1464 per eye across 210 degrees. Pimax 8K/5K has 2560 x 1440 per eye across 200 degrees. Vive Pro has 1440 x 1600 per eye across 110 degrees.
  14. scrapmetal

    BOS freezes on carrer mode

    Thanks @sevenless. That killed two birds with one stone. That fixed my crashing career and also caused me to skip missions where all my wingmen kept colliding into one another.