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About Lobstrosity

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  1. You have to change it in the d3dx file like before. The prop on/off initialization variable doesn't have a setting that I could find in the new user settings files.
  2. Was the uninstall method just deleting from the bin folder all the files that are in the zip folder for the mod? I will give that a try tonight and see if maybe I have remnants of the old version still installed.
  3. Ok I tried both 10.2 and 10.2b. They both still have the same issue with shadows blocking the clouds when the cloud fix is enabled. For now I can just turn off the cloud fix and it goes away. I also noticed that when using the zoom, either 10x or 5x, the same blocking of the clouds can be seen even with the cloud fix off. Below are my Nvidia settings.
  4. I'll post my NVIDIA setting when I get home. I will also try the two versions and turning the cloud fix on and off. Thanks for helping us troubleshoot! I'm sure it's frustrating but your mod is absolutely necessary for VR on expert settings.
  5. I'm having the same shadow issue blocking the clouds. It's on Stalingrad and can be replicated by playing mission 4 in the Blazing Steppe campaign. As soon as you start, you will see it. It also looks like there is a shadow delay or artifact when viewing low flying planes from above. It's similar to the blocked clouds and is being done on the trees. Running 10.1 in VR. High graphics preset Low Shadows High Clouds No SSAO No HDR Sharpen On 4K Textures On Let me know if you need the rest of the settings
  6. The ghosting you see is the activation and deactivation of the motion smoothing/ATW. If you crank up your SS or otherwise make sure the motion smoothing is always on then the ghosting will go away. Lots of VR sim racers use this trick. I haven't tried it in IL2 but it might be worth a try.
  7. Yes the mod does use resources but ASW and motion smoothing will make that resource drop less noticeable. Remember their job is to make low frame rates feel like 90 FPS. So if you are watching your FPS counter you will see a dip but the perceived FPS will still be 90. Do you notice a big difference, besides the FPS counter, between 45 ASW and 90 FPS? The smoothing has made it almost imperceptible to me unless I have the prop on.
  8. I just flew a single mission (BOS IL2 intercept over an airfield) and a TAW mission (low level supply run over Stalingrad) and am very impressed with the new smoothing. Usually Stalingrad brings my game to a slide show but its much better now. I will say that you have to use the 3DMigoto mod (VR users should use this anyway) to turn the prop off or you will get the artifacts in the gunsight.
  9. You can turn off the prop with the 3DMigoto mod. "Propeller can be disabled to avoid ASW problems" Toggled off/on by "Lshift+k" key"
  10. If you're not getting on because the opposing side has an advantage then your not doing anything to help the imbalance. If you sign up and don't play, which seems to be the Red MO, then I don't have much remorse.
  11. I had the same thing happen in a Stuka in Moscow. Gust46 was the player name. http://taw.stg2.de/pilot_sortie.php?id=18756&name=Lobstrosity
  12. Test it out. You're only have two data points in this thread.
  13. Mine works perfectly. Its the same as if it were wired except all the freedom. I am running a similar rig (i7 8700K at 5GHZ and a 1080Ti). Sounds like you have a problem with yours.
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