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About VO101Kurfurst

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  1. Dude, the only guys on this forum hyping up the XIV is online Allied pilots. Its sooo scary booohoo. Yeah, we got it, we are shaking in our jackboots all the time by a mere though of it. Happy now? That being said, questionable choices were made with the 'new' LW aircraft, but that's has been done to death, and probably won't change anyway. At least there is a 410 modelled. Far more interesting to me than all the rest of the planes, which I personally don't give a fig about. Neither about Normandy map itself to be honest.
  2. I spoke to an actual 109 mechanic on this, he said that the ~15 min engine change is doable, but it's more of a Formula 1 pit crew stunt, with the spare engine readied up, sufficient crew man ready in which case you just have to 'plug and play'. This was seldom necessary, but its doable, courtesy of widespread quick fasteners (on other planes it would take just as much time to unscrew all screws holding the engine hood in place!), colour coded piping, quick release hose plugs etc. French reports on early 109Es also comment on these features specifically and very favourably. It jus
  3. Rounds passing throughout the fuselage and hitting skin and ‘stuff’ (radios, oxygen bottles etc) there will have massively reduced penetration capability compared to clean, direct hits on 90 degree armor plate tough.
  4. Indeed that was the case and as far as I know the German fuses designated ‘instantaneous’ should really just read ‘very short fuse times’, as they had a bit of natural delay before blowing up the shell, during which time the shell would indeed penetrate into the structure before blowing up.
  5. Cannon shells too. Cannon HE was effective, with 20 x 20mm mine shells or 5 x 30 mm mine shell required on avarage to wreck a bomber, but on the other hand, a single well placed incendiary could do the same trick by fire. Igniting a spark in what is a fuel dump of 10 000 + liters of highly flammable gasoline is simply more effective than trying to wreck every fuel barrel one by one with sledgehammer. 30 mm was always 50-50 incendiary/ mine shell though. 20mm increased the amount of HEI (SAPHEI): from AP(I) - MG -MG - MG - HEI to AP(I) - MG -MG - HEI - HEI
  6. Targets being bombers, much easier to kill by fire than by damage to aerodynamic surfaces. LW armorer manuals stipulate higher percentage of HE belting on the Eastern Front / vs Fighters and higher percentage of incendiaries for Western Front / viermots.
  7. It's Tiger-B and all heretics who say otherwise are to be executed on the spot! 😛
  8. Distort a high hardness steel penetrator core using soft tinfoil aluminium how, exactly? Magic? Even at extreme angles or impact, even if the round would be instabilised in flight, the only thing that would happen is that the round would ‘keyhole’ the target, ie the shape of the hole would be the same as the shape of the round. Introducing M8 API would have zero impact on aerodynamic damage, given that its essentially the same rigid steel core with a bit of incendiary material stuffed into the tip, which itself has zero potential for causing structural damage. Its mean
  9. Its nothing fancy, its just a hole (tested on aluminium frying pan). Diameter roughly the same as caliber. Below - entry and exit holes on a the light steel ‘skin’ of an old van.
  10. To be perfectly honest, and going by the experience of that old Silent Hunter counterpart in which you commanded a destoyer.. its was not nearly as much fun as the subsims. Usually what happened was: - you were suddenly blown up by a sneaky torpedo - aircraft turned up and sank you without much you could do about it, as AAA on your ship was nowhere enough and there was nowhere to hide on the open sea - you somehow found a sub and tossed depth charges more or less randomly into the sea; the sub either sank or it just did not - you met some bigger ship and either
  11. Unless its a transcription error, its an error in the original documents produced by the Luftwaffe (which are by no means infallible - they were made by humans after all). On the slightly related note, given that limitations of original records on ww2.dk has been discussed earlier, and since this just popped up on my radar... Bf 109 G-6/AS W.Nr. 441 139 "Gelbe 7", Uffz Rudolf Strosetzki, 6./JG 11, Tilly-Sur-Seulles, Normandy (West of Caen) , 7 June 1944. Source: IWM inv. B 5462 via fr.slideshare.net Info via Marc-Andrè Haidimann
  12. Modelling historical 109 variants that saw action in the hundreds or thousands and sorely missing from missions would unfortunately detract from valuable developer time spent on re-skinning the Ju 88 and the ‘G-6 late’, or adding an obscure variant such as the M70 engine or tail on the Spitfire that barely played role in any of the offered scenarios (BoN or BP), or not at all.
  13. Tiger II could make a fine addition to a Balaton offensive map (spring 1945), or a Battle of the Bulge map, if there are any long term plan to include such theatres in TC or Il2. Balaton / Spring awakening would be imo more interesting, given that it would allow for some very interesting and very well documented ground scenariors, and allow for the addition of late war Soviet tanks (T-34/85, IS-2, SU 100) and aircraft (Yak 3, La 7). The Bulge would allow for adding Western Allied vehicles, and we already have Bodenplatte to cover the aerial campaign.
  14. That was pretty cool. Would not it be great if old tanks could compete against each other, not just make slow circles on tank shows?
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