Jump to content

JG27_Steini

Founders [standard]
  • Content Count

    275
  • Joined

  • Last visited

Everything posted by JG27_Steini

  1. Sure, but does have asian countries a solid WW2 player base as europe has? I do remember 18 years ago as "Pacific fighters" was realeased we were all hyped. Some weeks later 80% of the community went back to europe theatres. It was just more enjoyable and i have not seen many PTO server or online wars or other events around the pacific.
  2. It makes absolutely sense to build a PTO theatre. From an economic state i am not so sure. Old IL2 PTO was never as famous as the europe theatre. I am not sure whether PTO would sell as good as other IL2 modules. You might gonna leave some european customers alone. And europe + america is the core of WW2 gaming enthusiast. I rarely have met people from asia.
  3. The P47 is a heavy weight fighter-bomber. The P51 is allready very heavy. But the P47 weight is a nearly the same weight than 2 109. What do you expect? The wingspan weight ratio is one of the worst of all WW2 fighter. You can not expect an agile fighter here. It's mainly role was ground attack. It was not ment to close combat light weight enemy fighter.
  4. Stop damaging the tank or crew would be in the current state the most realistic approach and pretty easy to do. If a tank can not destroy small objects the objects should not destroy the tank. So easy ...
  5. No! Too much CPU load for bomber raids and thousands of flying flak canons. Too much costs building a single plane with 7+ stations and functions. For one big bomber the team can build several new fighter planes.
  6. They really do. Problem is the lack of technical information of japanese airplanes (and all other technical stuff). The team often said that without detailed information they can not build a pacific theatre. The problem is that all those informations are simply not available and if different to translate.
  7. The Flak 38 is not yet available to use. You can buy it and you will have early access when it arrives.
  8. I wrote about new tanks. Bugs needs to be fixed. Many features (smoke,infantry) are missing in the current game. But new tanks (and the desire of balance) is a new product.
  9. He was probably the first guy shot down in multiplay by an human AA. We had to build a monument for this moment in IL2 history.
  10. You are right, but it has nothing to do with flying modules, it is a serious problem in tank crew. All other dont care.
  11. I dont have the AA trucks, the way it is done makes my opinion. Maybe you can make a screenshot. Thank you very much.
  12. Please explain how aiming is working? Is everything (height + speed) automated and you just have to put the cross onto the bomber?
  13. So is mine. It had great campaigns, crew managment, infantry, vehicle progress. All the things that i was looking in TC, but was badly disappointed. Some years ago i reinstalled the game, but graphic was too bad to continue playing 😄
  14. Needs to be very fast against a sniping tank. We would need a reporting system. If a recon vehicles has contact, it should mark the position for other tank (not planes). This way we could have a ground commander spotting and assigning targets.
  15. Do you have an idea how aiming will work? Who is estimating distance and speed for aiming? This is what i found. https://stephentaylorhistorian.files.wordpress.com/2020/02/german-aa-weapons.pdf
  16. I am excited too, i hope you are right. Will see what a single AA gun can do. In SP they are easy targets.
  17. Sure. But at the end you are driving 30min to target only to get killed by a single spawning enemy tank or unseen AT gun at the enemy camp. Live as a pilot is much easier. Dont forget all the obstacle that kill your engine. Last singleplayer mission 6 aa guns were not able to take down a single fighter for over 6 minutes. I highly doubt that the new AA trucks will do much better against IL2 or an Stuka in dive. We will see ...
  18. In think (but dont hope) you are right here. The problem is the lack of real tank warfare. Tanks are heavily under pressure. In multiplayer they are useless because there are an easy prey for planes and many other things will ruin you virtuell live quickly. If the team wont show any love to TC the community will leave it behind sooner than later. That would be a huge shame because the game might be fantastic with infrantry, tanks and (limited) planes online.
  19. Yeah, but that would mean to rebuild the map new and replace the placeholders. Search in the forum, you find many threads about this.
  20. I use this feature very often in MP. It works very well. You have to switch off the engine and turn up the volume.
  21. Because it is not a feature. Btw. you should report every single position of that tree. They will fix it. As developer said it is impossibile to fix this problem automaticaly. The need to do it manually, tree by tree and we have to report them.
  22. You gave the evidence yourself. I am sorry that you feel sad about that. You might block me if your ego can not stand any discussion about history. 8 vs 1 my friend, 8 vs 1. Sorry i could not prevent 😜
×
×
  • Create New...