Can it be made possible so that once you have played a mission once and failed, you are able to play it again and choose to Warp/Travel to just outside "say 5K short" of the combat/mission zone?
I love playing the scripted Campaigns in fact I would say 95% of my time is spent playing them.
I'm grateful for the work and detail that the guys put into making them and I love the immersion that you have playing each chapter/mission to make up the links to the stories.
What I do have a problem with is being shot down within 15 seconds of entering a combat zone after spending 20mins getting there, then having to have to start right from the beginning all again !!
This is made especially worse if you start parked in a hanger, as I realize it will take me a good age to get even off the ground.
Don't get me wrong I enjoy the amazing immersion you get the first time you play through a mission, and I enjoy the beauty of just looking out of the window at the winding rivers below, this is what makes IL-2 so special.
Sometimes though when the wifes breathing down your neck you just want to skip through the mundane travelling and teleport to the action or just outside of it anyway
I know you can x8 increase time to make things run quicker but even this can take time during a long mission especially when your own clock is against you.
A couple of ideas that would be interesting to know if they could be introduced.
i) Can we have some sound on the x8 time increase? we have it for the x1/2 speed decrease but not for the quicker. When it all goes quiet your captivation feels less
ii) After at least one mission attempt can there be a warp to death location button that you can choose to hit at any time of play? ie. maybe a minute after take off and you are set on your destination flight path you can hit the warp button and it takes you to 5K short of the action/death location?
iii) If item ii) a warp button, just isn't possible, can missions be written in 2 parts? The first part being the full mission in all its glory. If you fail this mission but manage get to the mid point/check point of the main mission this will unlock a sub mission (part 2) which allows you to start the same mission but just outside of the combat/mission zone? This may be a work around if warp isn't possible.
iv) All of the above would have to be optional as I fully understand that some people with lots of spare time love the full blown Sim experience.
Not sure if this should have gone in the Campaigns section of the forum? Let me know if I should move it?