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BornToBattle

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About BornToBattle

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  • Gender
    Male
  • Location
    Minnesota
  • Interests
    Old school sim guy. Started on board games in the '70's with the likes of AH's Luftwaffe, 1776, Squad Leader, Flight Leader, etc., etc. Still play some of them. Also have always enjoyed model building, both plastic and wood (boats and ships) and needless to say am an aviation sim fanatic. First flight sim was for my 150MB HD on my Macintosh called Fly!. It had a rogue grayed out 737 that would sporadically land any which way it desired and defy the laws of physics...and that was it for other air traffic at the time! Later I graduated to a PC and played F/A-18 Hornet and thought that was the “cats meow”.

    Enjoy aviation immensely. Worked as line supervisor for refueling ops. If anything has to do with flying, count me in. Also worked for a while on restoring a C-47 that flew the D-Day invasion before the owner decided to sell it and it went back across the big pond.

    So to sum it up if anyone is in the Rochestet, MN and would like to share the common interest in aviation or better yet flies recreationally just send a message! I’d also like to hear from anyone who knows of any aviation volunteer work here in southeast MN too. Seems everything is based out of the Twin Cities in so far as aviation volunteering goes.

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  1. Thanks Han once again for yet another informative update! Your team’s efforts are VERY much appreciated.
  2. I myself fly with the Rift S. Clarity is up from the original and I think the inside-out tracking works great. Never had it glitch once. I have no safe boundaries set but I do fly with the setting to keep your head inside the cockpit.
  3. Lol...first pic that came to mind too. Looking forward to the Violent Wind, uh, the plane thingy though, not the uh, you know. Should be a gas.
  4. I think we can relate to this at one time or another...
  5. Greetings and welcome aboard! Interestingly enough, for whatever reason, I’ve always felt in VR the Great Battles series is top notch in my book. I’m guessing with VR it has something to do with the optimization process, or lack thereof. A few buddies of mine feel the same way. Regardless, enjoy the sim. Many, many great things yet to come! Are you friggin’ serious Luse? Geez, that sucks. The only thing worse would be accidentally deleting MSFS 2020 and having to re-install.
  6. Well, one can dream can’t they? Some really nice birds on here...geez, to think an Me109 from the ‘40’s was destined to go over $5 million today. Someone snatched up the Zero I see. Some nice looking ‘51’s and ‘40’s too. https://www.controller.com/listings/search?ScopeCategoryIDs=13&Category=10004 Okay, I’ll admit it. A 1940’s era Schlepp. Never heard of such a thing.
  7. Now THAT was a pretty damn good VR experience they put together based on the original recording! Excellent experience, especially for someone curious about flight itself.
  8. This was my idea but I was holding out for the next generation 3xxx graphics cards (preferably the ti version) and hopefully a next gen Intel chip. VR support was the biggest question everyone had during the initial release at the E3 show. So no doubt it’s in the pipeline which would be awesome. You'll notice I used he past tense word “was”. I knew I’d bite for it sooner or later, so after deleting X-Plane 11 off of my gaming partition on the SSD drive I pulled the trigger on it as there wasn’t really any advantage to me in waiting except for having it installed on my new build later. I’m still mapping and deciding which essential commands to map to my yoke, throttle quadrant and stick. Day two and still have yet to go flying and am looking forward to as well as dev updates and third party software releases, especially from REX.
  9. I was wondering why using the reflective plates on the nacelles of the P-38 I could never confirm visually landing gear position, that is until I put it on complex. So now complex is always checked for me.
  10. Ah! Okay. Thanks for the info! Never considered that aspect of it! Great video BTW. I’ve got to say I'm still always amazed that this thing looks as good as it does right out of the box. I guess come the 18th is where the rubber will really meet the road - or tarmac that is.
  11. I’m not biting for this title. Not anytime soon anyways. Since Microsoft isn't producing it I hold out hope through all the hype that Asobo can release something superior to what Microsoft would usually push out in order to simply meet their stated release date. My rig is pushing 6 years old now and although with the 1080ti and the i7 it holds it own pretty well on all my gaming titles I think it’s starting to show its age some. I’ve seen the videos posted that look beautiful with MSFS2020, but on some vids the stutters are definitely present (although I have no clue as to what it’s being run on) so I tend to think with full-on sliders to the right and full AI traffic, the weather graphics, etc. it would really tax my current system. My plan on waiting is three fold; 1. We’re getting FIOS here next spring and since it’s bandwidth dependent in so far as scenery goes, that’ll be a big improvement over our current cable when it happens. 2. Waiting to see how the new 3xxx series nVidia graphics cards stack up in performance when they come out along with new generation Intel chips. 3. By the time I build my new rig most of the bugs should be ironed out and third party devs will be out in force with their wares. I will say as soon as I got wind of this endeavor investing anything into XPlane came to a screeching halt.
  12. Okay, I’d give them that. I mean look at IL-2 and I find it incredibly enjoyable. Id be happy if they also had options for realism and flight dynamics much like the menu in IL-2 does or some other flight simulators. I don’t have any complaints with not having to spend the time to go through step by step procedural startups, in-depth systems and the like ala DCS since this means also memorizing tons of material in order to do so. But if they had the OPTION for those who wanted to go hardcore I wouldn’t balk at that either, but yeah, given the info you presented here I definitely would bank on it. I guess what I’m driving at so long as it isn’t an arcade game where they tossed flight dynamics out the window along with everything else, I don’t care how good the graphics are even with VR and heavies, I wouldn’t bite for it.
  13. B-24 all the way baby! I’ll be really disappointed if expectations aren't met in so far as flight fidelity, immersion and graphics. Hoping it will be geared more towards a simulation rather than an arcade game. Since no heavies in IL-2 GB I’ll be keeping a close eye on this one.
  14. The new free map...whoa...hopefully that MOST AWESOME rail yard is stacked with loads of fuel and munition railcars just aching for some pyrotechnic delights. I’d just have a hoot strafing the hell outta that thing in quick combat mode with VR.
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