Jump to content

WWDubya

Members
  • Content Count

    73
  • Joined

  • Last visited

Community Reputation

65 Excellent

About WWDubya

  • Rank
    Member

Contact Methods

  • Website URL
    http://www.wingwalkers.org

Profile Information

  • Gender
    Male
  • Location
    Portland, OR, USA

Recent Profile Visitors

607 profile views
  1. In my line of work, we call them "customers."
  2. I envision it being a way for one guy each side (designated commanders), to lay out and communicate a strategic plan, then task out flights to accomplish limited tactical objectives. It will then be up to each flight how that task will be accomplished. There could then be a way to communicate from the flights to the commander any significant changes in the opposition's battlefield attitude (New intel) so that the commander can alter the general plan and suggest to specific, future, flights to beware of possible enemy activity along a flight path, or recommend an alternate route to the current target/objective. The idea being that the commander does not have the ability to micromanage the activities of a flight or pilot(s), but at the same time can keep track of events in a somewhat timely manner, and then be able to modify plans for future flights/sorties. This of course will work better on coops or passworded DF servers, as they are generally set up for team, or team v team scenarios. Servers like WoL will have more difficulties utilizing the feature simply because they tend to be more casual regarding coordinated teamwork. Milage will very in any case, depending on type of server, and clientel who visit.
  3. What I was getting at is that the speed and/or intesity of the perphery effects, as it progresses across your field of vision, could serve the same purpose as a status bar strategically placed horizontally toward the bottom of the screen (or perhaps vertically to one side?). But, hey, until we see the implementation in action, who knows, eh?
  4. Grey or red periphery vision, that eventually consumes center vision, has already been discussed in the DD as visual cues for black and red-outs. The quicker or more forcefully you enter the condition, the quicker or more-saturated the visual representation of possitive or negative Gs will be displayed. I don't think that there will be any issue with us identifying what condition the pilot is entering, or how quickly or forcefully the event is occurring. Degradation of the audio senses was also mentioned.
  5. Oh, yes, the pattern seam. The lozenge was applied diagonally. I've seen some photos where the canvase was not mirrored, so instead of a cheveron, it was more of a candy stripe across the entirety of the upper wing.
  6. You talking about that camo overspray in the center section? That is actually a historic element. The center section is not part of the canvas wing structure, and was generally painted similarly to the fuselage.
  7. Very sorry to hear this. Always sad to see community members pass on. Kwiatek, your six is clear, fly on, good sir!
  8. I find building from scatch a huge chore with the current ME. However, Syn's co-op generator Can create a well defined mission, and I can use the ME to fine-tune things the way I like them. This being said, I think there is room, at some point, for the inclusion of a similar tool that is natve to the GB suite - not to replace the more powerful ME, but to augment ME. The idea is to use the (let's call it) MELite to build the basic bones of an otherwise funtional mission. And then those who can - or want - may use the more powerful "Avanced" ME to flesh-out the mission... Or those savvy enough can simply use only the original ME from start to finish. I'm not saying this should be a priority (since we already have Syn's well-done creator), but it is something to consider for future projects.
  9. Salute, old aquintance. May the winds be favorable, and angels be on your wings. Your six is clear, sir.
  10. Uhm... The others stuff is legitmate, but you might want to Google Alt-F4.... Just saying...
  11. The video is complete. You can find it in the video forum, located, here:
  12. This is not an action-packed fun-fest, but rather a 25-minute video, in commemoration of our departed friend, Tom "WWHappy" Madron. dz0oyhX5VHs
  13. A sincere thank you to every one who'd posted their kind words, and also to all those folks who had arrived to see our friend head off on his next mission. I am currently compliling all the video and audio tracks into a commemorative video. The final production should be completed in the next couple of weeks.
  14. Well this was a tad unexpected but the TeamSpeak provider we were using, suddenly closed shop without warning, and left us in a lurch without voice comms. Our XO, WWCraven, performed heroic measures and got us a new provider late yesterday. Our new Wing Walker TeamSpeak service is now at: wingwalkers.teamspeak3.com Sorry for the short notice and thanks for your patience, everyone.
  15. Thanks for the the kind words, everyone. In an effort to make it easier for those who would like to attend and want to see the Wing Walkers in their "Dress Blues Formal Uniforms" during the Memorial Flight, here is the direct link to the skins file. http://www.wingwalkers.org/vault/happy/WWHappy-MemorialSkins.zip For further convenience, our TeamSpeak server address (the password will be removed approximately 30 minutes before the memorial starts) T301.DARKSTARLLC.COM:2258 We hope to see you there tomorrow.
×
×
  • Create New...