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[CPT]HawkeyeP

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About [CPT]HawkeyeP

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  • Gender
    Male
  • Location
    Canada
  • Interests
    Flying crusty old taildraggers from grass strips in rural places.

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  1. Could be. Not my aircraft! Just hanger talk. I've only heard it taking off on the 3 blade once from across the bay and it was noticeably different sounding ('76 A185F on floats). I only flew/PIC'ed it on the 2 blade.
  2. Different propellers can make very large sound differences. A friend changed his Cessna 185 from a 2 blade prop to a 3 blade. It got louder but the pitch changed a little too. The Rotol vs the Hamilton Standard props are pretty different profiles so it wouldn't surprise me that they sound different. Especially with changes to intakes, superchargers, exhaust designs etc.
  3. There is lots of options but I grabbed the Bomaker Sifi. Lightning deal on Amazon last week.
  4. Nice. Looks good, the heatshrink worked well. I was thinking about doing something to my Rift S - I was missing the old integrated headset of the CV1. But I found a decent set of bluetooth 5.0 aptx wireless earbuds for fairly cheap ($40) and have been incredibly impressed with their performance. No wires, just leave the charging case plugged into the usb hub on the desk and it's been good. I can't discern any latency with these new ones like I did with an old set of Bluetooth 4 earbuds I had from a few years ago.
  5. You should try OpenComposite. I used to use Steam edition but now I just use Standalone and OpenComposite. Better performance.
  6. Great mod. Loving it - Don't have to keep taking VR headset off to stare at 2nd monitor and stats or call up map page.
  7. When you spawn into a mission, on the map screen there is a pop out on the right side of the map with Mission briefing. Somewhere on that panel you will find aircraft specs for whatever you are in. Also this mod is a godsend when trying out new aircraft: It replaces the cockpit photos of ladies with a quick mini PoH and operating hints for the aircraft you are in.
  8. People aren't really mentioning it here but just like taxiing a taildragger in real life, using the elevator to assist the steering helps a lot too. When you want to go straight, keep the stick full back and it'll weight the tail more. Short bursts of throttle with the stick neutral or forward will help unweight the tailwheel and allow the airplane to steer fairly easy with rudder and brakes. I don't even both unlocking the 109 tailwheel ever. You can do this to get some reasonably tight turns around the airfield.
  9. SteamVR will launch despite running standalone BoX in VR. You don't NEED a steam copy of the game. Both versions hook into SteamVR without issue. Personally I use OpenComposite and don't launch Steam at all but I used to let Standalone BoX run via SteamVR.
  10. You keep posting a picture of Red 7, which has no headrest of any sort, glass or metal... while flying airshow passes (READ: Not combat). He is looking vertical out the top of the canopy and not out the sides. Based on that image, I think that still falls within a valid position for a modeled spine. I don't think there is anything wrong with that. This isn't the sort of position or visibility that we are arguing against. You obviously don't understand and are not even trying to understand. Carry on shouting at clouds.
  11. Scroll up a bit further for the same user stating:
  12. It probably would have been dead and buried if it wasn't for someone's incessant desire to disagree with people's opinions. Everyone is entitled to their opinion - this is a suggestions section. They should be able to freely voice their suggestion without someone constantly arguing back till they are 'blue in the face'. It also isn't very friendly to call VR users 'old men with bad backs and necks wearing scuba masks'. Particularly if some of those users are in their 20's and 30's with perfect health. More speculative and narrow minded claims I suppose. Gonna keep this train rolling?
  13. It already stops when you bump into the canopy glass when playing online but we don't see complaints about nausea... Not to mention VR moves much closer to a theoretical virtual spine. You said it though, TiR allows some pretty extreme views. And I'm all for allowing the user the option of using a virtual physiology or not. Similar to how you can set the canopy to limit your head or not right now. Nothing like sticking your head outside the perspex. I have both TiR and VR, and I use them alternately. TiR for singleplayer campaign stuff and VR for online.
  14. Mighty presumptuous of you, and an attempt to obfuscate the original topic. As always, you attempt to put words in peoples mouths that they didn't say with passive aggressive statements. You're still missing the point and I'm sure you'd be glad to shout about this all day. I think you could learn to be more constructive in your discussions and stop sticking your head in the sand. Once again, Good day.
  15. Come back with references to back up your arguments. It all sounds like your own personal speculation in attempt to backup your zealot love for TiR. (Side note, the Vic was only used till the end of Battle of Britain and was replaced with Finger four. Even then, the Vic was used in conjunction with other formations during Battle of Britain like Big Wing)
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