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About [CPT]HawkeyeP

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    Flying crusty old taildraggers from grass strips in rural places.

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  1. The zooming we have is to accommodate for the FOV we fly at, which is not realistic for normal human eye sight. It is supposed to give a more accurate FOV for normal eyesight as a temporary thing, while still being able to back out the FOV to allow us to see more of the cockpit.
  2. I think most people here want the most realistic flight models, damage models, terrain, weather and spotting as possible. When it comes to scenarios - we have to work with what we have. Comparing spotting and visibility to a "bomber" like the P38 flying over Kuban is a totally different discussion.
  3. I believe you set a desired outlet temp and it self adjusts to maintain. Someone smarter will give ya a better answer though.
  4. And yet there has been ~16000 posts about VR on these forums and only ~6000 posts about CloD. I'd say there is more global interest in VR then CloD. Just because you don't like it..... Anyway it'll come one day. No need to debate. When that day finally comes, we can see if CloD's population and userbase increases.
  5. Same. And after a couple updates to the firmware, I've sold my CV1 and 3rd sensor setup. Recouped 3/4 of the cost spend upgrading to the Rift S. The Rift S is a GREAT upgrade for simming from the Vive or CV1. I know there is still some tracking concerns, but if you're using a HOTAS, all the downsides go away.
  6. It was developed by a 3rd party as a labor of love; OcotpusG. It was never in ED's "scenario". This guy has been working on it for about 4 years. I flew it around for an hour today. I really like it. She's fun, as is the BoX I-16.
  7. This statement implies you are assuming that I refuse to play Blitz (due to no VR) and am selfish for it. But I do play it in it's current state, with TrackIR. I will also be buying 5.0 whenever it drops.
  8. And once again, in my first post - I said I am aware it will be coming, post 5.0 as per Team Fusion updates on the topic. I think a lot of the long term Blitz / Team Fusion fans are likely tired of trying to explain this topic and get their hackles up when the topic is brought up. My point from the beginning was simply that, there seems to be a post/comment/question about VR in this forum on a weekly basis... It is a desirable feature that will ultimately bring more customers in the long run. You don't have to agree - that is fine. It is simply my opinion. No need to call me selfish over that.
  9. You're assuming I haven't already bought Blitz, and am refusing to buy 5.0. Sorry, wrong on both counts. I support Team Fusion and hope they keep development up, and if you read my post, I did state that I understand why VR isn't coming. I was simply stating my point of view. I don't appreciate being told I'm being selfish when that isn't the case at all.
  10. The die hard CLoD fans often appear to be vehemently against VR for some reason.. To each their own. While I fully realize as per the TF updates on the subject, that VR isn't coming to 5.0, they are going to be losing a not insignificant amount of people who ARE happy with VR... How many threads and discussions do we see on a near weekly basis about potential 5.0 buyers, asking about VR?
  11. Gyroscopic procession only affects instruments that rely on a gyro in order for them to run. So that means it'll affect Turn / Slip, Directional Gyro (DG), Attitude indicator (if equipped). There is no magnetic procession, that isn't a thing. Magnetic compasses only work when they are flat and level. They will read wrong if you are accelerating, decelerating, climbing, diving, or turning. There is a reason why most of these aircraft come with a DG AND a magnetic compass. The compass is used to set the DG initially as it is unaffected by all maneuvers of flight. This likely explains why you are seeing bad readings on the magnetic compass, as you are looking at it during turns and such. That said, magnetic compasses aren't always correct due to magnetic variance, so usually during an aircraft's annual, they will take the plane out to the tarmac somewhere at an airfield where they have a compass rose painted on the ground. They will line the plane up with all the headings and "swing the compass". Measure how accurate the compass is, and fill out a card with this information. Regarding caging, I have not seen a magnetic compass that has a caging function. Caging is usually for gyro instruments to prevent them from tumbling during certain stages of flight. Aggressive maneuvers such as spins and such can cause a gyro to 'tumble' and the gauge will become totally inaccurate. Your attitude indicator (artificial horizon) was possibly off due to gyro tumbling. You should be able to adjust your altimeter setting in CloD, as it was available in real life. In BoX series, you either get standard pressure or setting at closest field.
  12. I don't know - a big beauty 2000hp double wasp radial is pretty sweet looking to me.
  13. So long as there is weight on your tailwheel, the rudder is minimally efficient. With the tailwheel on the ground we use either a) A steerable tailwheel or b) braking to provide the bulk of the steering. If this is not sufficient, a quick, strong shot of throttle with forward elevator to unweight the tailwheel and give flow over the rudder will help steering. I'd say it's a healthy mix of rudder & braking. I don't think a general blanket statement of "Brakes are only for pivoting in place & rudder steers the rest of the time!!" is correct.
  14. Try using standalone installer. Don't use BoX through steam.
  15. Technically it is a toggle in the 190, albeit enabled by holding the stick in the full back position. The 109's have a toggle on the left hand side of the cockpit, behind and above the throttle that you can see moving. Same spot it would have been in CloD. I rarely taxi with with the tailwheel unlocked in any aircraft. Most aircraft you can keep it locked, give a generous shot of throttle and push the stick forward to unweight the tailwheel. This will give you steering authority with the rudder and brakes instead.
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