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Posts posted by II/JG17_HerrMurf

  1. Il2 is clearly a combat flight simulator. It simulates a great many things related to WWII air combat. It’s not a systems simulator if that’s what people are getting on about but it’s never pretended to be that either. Other sims model some things better, IL2 models other things better. For me and most on these forums IL2 BoX strikes a balance very well and plays the right chord. YMMV.

    • Upvote 9

  2. On 5/21/2019 at 5:35 AM, =FC=SteelFalcon said:

    I set up my default head position in the middle of the canopy and a bit higher up than default, which means i am not aligned with the gunsight. This just because it is easier for me to look around. To get a sight picture i have to lean a bit to the right and slightly forward.


    I‘m using an edited version of sheriffs TIR5 profile.


    And no „new center“ setting. The center view for TIR5 snaps me back to my default head position.


    I tried the slightly higher but didn’t like it in the long run. I too, however, shifted my head position to center of the AC and lean right to get behind the sight in all German AC. I use the TiR center button and no new center. I hate flying a virtual plane off center. It feels foreign to me.

    • Upvote 1

  3. Yeah, we need a track for sure. You should not be missing an Il2 which fills your gunsight. Killing it can be difficult but hitting it in that scenario should not be.


    0-50 should be hitting no matter what, 100-200 should be aiming a hair low but not much, 200-400 should be about dead on, 400-500 should be aiming a hair high. This is all assuming a straight and level target from dead six. Add any movement to either aircraft and you have to adjust point of aim for point of impact. In any type of low to moderate G maneuver the opponent will be below your nose. High G and it will be well below your nose. 


    Practice with A-20's offline to get an idea of your aiming points. They tend to fly mostly level until engaged at close quarters.

    • Upvote 1

  4. Happy Spring Sale Giveaway,


    It's been quite a while since my last giveaway so it's time. I'm not flushed with cash or anything but I had some spare change and I decided to contribute to the community I enjoy so much. I looked at my founders badges and was self-shamed into making some purchases for myself and decided that wasn't good enough. I figure I run my mouth around here enough I should put my money behind my praise and critiques.

    Now, hold your horses fighter jocks! There are rules here and they are as follows:


    REPLY DIRECTLY TO THIS POST ONLY. NO PM's - for transparency

    1. First come, first serve – items will be distributed within 96 hours. This is longer than usual becuse there have been some problems with rules violations in the past.
    3. You must own the game to receive Aircraft.

    4. You may not already own the aircraft you apply for.
    5. Don’t ask for “a friend” 
    See rule 1
    6. You may not have received any give aways from me in the past (and yes I will check).
    7. You should not have received any giveaways from others as this is intended to expand the player base (but I have no way of verifying that – be honorable.)
    8. I expect you to activate them immediately and to actually use the items from the giveaway.




    Read those rules in orange one more time before you apply.

    Items will be given away in two phases as I am waiting for some items to resolve through the purchase app and receiving the digital keys. Items available in PHASE ONE are as follows:

    1. Fw 190 A3 Collector Plane

    1. Yak 1b Collector Plane

    1. Bf 109 G-6 Collector Plane

    1. La5FN Collector Plane

    1. Battle of Moscow - Premium Edition (I would prefer this is for someone who does not own the game yet.)




    So, there it is. I do this for a number of reasons:

    Firstly to give back to a community which I enjoy flying with/against so much. Secondly to support Jason and the genre we love. I occasionally have the time, interest and finances to do these, though, I am not rolling in dough by any stretch of the imagination. I hope it goes a little ways to get to the Pacific and my favorite rides (PBY someday?) moving forward just that little bit more. And, frankly, it makes me feel good.

    Enjoy and good luck


    • Like 8
    • Thanks 1
    • Upvote 8

  5. 5 hours ago, Jason_Williams said:


    We don’t like the number 13 and this update is big enough to advance the version number a bit. 



    Other than the one on the side of the aircraft pictured, apparently! ;)


    Heinz Bar’s Anton’s are my favorite Fw paint schemes. I’ve modeled a few in my day 1/48 and 1/32.

    2 hours ago, 71st_AH_Hooves said:

    Ermagurd!  I can't wait to drive that t34!

    Where ya been Hooves? Haven’t seen you round these here parts in an age!

  6. 7 hours ago, Blitzen said:

    No Can't spend the time & effort .

    Il-2 has a pretty good one but dated..it might have to do.

    BTW I did the illustration for the now very dated B-17 Mighty Eighth a long time ago.

    2019.05.15 23-03-49.jpg



    Confirm you did the box art for that game?

  7. 1 hour ago, AeroAce said:


    I didn't get it but thanks to you now I do.


    Bloody hell you could not get in to your food quickly with one of them.

     It is surprisingly fast to use. They stopped issuing them before I served but I’ve used them for hiking/camping.

    • Upvote 1

  8. 22 hours ago, 357th_Dog said:

    Just watch, people are screaming for the P-38 and instead of the plane we'll get a highly detailed full fidelity simulation of a can opener 



    Considering the broad spectrum of this audience, I'm willing to bet the joke is lost on many here.

    • Haha 1
    • Upvote 1

  9. 2 hours ago, Jabo_68* said:

    Development wise, would it be easy to include the Typhoon, as it is similar to the Tempest?


    No, the two aircraft have very little in common other than some powerplants and general layout. Design time, research and testing would be the same as for any "from the ground up," new aircraft in the BoX series.

  10. In mountain rescue I’ve heard the figure of 35 feet being the 50/50 mark of survivability. Depends on angle and surface of course. Landing on your head on concrete is certainly different than landing on your back on manzanita bushes. FTR I fell 35 feet and survived.  One of my rescuers related the 50/50 comment. I was very broken but overall still in tact at the end. One major surgery and about two years to be fully “normal” again.

  11. I will hit a downed airplane if he is just hanging around well after the landing. I always wait to see if he pops out first and sometimes text a warning to despawn before giving him a little love.  If it appears the player is doing any sort of forward air control he’s a fair target. There is a player who regularly crashes bombers near our airfields and shoots up spawning players, however, who gets no love whatsoever.

    • Upvote 3

  12. A dev has stated it’s difficult to program gunners to miss. I’m thinking two things could make it more realistic. Adding dispersion to flexible mounts and changing the acceleration when pivoting the weapon - like the camera acceleration in cinematic mode. (Acceleration, though may be the wrong term. I’m on my phone and can’t look at the GUI) Add a little lag compared to the movement of the AC it is attached to. That’s more for you guys than me. I don’t have major problems with the current implementation of aiming.

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