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migmadmarine

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Everything posted by migmadmarine

  1. As it stands, it doesn't. Then again, most of them remained disabled, since most US divisions didn't train their crews on their use, let alone the USSR.
  2. I find that when taking off with flaps with the Ju-87 I struggle to gain speed after liftoff, often resulting in my cruising along a little while at 150 meters then having the nose drop and loosing maybe 75 meters when I pull them up, so I'll have to have a go at some flapless takeoffs.
  3. I more often find myself seeing a scratch flicker as I roll and thinking it is a tracer going by.
  4. Mid Atlantic Air Museum is restoring a P-61 to flying condition in Reading Pennsylvania, so hopefully they could share some references.
  5. Oh, do they properly fly night missions now? The couple of times since the release of career I've started careers with them, they flew day missions like normal fighters.
  6. Do we have night intercept or patrol missions in career already? The only night missions I've flown are strike missions, but I may not be in the right areas/eras.
  7. @LukeFF Would I be roughly right in guessing that adding name lists for nations like Poland, Slovakia, etc, would require the creation of whole new nations parallel to the German, British, American, Soviet etc we have, and adding them as their own nations to career? (I imagine this would create difficulties, like not being able to transfer in and out of Polish RAF Squadrons etc) Also, as a side note, is France considered it's own nation in Flying circus by the mission editor, or is it rolled in with the British because we only have the Spad XIII so far?
  8. Yea, hopefully at some point we will get proper name lists and maybe even voice acting for the "other nation" squadrons, like the Poles, Slovacks, Italians and so on. I would imagine we are a little closer to that now that aircraft nation can be set in the mission editor, but I imagine it won't happen in the short term.
  9. I do agree some of the runways should be noisier, Marston Mats especially.
  10. I hope things like this can be set as either a modification as suggested above, or as a setting in the mission editor, because this will be a consideration, as will parachutes for German pilots in FC, if subsequent bundles and career is added.
  11. Putting in a clip of a favorite podcast of mine, a part I've long been fond of. (Here's hoping, can't really justify dropping $80 at the moment)
  12. Happen to know if this sight will be what is on the Su-152?
  13. Wonder what he is making those Panther G 3d models for.
  14. Unfortunately naval units especially are not currently used in the career mode, which I wish would be changed. I'd love to see convoys or patrol boats in Kuban, or the Barges on the Volga.
  15. They have been drifting away from those sorts of mods more lately. Those were more popular in the days of the unlocks system.
  16. I'll choose to be optimistic given the line in the update announcement about the release of FC "We hope to make more Flying Circus volumes in the future and we thank those who have jumped into this new product so far!"
  17. Though in the release post for FC, when it and Bodenplatte officially release, they did state they "hope to make more Flying circus modules", which I take as "we likely will, but aren't ready to announce it yet".
  18. How do the Spitfire skins go about handling the clipped vs full wing option?
  19. Ace should give you best results. You'll see 109s try to boom and zoom etc, though they do occasionally get sucked into the circle trap unfortunately.
  20. Did you play anything more than QMB? Try a couple career missions, and see how they behave.
  21. I've watched friends of mine do this in multiplayer. I've also spent a good 15 min trench running down Stalingrad streets in career mode with a Bf-109 up on the stoop making passes at me, but holding altitude when I am too close to the ground. Made for quite the chase. Eventually ended when I tried to make a break for home, but ran out of gas.
  22. I for one at least am happy that progress is being made. Things still have a ways to go, but it is a hell of a lot better than when the career mode was first introduced. I've been flying the same 109 career from the start of Moscow up to nearly the end of Kuban now, and the improvements are quite visible to me (that career alone has something like 80 hours flight time). It used to be that my flight members would never get kills, and often times I'd be the only one returning to base, due to their either being shot down trying to turn fight or flying into the ground. Now I am having flights where we get into brawls, and my flight mates will shoot down 3 or 4 fighters, and maybe lose one or two (especially in the last couple patches, the Bf-110s that have been showing up in Kuban have been doing work, it's almost astonishing). Formation flying has improved a lot too, the flight lead used to be miles ahead of the wingmen, with the wingmen wobbling all over the place. So yea, there is still a lot of room for improvement, but it is waaaaaaay better than it once was.
  23. Ok, re-enabled the Panzerjadkommando Weiss mod, and after starting a new day in my JG-52 career, it showed 5 109 G-6s and one additional G-6 with a skin for my squadron. Attempting to assign aircraft to a flight, it only recognizes the first 5 109G-6s, not the 6th. (see screenshots). I've not tried the Ju-52 Escort mission mod yet.
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