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sammydee

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About sammydee

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  1. Thank you the_dudeWG.
  2. Forgive a possible stupid question but could this mod be used on any Il2 maps?
  3. I was hoping to have bought this game as soon as it came out and it looks very good but having already purchased 'Normandy' the cost of 'Tobruk' is a little too much for me so sadly I'm going to have to let it go. ๐Ÿ˜Ÿ
  4. Any time you improve them I'll download and use them no matter how many times that is.
  5. Yes I had a problem with it then a few hours later it worked fine but you're right, I just attempted a download and I was getting the same error message I reported a few days back.
  6. I'm a little confused. Do these effects take you back to the 'out of the box' originals.
  7. Thanks meplanes1969 oddly enough it works for me now too but a few hours ago I was just getting an error message.
  8. Can't download v3
  9. Totally agree. Static figures would bring some 'life' to airfields like they did in Il2 1946.
  10. Great stuff. Thank you rowdyb00t.
  11. sammydee

    [MOD] Better Rain

    Yes the rivers could definitely use a little of your magic. Brown or grey would be much more realistic.
  12. I want an AI fighter to take one pass at an AI bomber and then unspawn.I've set them on a collision course, and when they meet they fire at each other, pass and then the fighter turns to chase and engage the bomber again as set with an Attack Area set to Attack Air Targets,( also tried Command Attack). So I put a Translator Mission Begin,a Trigger Timer and a Trigger Delete down, Object link the Trigger Delete to the fighter and in the Add Report section of the fighters info I've set 'OnAreaAttacked' target 'TriggerDelete'. Doesn't work. When I open the mission the fighter has deleted straight from the start.Any ideas gentlemen? P.S. As you can see I'm not very good at this.
  13. Fabulous work you do for us rowdyb00t. How lucky are we? ๐Ÿ‘Œ
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