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Everything posted by Thad

  1. Agreed, but if it is discovered to be a cultural terrorist arson attack, would they say so? After all, It is or was a long standing Christian Cathedral. I suppose I'm just the suspicious type. ๐Ÿ˜
  2. Has it been verified and declared a 'accidental' fire? Just saying, it has been around for hundreds of years.
  3. Tiger Mission Update! I am about 75% through with this mission. Playtesting currently. You shall be commanding the southern Battle Group, shown below, to take Zarbovka.
  4. Salutations Tanker, Please note that Tank Crew is a very new fledgling component of the IL-2 Great Battles series. As such, there may not be all that many heavily into it... yet. That being said, I'm pretty sure there are those planning to put together armored units. Also, I think we can surely expect more and more player controlled armored vehicles to be created along with player control of a platoon of such vehicles. This and ongoing improvements to the overall armored game play makes the future of TC look bright and promising. So, practice and get your gunnery up to par and stay close to your armored HQ for updates.
  5. Amen brother... well said.
  6. Agreed, except that public servers in some free countries won't care about or censor the symbol.
  7. Salutations, In my opinion and for the money, the best beginner HOTAS. Thrustmaster T16000m HOTAS
  8. Death (even cyber death) in combat is never enjoyable, for whatever reason. ๐Ÿ˜
  9. I expect nothing of significance today.
  10. Jason, Receive code. Error code: 2F173/E Everybody Try Here: https://forum.il2sturmovik.com/topic/16752-il-2bos-user-manual-released-first-edition-english/
  11. One must bear in mind that the base game is a flight simulator. Joysticks were the norm. Mouse control for aiming machine guns. This was carried over with the addition of the Great Battles modules. It is hoped that this tank control situation may be corrected in the future.
  12. Salutations, We can fly it in 41 because the game developers made it so. I love the MC.202. Simply a beautiful plane.
  13. Thad

    How to?

    Keep running. ๐Ÿ˜
  14. Very impressed with what you did with the MC.202.
  15. Thad

    How to?

    OMG... don't expect such advice here! But my suggestion is โ€ฆ Run... run now.! Run fast and don't look back. ๐Ÿ˜ฒ But that's just me.
  16. Salutations Tanker. Yes, you can make your own custom missions for Tank Crew. I highly recommend starting with and working through the Mission Building Guide. Attached below for download is a tank mission I threw together a while back for the Russian Kv-1s. Mission Editor and Server Manual Mission Building Guide KV1 Hold The Line.zip
  17. Or the Tiger. They haven't thusfar.
  18. Yes, I think we shall see a lot of Tank Crew expansions and improvement going forward. This will Include new tank versions and their possible variants. We already have two playable Pz III variants. I'm looking forward to the German Panther and the Russians SU AFVs.
  19. Shut down any unwanted or unnecessary app running in the background. In Settings, check/uncheck Use 4K Textures Shut down any mods you may have running. In settings, uncheck Enable Mods. Check out the free download site below. It may help. It helped me. Error Tools PC Repair
  20. As a mission builder (to some degree), I have to agree with the "they break the game more frequently" assertion. I find this frustrating and it discourages me from making more missions until things are sorted out. With the way the developers are continually adding content (not necessarily better game play), one can't really keep up with things. Don't misunderstand, I want and like new content but not at the expense of fixing acknowledged problems or weaknesses with the simulation. Example: The AI. But there is no immediate money to be made with improving the AI so we keep getting more and more planes and new maps. Again, I'm not against new planes or maps. I've purchased almost everything offered to date. I just desire the gameplay quality (AI) to be a priority.... ground and air. Watch your sixes our there.
  21. Try using the IL2.exe to start the game. The Launcher.exe is normally only used to update the game.
  22. Thanks for the reply. Which ever way it ends up being scored... how are the points allocated in the mission editor.
  23. Following along my multiplayer mission attempt... from the editor manual. "Team points per round The maximum points that each team starts with. Once a team loses all their points, the mission ends automatically. The current points for each team is shown at the top right of the map screen before players spawn in." I put a capturable Tank Spawn into my test mission. It works... but what do I have to do in the editor to have points deducted from the side that captured it?
  24. Simply beautiful! ๐Ÿ˜ฒ
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