Jump to content

Thad

Members
  • Content Count

    2237
  • Joined

  • Last visited

Everything posted by Thad

  1. Did you ensure that any files were not held over when you 'uninstalled' the game? Make sure there is NOTHING remaining of BOS then re-install.
  2. What do you mean that 'This mod fails'? Are you able to activate it? Have you played in a campaign to see if the changes have taken place?
  3. There in nothing to see here comrad. Move along.
  4. True... but it is nearly useless because I need an actual enigma machine to decipher it. It takes forever. 😑
  5. Did you activate mods within the game setup?
  6. Thanks for the reply and input. The image above basically shows the Flag Headquarters Area. The flag capture is based upon which side has more units in the designated flag area. The area is 300 meters around the flag. When the Russians have more in the area the flag starts to move down and back up and capture time accrues. When the Germans have more... the flag goes down and back up and the Germans start acquiring time of capture. This can go back and forth and a stalemate can be achieved. But if you kill most of the Russian tanks... you should win. There is a time element involved too. But, basically if you have more units in the area.. you win even if there are a few enemy units around. They are assumed to have been captured or to have surrendered. Please note that there is a measure of random events that can occur during a mission. The planes can take out tanks. The randomly landing rocket fire can take out units. The follow up Tiger tank can be immobilized or knocked out. If it isn't, it can be helpful later in the town. You could be blocked on the bridge, etc. One never knows what can happen during the battle completely. I'm glad you enjoyed the mission overall.
  7. Salutations VR advocates. I have been interested in, watching and reading about, the VR experience and equipment for years. I was and still am (but less) reluctant to go VR. Why? I am a graphics whore. I simply will not sacrifice great game visuals for VR. I was determined to wait until VR equipment improved in the visual presentation aspect. I do not regret that decision. VR equipment performance has improved and it will probably continue to improve. My computer is almost five years old now. I will seriously consider going VR when I purchase a new computer. Thanks for all of your insights and comments.
  8. Salutations, For what it is worth… during my single player mission building, I find that I can't use the same media file more than once in a mission. It simply will not play again. The limitation seems built in. I produced a workaround by slightly renaming the file with the same audio. That works but is not ideal. I have also noted that after any media voice file is used I can no longer use the game speed settings. I wonder why that is?
  9. Non-Historical Single Player Set Piece Mission What's in blue, is new. BTL SS Tiger At The Gate is meant to be a tougher mission to win than the original which I ultimately found too easy in that regard. The AI did far to much to capture the town. In this SS version, I made many small changes to the base mission but primarily I adjusted the winning parameters for my Capture The Flag Group. It now has Russian Reserves move in to defend their Headquarters Flag Area. As the player, you will have to carry more of the destructive load and eliminate the enemy reserves. If not you probably cannot win. After your forces report creating a bridgehead into Zarubovka things get serious, timewise. Having survived to this point, get into the town and take out as many enemy tanks as you can that are near their HQ area. You won't be totally alone in this attempt but it will be up to you, as the ace battalion tank commander, to save the day. I've run through it over a dozen times but I request all of you to report how things go. Too Easy, Too hard or somewhere in between. Please reply with constructive suggestions or observations. Thanks NOTE: It can be problematic to have one of your tanks knocked out while on the bridge. This happens occasionally but I have tried to limit that possibility. As the player, you can try to go around or actually push it off of the bridge. Ultimately the game will delete the dead tank but this will slow your advance considerably and time is in short supply. See photo recon image of the HQ Area below. PLAYER: German Battle Group (BG) Bravo Commander In A Tiger MAP: Lapino MISSION: Capture the town of Zarubovka . Time: 09:15 Date: 25th September 1942 WEATHER: Clear MAIN OBJECTIVE: Destroy Russian forces and Capture the Towns of Spas and Zarubovka SITUATION: In the pre-dawn the fatherlands elite paratroop forces captured or overrun the towns of Volnoye, Orehovka, Snegiry, and Rodnik. Most importantly, they captured the airfield at Rodnik. The operation was an outstanding success with limited casualties. The weather has cleared and enemy forces have scattered to the east and towards the towns of Spas and Zarubovka. High Command is delighted with the turn of events and has ordered you to quickly gather your forces and take advantage of the situation. Battle Group Alpha, to the north, is to capture Spas and more importantly your BG Bravo is tasked with taking Zarubovka with its train depot and supplies. RE-ENFORCEMENTS: After the main assault kicks off... late arriving units will eventually flow into the action. 1 Pz IV, 1 Pz III L, 3 Pz III-m and a lone Tiger BLT SS Tiger At The Gate.zip
  10. Stay calm everyone. FC isn't completed yet. It is a work in progress.
  11. Salutations, I've been interested in VR for over a year. Still, (as a graphic quality whore) I refuse to waste the money until manufacturers improve the graphic quality. From what little I have read lately, there have been improvements. What Is the general consensus for the best visual quality VR equipment for the price currently. Thanks.
  12. Try not having VSync selected "in the game" along with vsync selected in your GPU settings. They may conflict. If that indeed is how you have things set up.
  13. This is definitely not a good idea. 😕
  14. That's not it for me. It is my chair! I have always suspected that my chair was actively sabotaging my flying and tanking performance. 😕
  15. I agree. The developers need more detailed information about the Japanese aircrafts flight characteristics.
  16. Salutations, Game Objects take up computing power to display and can cause lag. So destroyed objects are not kept on the playing field forever. There is a setting for mission makers to cause destroyed vehicle to be deleted after destruction but I think this function is programmed into the game anyway.
  17. Yes, I've had and used an old version of Paintshop Pro for years. I use it for basic graphic manipulation only.
  18. Well, we want realism.
  19. Salutations speculators. The team will have their hands full for some time correcting many of the complaints we players will have with BoBp. 😀 There were many major battles that could be represented going towards Berlin from the east. Perhaps the Normandy invasion. Battle Of The Bulge is a well known and documented scenario. There are so many options.
  20. Salutations, Currently, we simply don't have enough detailed information concerning the damage repair, rearming and refueling functions being developed. As a mission builder I am looking forward to using these functions. There are already setting options available in the mission editor, per vehicle, but we have no definitions clarifying what they mean or how they should or could be used. We will just have to wait and see.
  21. Salutations, I have to disagree on one point... this game in not just about the Battle Of Kursk. In time, it is going to represent Great Battles all over Europe.
  22. Salutations, Perhaps the upcoming platoon commander option will permit a single player to actually command his platoon in battle. That will probably open up options and the size of battles.
×
×
  • Create New...