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About yeikov

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  1. Type of improvement: Graphics. Explanation: Currently tracers are scaled with view distance. My suggestion is, depending on what is possible and gives better results, to either: A. Add an option in graphics or realism settings to disable the tracers scaling, or B. Disable scaling altogether, or C. Highly reduce the current scaling factor. Benefits: In my opinion tracers would look better with no/less scaling, even if they are less visible.
  2. Lighting is impressive in those pictures
  3. The display options are controlled in Windows configuration menus: go to Start > Settings > System > Display Go to Multiple Displays and choose the way you want your two screens to display: only one of them, extended mode (seems to be what you have now), or duplicated. https://support.microsoft.com/en-au/help/4340331/windows-10-set-up-dual-monitors
  4. I'd leave the splitter and the headphones disconnected just to give it a try. If your controllers worked before they probably still work. Did you do any changes in your setup recently?
  5. With the suggestions given by the tech support, I'd try a simplified setup to identify where the problem is: unplug your TV, controllers (joystick, etc) and TrackIR and try the game. If it works, you have a problem with one of those elements, you can try plugging them back and testing them one by one until you see which one causes the game to freeze. It may not be related to your problem, but I would not recommend to connect TrackIR through a splitter.
  6. I'm interested in this modification, but when I try it with v15.1.1 (unzip the file to bin\game\ShaderFixes) I get a conflicting shader message when starting the game, and tracers don't seem to be displayed. Am I doing something wrong? Regarding the options you mention, I'd prefer no scaling at all. Is it possible to also disable the scaling of plane lights?
  7. Looks good. Place as many mods as you like in the MODS folder, then activate/deactive them from JSGME.exe. You can quickly check if it's working properly by activating a mod in JSGME, and checking the game folders. I will use as an example this mod: 1. When you download it, you get the file data v6.zip, containing a folder "BetterClouds" 2. Unzip the file to [game folder] > MODS. You should now have, under MODS, this structure: BetterClouds > data > graphics > sky > [more folders and files] 3. Open JSGME and activate "BetterClouds" 4. You will now find the mod files copied under [game folder] > data > graphics > ... (they are removed when you deactivate the mod in JSGME) Remember that most mods need to have the "Use mods" setting in the game activated. Otherwise the game will ignore the modded files.
  8. Hi Pat, When creating a new mission, the weather report in the PWCG briefing does not always match the weather setting in the mission file. Yesterday I generated a FC mission with v7.1.0; the briefing said "medium clouds, medium altitude", but the setting in the mission file was summer\04_Overcast_00\sky.ini (overcast). I attach the mission files for reference. Thanks for your continuous work. Mission.zip
  9. In the zip that you get from the downlodad link there is a very complete pdf guide.
  10. paperkites7, that folder structure is not correct. If you are not using a MOD manager/enabler, just extract the 'Grass' folder under D:\steam game\steamapps\common\il2 Sturmovik Battle of Stalingrad\data\graphics. Your final folder structure should look like: D:\steam game\steamapps\common\il2 Sturmovik Battle of Stalingrad\data\graphics\grass\textures, and inside that the mod texture files.
  11. If you haven't done it yet, try using the VSync option. Its main purpose is to remove the tearing, although it also limits your frame rates to your screen's refresh rate.
  12. Thanks Vendigo for the update, I'm playing this campaign and I'm really liking it.
  13. You may want to try increasing camera smoothness to something between 50%-70%. 100% is very slow, but there are intermediate values that give fast enough camera movement and significantly decrease the jerkiness. 0 smoothing is not good for me regardless of whether I have FFB on or off.
  14. Well, after some tests it seems that 3.007 changed the way turbulence is set to missions. Now the Career reads the turbulence values from each date's settings (where they are sometimes >0), not anymore from the weather files (where they are always 0 unless modded). So the mod's not needed anymore, but if you'd like to know or adjust the stock values, you can modify them in the attached files. default_conditions.zip
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