Yesterday I played at TAW again and I wanted to share my experience with you and give a possible reason why the player count is low in this server.
I wanted to fly a few missions and recover the two planes I had lost the previous day, so I flew two resupply missions, no problem so far. Then I decided to fly a more exciting and dangerous bombing mission with a Peshka, for some reason I had problems with the startup process in the second engine and I had to restart the mission a few times; finally I get the engines going and start taxing but the left wing tip get stuck in the wall of one of those structures to protect the static planes and I have to restart again; in the end I fly the bombing mission and return to base safely. Later I see that I get a new plane but to my surprise the one stuck close to the taxi way had been marked as ditched, so after close to 2 hours of gameplay I end up with the same plane set I started with.
I think that the need to fly 3 combat missions to recover a lost plane acts as a discouraging measure, at least for the not so skilled among us. If I want to recover a plane with little risk, I would have to fly 3 resupply missions, which means around 1 hour of not to exciting game play, including startups, taxings, take offs, etc.
If I wanted to live the life of an airline pilot I would fly MS fligth simulator, but I want to life of risk and death of a fighter or bomber pilot.
Maybe you should consider lowering the requirements to recover a lost plane.
Don’t consider this a harsh critic, just wanted to help with my own experience.