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NETSCAPE

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About NETSCAPE

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  1. Someone else will have to carry the banner on this one. I've barely played this game in the last year. If AI gets improved I'll happily come back and create content for us ground-pounders. I'm busy working on strategy game content.
  2. What about the Kampfgeschwader operating in the area?
  3. I am making scenarios. I post under the same name on the Slitherine forums. Check out my PC2 Scenarios here: http://www.slitherine.com/forum/viewforum.php?f=597
  4. I am working on a project about the Battle for Cholm. I know StG 1 gave critical support to the pocket. I also know that fighters provided cover for Ju 52s, Ju 88s, Ju 87s, Gliders, Stukas ect... My question is simple. What Jagdgeschwader would have been providing cover around the pocket during Jan to May 1942? To anyone interested in the battle I highly recommend Jason D. Mark's book "BESIEGED - The Epic Battle for Cholm".
  5. I have had a handful of people pm me about it. I never want to give files to people that aren't up to date and/or won't function as intended due to AI changes. Maybe one day the Stuka AI will get back to how it used to function and I can work with it again.
  6. I live on a farm. But all the territory next to us is the foothills of the cascade mountain range. All our farm animals are free-range. We just accept that there are going to be causalities with the smaller animals like chickens. You'd think they would get massacred with so many raccoons, coyotes and birds of prey out here. But I think that having 80 heads of cattle roaming around thwarts off many predators. Small predators want nothing to do with giant cows . On the topic of coyote population and my leaning towards killing some... consider that we used to have larger predators in the area, but now we don't. So the coyote goes on not being challenged really. We have Black Bear and occasional Cougar. But the Wolves are what used to keep coyote populations in check. Wolves often time will kill coyotes on contact with them - regardless if they're hungry or not.
  7. In my area bobcat populations are ok apparently. But we also have many birds of prey (bald eagles, various hawks) and coyotes that probably take a toll on young bob-kittens. We don't have wolves here so coyote populations get crazy... We should probably shoot some coyotes here to increase the population of other animals like deer and bobcats.
  8. I was hoping to catch a herd of Elk that I recently crossed paths with while fishing on the farm. I assumed I'd also get some cool Coyote footage at minimum. I was not expecting these guys though .
  9. Report made mid-2018... Photo of me waiting for AI improvements:
  10. Yes. It has a big learning curve (operational turns/UI/mechanics). But the simulation of battle is good enough so that if you have a basic idea of tactics that would work irl, it will work in the game.
  11. An artillery observer... 15cm incendiary rounds to burn the Russians out before the attack... infantry gun await orders for a fire mission... The farm is attacked from 3 sides... Assault Guns flank the enemy... Prisoners are taken and sent to the rear... 4 anti-tank guns taken out...out of ammo!
  12. I have only read a bit so far but this is very interesting. I'd recommend posting your work in the appropriate sub-forum on the Axis History Forums.
  13. When I used to play Red Orchestra 2 I always made sure to have a bottle of Pervitin handy. I would also leave my window open all winter to simulate eastern front temperatures. I would not shower and would welcome the lice on my body. All these things keep you awake and alert thus improving your performance in-game.
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