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About taleks

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  1. After 2 years of somewhat dull existence skin downloader tool is going to retire. I'd no enough time to implement what I wanted, and there is no need anymore for the tool, e.g. there is a collection of skins on il2skins.de for a long period of time and well populated forum threads for skins. Server will be shut down in a few hours because of my greed and a lot of potentially exploitable vulnerabilities, for scanning of which bots spend more time than pilots for skin downloading. Archive of all uploaded skins is available here (~240 Mb).
  2. If game is playable, but editor fails to start, then it may be caused by changes in registry settings for editor, which were introduced some time ago, you may need to reset those settings. There is .reg file for resetting somewhere on forum. Try it, it may solve this issue.
  3. From what I see it's probably regional settings issue. 1. Try to reinstall .net 3.5 or 2. Try to change regional settings, especially fraction separator symbol. it is probably ',' (comma), change it to '.' (dot). It is not used directly by launcher as xaml (user interface model) is loaded by .net, that's why reinstallation of .net 3.5 is the first option to try.
  4. If you have launcher.exe.backup in you game folder, then just rename it to launcher.exe. Sometimes antiviral software denies access to .exe files and thus although binary is backed up, launcher can't create it's own .exe file. Also, Steam versions doesn't include launcher.
  5. no. Actually even if it was, the .Mission format parsing takes time enough to hate it (at least in used parser). Thus it is not good for fast conversion of .Mission to .msnbin. There is non-public tool which can do this conversion, but it's performance is not quite good (same parser). There is demand for public access to command line tool, though.
  6. Well, on bitbucket I host sources only, thus you can't find it there. But here is version of binary, which is able to process log with errors, but without crash. Please note, that if you're using .json files produced by this tool, there were slight changes in its format somewhere in September. And there were some changes in kill accounting: to avoid kill stealing, only maximum damager is awarded kill and only if damage was not too long time ago. It is not perfect solution, though, but a bit better than it was before. As for issue with posted by you log, most probably I'll be able to look to it tomorrow. plog.20151222.zip
  7. If you're using tool from first post (not compiled it from sources), then it is a bit outdated. Newer version writes --- Vehicle type BotGunner_Ju87D3 has wrong binding, check GameObjectsData.json. Results will be wrong. --- and doesn't crash. However that behavior is strange. It may be related to message above: attempt to create turret object failed because bot with the same id is still exists. I'll check it later, today is a bit busy day.
  8. First screenshot is Map view, there is no landscape there. Second one is ortho view, although it looks like some videocard issue. Just click once more on ortho view button, it will become unpressed and editor should switch to 3d view mode. View map related buttons in toolbar are: coloured icon - toggle GUI Map view coloured icon next to it - toggle minimap (on second screenshot it is displayed in the upper right conner) icon of arrow directed down - when it is sunken (pressed) it means ortho view, when it is unpressed - 3d view. You can switch view modes by Ctrl + F9 or Shift + F9 as well.
  9. You don't need it. Fix for related issue is included to the dserver in 1.105.
  10. If the game is installed in Program Files, try to run it as Administrator.
  11. First screenshot: Probably you've changed sds file manually, because mission filename specified there includes Multuplayer/Dogfight. It shouldn't. Second: check IP in SDS as suggested by Jacko.
  12. That's weird. Game Installer is a standard install shield (and launcher is sandboxed to game folder), it can't delete anything randomly. I suggest to perform virus check by some tool like CureIt or something.
  13. AFAIK, it was debugging related log entry type. After debugging was finished, those entries were excluded from logging.
  14. SmartScreen is enabled by default. You can disable it during installation (at least it was in Win8.1, I've not installed Win10 myself) and after installation in control panel (BTW, in Win10 you need to visit control panel anyway in order to disable telemetry related stuff, which may log and send some keyboard/pen usage data and is considered by many users as violation of privacy). I don't think VPN can help, because if it worked before and the only change is Windows version, then it is unrelated to network at all. But If you have some time, try to install version of Windows you used previously and see, if it works.
  15. Your issue is that something blocks connections. I don't have Win10, so I can't guess what is wrong with it. The only option to try except those we've tried with you already is to disable Smart Screen. Our support guy have installed Win10 with all default settings except SmartScreen (he just disabled it by his habit) and had no any issues with game installation or updating. I doubt that SmartScreen can cause connection blocking (its purpose is to check downloaded content) but try it.
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