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Everything posted by klunker

  1. Me too. My tank blows up and I'm back at desktop. Something is wrong with this game.
  2. Yep, I just tested it and you're right. I also tested hitting trees with the tank and the engine is kaput just as before. The press on the new update indicated they strengthened the mechanical components. Evidently, not enough. The Tank has the capability of knocking down tree's and building on the new Prokhorovka and Rhineland maps, but the tanks still suffer severe damage. So again, what you said is spot on and is something that everyone who bought TC should fire a flare at the developers to get their attention. How and where do we all suppo
  3. You may wish to try the following two missions. Both the same only one is Russian, and the other is German. They are designed to be played in the Dogfight server NOT the COOP server, but they ARE Coop only..or single player if you just wish to play on your own. You only need to create a server in your game and go for it:
  4. I think trees only stop HE rounds. Seems AP rounds do go through trees, just as they go through some buildings. I always use AP when trees are a factor, even for soft targets. My guess is that the Ai is shooting AP rounds because that is what would be called for when engaging armor. I wouldn't mind the invisible trees if they didn't stuff up your tank. If they only stopped you and not wrecked your tank they wouldn't be that big an issue. Perhaps with this latest update the tanks are sturdier? I haven't been playing this game since the update and don't know.
  5. Yep, I've been totally clueless about ALL of them for a few months now...ever since I bought TC. Didn't watch the stream you mentioned. I think the one in the M4 would be even more useful if you could nestle up to it and move with it as is done in the other periscopes. With the M4 you have to be able to move your head inside the cupola around as it moves instead of just being married to the rotating view, as is the case with the SU-122 Commanders view. Speaking of which..I think the periscope in the commander's place is even more useful than the one in the M4 because as it stan
  6. KV 1: 1. Gunner: Rotates 360 degrees (SECOND nestle click to gunsight) M4A2: 1. Driver and Radioman have periscopes that rotate 45 degrees from center (With VISOR closed) 2. Commander: Rotates 360 degrees when with cupola hatch closed. (not actually a periscope, but just a view port that rotates from inside). SU 122: 1. Gunner: Rotates 360 degrees (FIRST nestle to gunsight) Note: VISOR must be opened..to see outside, otherwise the periscope only views inside of vehicle when the gunners visor is closed. 2. Commander: Rotates 360 degrees (Firs
  7. Yogi..you are indeed "Da Man!" Without your help..I would have remained totally ignorant. Ah yes, I get it: You are an "Enlightened" yogi...A GURU..who removes the darkness of ignorance with the light of knowledge, as the word guru implies! This knowledge will enhance my enjoyment of the game. I may again start to use the T 34/ 43 online again. I stopped driving it when I discovered the 42 was not only hardier, but also better for situational awareness. Getting to the external view in the 42 is faster as well as back to the gunsight view. Furthermore, the 42 gunsight seems
  8. Yep, I can relate to that..comes with being long in the tooth. Back to the periscope issue: I noticed the T-34 43 has a periscope and the the "visor" keys work when in the gunner's seat without any actual view out of a periscope. I don't see how one can nestle to the "apparent" periscope. Would you happen to know if this is something else I'm ignorant of, or is it that the periscope is not actually installed and working?
  9. Funny! Did you use a mirror..or just bend over to check it out?🤣
  10. THANK YOU!! I really appreciate your response and insight into this issue. Without your help, I would have remained clueless about the periscope feature! I'm not a student of the forum and generally am unsuccessful finding what I'm looking for using the search engine provided. If this information that you've provided me hasn't been addressed before (I don't see it when I perform a search), I feel you may well do others in the "Tank Crew" community a great service by submitting a post explaining what you've told me. I see that you've posted a lot, and hence have the c
  11. After reading your post, I've revisited the Su 122 in game and experimented with all the key settings and still cannot get the Commander's periscope to move. Please kindly explain exactly what keys and in which key setting page controls the periscope. There's no periscope key in any of my key pages. I can hit: Nestle to the Gunsight Key and move in to view the periscope..as if it were a gunsight. But if I hit the usual Turret key which normally moves the turret and gun sight for the tank gunner..I get nothing when I move the mouse (the usual turret control). The mouse does however move a
  12. I'd like to add something else to improve the Su 122. The Commanders periscope is fixed in one position: "Forward". Recommend making it a rotating periscope in order for the Commander to have situational awareness when buttoned up. I "think" this feature was how it actually was in Soviet tanks with a pericope. I base my reasoning on features I've recently discovered with the excellent game Steel Fury and the mods associated with it. Tank Crew got me interested in tanking, and that led me to Steel Fury. Steel Fury with its plethora of mods have opened my eyes to the extent Tank Crew cou
  13. Ok thanks. Ran a systems repair tool that found errors and replaced files but still had no luck on your server, but still good on others. Thanks anyway.
  14. I can't connect to ANY of your maps. I connect OK in all other servers. I deleted all files in Multiplayer and tried again with no luck. What happens when I click on your server is: The game IMMEDIATELY stops responding and I have to END TASK in Task Managers to exit game screen.
  15. I've enjoyed playing on your server and until recently have had no problems connecting. However, ever since you changed your missions beginning with Kalinin map, I haven't been able to connect. In fact, as soon as I select your server and attempt to enter my game stops responding and I have to quit my game using TASK MANAGER. I don't have this problem with E Front and wonder if you..OR anyone else may have some idea of what my problem is and how to solve it?
  16. This is for Worm regarding the M2 map: Had a frustrating experience against the 52K gun yesterday on the M2 map around the town of Perehozhaya. The 52K gun that spawns in there after Red captures the town exhibits "SUPERHUMAN" ai even if it's only set at NORMAL ai. The gun can attack and kill any and all available Panzers that leave Pz base 1 even before the player gains sight of the town. I was killed out as far as the upper part of the 1 on the 0311 letters of the map when I was driving out there in an effort to get far east of the town. I was killed a number of t
  17. Maybe. There is a thread to gather suggestions. Don't know how effective it is, but I did submit a short one regarding the Cupola which you may wish endorse:
  18. Thank you for the Windows 10 lesson..That's news to me and would have saved me the headache I experienced a few days ago
  19. Yes, I have the same experience with the KV. I find when I repeatedly hit: "Lshift + T", I regain the forward looking Commander view port. However, the first and second Lshift + T moves me to rear located view ports and when I do get to the position indicated in your third picture, I have to Hit "T" again to free up my Track IR in order to raise myself up to actually see out of the front view port. The whole set up seems very counterintuitive and convoluted. It's my opinion that the KV commaders position needs more work from the dev's. It's a difficult position to o
  20. Think you're right, but it's a shame they did it with stock single player missions
  21. Great..I'll grab your update. The mission is fun! Thank you
  22. You're not wrong because I tried it with no luck. It looks to load the QMB mission. It won't load the Tank Scenario, Fast Tank Battle, Last Man Standing. Those are the ones I wanted to edit but can't find them anywhere. I also tried the *.* trick to find the bin file, but had no luck with that either. So where could those files be hiding, and why can't we access them in the editor?
  23. Thanks..action packed and a lot of fun! Just a note of preference: I like to see the carnage after the battle and find the disappearing killed tanks somewhat disconcerting, especially when it's happening during the battle. In a stationary battle such as this one, I think it would enhance the immersion if the dead hulks remained on the battlefield.
  24. Will do..except I believe Combat Box is above my pay grade, or at least above my computers. Think I went in with Wombat and found I had a horrible frame rates and all the planes were behaving like UFO's. Also, I can only play on the Stalingrad, Moscow and Lapino maps because when I play the others I get a HARD freeze after about 15 or 20 min..sometimes sooner. Heck, I didn't play IL2 for several years because it crashed everytime started flying more than two or three minutes. It was only recently, after many updates that it started working on my CPU again. Guess I'm lucky it works at all,
  25. My apologies the folks who downloaded the Zip files I put up yesterday as they were not formatted correctly which voided my unzip instructions. They were Zips within a Zip (very weird!). I was having trouble uploading the files the first time around and had to reinstall Winzip to get it working. Must have done something wrong. I should have tested the zips then but didn't until just now. OK..so now I've corrected the Zip files and tested them and they are good. Note: The Zips yesterday would also work, but one would have to do a lot of extra zipping to get it do
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