Jump to content


  • Content Count

  • Joined

  • Last visited

Community Reputation

160 Excellent

About Peen

  • Rank

Contact Methods

  • Website URL

Profile Information

  • Gender
  • Location
  • Interests
    Being legit af and not wearing pants unless I have to

Recent Profile Visitors

1019 profile views
  1. The thing I love the most about those forums is how people can somehow separate their own favourite aircraft from the discussion, and only focus on the opposition when calling out FMs and DMs. Truth is, most of it is complete bogus, but depending on whether they have JG or No.XX in front of their names the discussion only goes one way. Learn to look outside the cage you built around yourself guys, and change your tone if you really want this game to improve. There's plenty to improve on, but I can assure you devs stopped looking at those "Mineshell does no damage" or "Yak-1 overpowered" threads somewhere around 2016, I imagine.
  2. Dear Santa, I'd like a fix to flap behaviour, stall characteristics and something done with the engine timers. Maybe some further DM improvements if that's not too much to ask. Also, with the Normandy coming out, I'd love to see the Air Marshall feature or API support that would allow to create a homemade radar. Thanks Jason Santa
  3. Not so easy for me this time about, Jerry nearly done me in.
  4. It's not just AI that shoots through clouds. I do, and so do many other players. If you're zoomed in on the enemy you can easily see/track them through clouds.
  5. So here it is, Battle of Normandy. Can't really say I'm surprised at all, it was an obvious choice. Most of the aircraft are already in the game to some degree, I imagine most of the labour will go into creating the map. As opposed to PTO, most of hard work and research has already been done in preparation for Bodenplatte. I imagine we won't even have to wait that long for the actual release. I'm quite happy with it, I love PTO but I'm not really that hyped for it in flight sims, it would be near damn impossible to recreate it properly, and ETO is piss easy in comparison. The only thing that freaks me out is the Arado, it's a late '44 aircraft (with miniscule production numbers), where the rest of the aircraft are '43 and around. I think some better choices could've been made in that regard, e.g Do-217, Ju-188, Bf-110 G-4 (night fighter variant) or some other wacky stuff that Germany developed. But I guess novelty of the Arado will sell well so I can't really blame the guys.
  6. If engine timers were any realistic Battle of Britain would be a distaster for the RAF and London would look like a pile of rubble seeing how at cruise power it takes Hurricanes like 20 minutes to make 24000ft.
  7. Anotha one This time I choked hard and kinda sucked Also this is mission #3 but I messed up the thumbnail Guess I can just reuse it next week
  8. People who complain about planes being too durable and guns being weak are just crap shots don't @me and are swollen with confirmation bias Everything in BoX is so ridiculously fragile that suddenly when your target doesn't die in a handful of hits it freaks everybody out
  9. I was considering giving TC a go, but I'm wondering about a few things and I couldn't find a good answer. - What happens to tanks post-penetration? Does penetration of crew compartment always result in the tank being knocked out/crew bailing out? - How realistic is the asset implementation? Are there AT guns or other infantry manned AT weapons? Or hunter-killer teams? Or is the game mostly about tank vs tank combat? Mines? - What about the Prokhorovka map? Are there any annoying things like ultra tall grass or any of those kinds of jabronis? - What are the ballistics and projectile collisions like? Can you shoot through thin walls or trees or do bullets collide with any object? - In single player, can you communicate orders and organize your platoon? I'm a huge fan of Steel Fury Kharkov 1942 which in my opinion was the greatest WWII tank simulator up to date, but a fool would argue that it didn't age. In fact, it looks like it was made the same year as the events it attempts to portray, but many of it's features were groundbreaking and only seen there. I'm curious to see if Tank Crew can de-throne Steel Fury and I want to know what you guys have to say about it.
  10. I'm pretty certain that the P-51 (and maybe some other Bodenplatte aircraft) can suffer landing gear damage in combat, and overall it seems as if the damage model on those newer planes is somewhat more detailed than older releases. Which makes sense.
  11. I don't know if CloD footage is OK to post in this section in the forum but here's a video from the first Leaning Forward mission, taken today.
  12. Starting today we're beginning our 1941 RAF offensive campaign in Cliffs of Dover which is likely going to be followed by 1942 Fall Blau. You don't have to be any good. We have a few members who are well into their 70s and 80s and they still fly and enjoy the campaign. Also, challenge is the first step to improvement. You should give it a go.
  13. What the hell didn't know an engine can just fall out of it's casing like that in CloD! Not sure if it's realistic or not but it looks funny as hell, love it.
  14. https://aircombatgroup.co.uk/forum/index.php Weekly historical campaign events in both CloD and BoX. Persistent characters, after action reports and so on. Once you're assigned to a squadron, you'll meet your mates that will surely with with you aside from the main campaign event.
  • Create New...