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Picchio

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About Picchio

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    elsewhere, Italy

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  1. Picchio

    Post Your Screenshots / Vids Here

    Gordon!
  2. Picchio

    This is where we will discuss PWCG for BOS

    Any news on this? I'd be glad to help if I can, if you're still developing this. I want to start up cold and taxi so bad!
  3. Picchio

    PWCG Bug Reports

    At Gelendzhik there are many structures (depots, cranes) being spawned too far from the shore, ending up with buildings standing on the sea.
  4. Picchio

    Feedback -25% code to give away

    Thanks a lot, but I can't get it to work. Seems like I got the same issue as one of the posters above I contacted Support. Meanwhile, thank you again for the generosity!
  5. Picchio

    Feedback -25% code to give away

    May I ask to be PM'd with one?
  6. I admire your dedication. Well done! Looking forward to the result!
  7. It then becomes even more irritating when I feel like I'm basically being blackmailed: support financially, buy, hoping that one day certain aspects will be prioritized, or shut up because well, I didn't demonstrate my support. Like Feathered_IV said, if these (even more vital now, with the upcoming theatre) aspects were planned, it would have been made clear; what sense does it make to counter this with "oh, they're reserving a surprise/they don't want any additional pressure". The only possible reason for this particular attitude to make sense would be that the issue is with the community that has been built around this product for what it has shaped into - which, in turn, models its future: without tangible and substantial progress. Ten more flight models and aircraft models, another map model. For me, simply put, it's a shame and a waste of energy for those who work at them. Aside from the personal frustration, I admire the team for what's been done so far, especially with the implementation of the Career logic, but the simulation in its whole still lacks true substance: deep AI, and historical rootedness.
  8. Picchio

    [MOD] Cockpit 4k rework

    The mod is JSGME compatible, yes. The folder structure is unaltered. For a manual install, just drop the data folder in your main IL-2 directory. You won't have to back up anything as these files are normally packaged and read by the game from a different archive. To uninstall, just delete the copied content.
  9. Picchio

    [MOD] Cockpit 4k rework

    Hi all, again I wish to share this here in a spirit of participation and not to detract from the OP's work. In case mine isn't adequate to the quality aimed for, I'll create another thread. So, here's the result for the cockpit of MiG-3. Here I experimented a bit more with the process of detail masking: the original texture was re-sampled just once using a moderate noise reduction. On top of it, there are two layer masks, one for fine details, and the other with "everything else" (simply, I chose to invert the selection of the first mask). Both masks were treated with the same amount of Reduce Noise filter, duplicated two times, filtered (Smart Sharpen, Noise), and adjusted in opacity when layered. For now, I'm happy enough with the result. No new textures were made here. With the cockpit, I included a similarly modified texture for the oil-on-windscreen damage effect. Let me know what you think. https://drive.google.com/file/d/1Burqg8S3LC8IbQrMPdK1SgOwuiySuBf6/view?usp=sharing In-game images in the spoiler: hi-res for your enjoyment, so they're better viewed fullscreen.
  10. Picchio

    [MOD] Cockpit 4k rework

    I had been following a similar approach when I attempted to rework the Folgore's cockpit. I was aiming for a dirtier overall look and I also had the (vain) ambition of painting every texture from scratch, but I gave up on it for the moment. In this version I kept some of the new textures I made for the front dash and a few hood frame elements. I'd like to share the humble result here, I hope you don't mind! Preview screenshots inside the spoiler. Download: https://drive.google.com/file/d/1g1o19Ff0nu9ACFP8uf6eA_xrkJCM4SsO/view?usp=sharing
  11. Picchio

    The Game Screenshot Thread

    ...
  12. Picchio

    Developer Diary 199 - Discussion

    Yes, but they were planned for June. If they have been postponed to the release of another aircraft (?) I would have appreciated if it were made clear.
  13. Picchio

    Mig 3 - First Impressions

    There's a lot of interesting content in that channel... including something like a documentary on the "making-of" BoS which I never seen before, featuring Oleg Maddox, in the flesh: And this:
  14. Picchio

    Interim Update from Testing

    I admit I'm very intrigued by the radio calls... Can't wait to see more African landscape.
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