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About J2_Jakob

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  1. At roughly every 500m of altitude you can open the altitude throttle by 1/3, while running full "regular" throttle. 500m = 1/3 1000m = 2/3 1500m and above = full Keep an eye on the fuel... If you run both fully open for longer time, it will mean higher consumption. If you want to reduce altitude quickly without overstressing the engine, throttle down before the dive and use side-slip during the dive if needed. Just watch the RPM needle and don't let it hang at 1600.
  2. Pre-ordered. 😊 Minor note: It takes a few more clicks on il2sturmovik.com to actually dig to it. I don't know why all the titles (FC, TC) are not on the same scrolling home-page. I understand only "finished WW2 flightsim" (IL2) titles are displayed here, but why make buying FC/TC a little bit more complicated than the IL2 titles? It's "one app to rule them all" in the end.
  3. No Albatrosses were harmed during the event. There were some problems in communication on Entente side though. AAA personell was not informed about this temporary suspension of hostilities and the fact resulted in loss of rather fat wings on one of the newer Fokker machines.
  4. The stronger top wing and its position in the cockpit view is why I dislike the PD3. Always have a feeling I don't know where I'm going. The gap is too narrow - once the enemy starts turning, he gets obscured by that top wing immediately.
  5. From the other side, we "saw" invisible Brisfits, cloaking & decloaking without any gunfire assistance, as described above in the case of the Albatros.
  6. 22:42:57 was damaged - 1.3% Adler_Blau S.E.5a 22:42:57 was damaged - 0.2% Adler_Blau S.E.5a 22:42:57 was damaged - 0.9% Adler_Blau S.E.5a 22:42:57 was damaged - 0.1% Adler_Blau S.E.5a ... ... ... 22:54:21 was damaged - 0.4% -332FG-REDMAN Bristol F2B (F.II) 22:54:21 was damaged - 0.2% -332FG-REDMAN Bristol F2B (F.II) 22:54:27 was damaged - 0.4% -332FG-REDMAN Bristol F2B (F.II) 22:54:27 was damaged - 96.1% -332FG-REDMAN Bristol F2B (F.II) 22:54:27 WAS SHOTDOWN
  7. Yes, we tested this a few weeks ago. Cocking the guns did not de-cloak, only pistol/MG shots did.
  8. Bug... Similarly, I had Random Entente aircraft selected as AI and a PE2 spawned.
  9. --- DISCLAIMER --- Jasta Boelcke is very grateful to @Adam for providing us with his 5-colour Lozenge camouflage. Hopefully I have not screwed up his work completely and the final versions are plausible. All J2 skins (D7's and D7F's), that do not use the default 4-colour Lozenge camo, use Adam's 5-colour Lozenge. (Not that it would matter, because you won't see them anyway, but still...) Thank you, Adam! S! Jakob
  10. No. They didn't dive all the way to the deck to do so. They stayed at ~1000 meters. I was watching them circle in this altitude while the AA/AAA was shooting at them. When my flight got closer, the AA/AAA stopped (was not shooting at my flight and was not shooting at Pfalzes either), Pfalzes still circled for a while and then flew straight East. As if 1000m was their hard deck. I was diving very steeply on the baloon, saw all the gun placements right below me, no gunfire.
  11. Half-way through. On the 2nd mission, we were supposed to be covering a group of three volunteers, while they destroy an observation baloon. We got into a dogfight over the NML on our way there. The fight took about 5 minutes, while the Pfalzes continued on their way. Then my Dr1s re-grouped and headed after the trio. We found them close to the baloon, but only saw them flying around it in wide circles at about 1000m, the baloon dragged down to about 500m. After 5 more minutes or so, they decided to RTB, without even trying to attack it. So I dove in and destroyed the bloody baloon myself. Whe
  12. Hi skinners, this is a little Python script I've just made. All it does is the boring stuff we need to do everytime we make changes to skins. It flattens the image, adds mask based on the (custom) alpha channel and exports to DDS format with pre-defined settings. It will prompt only for the resulting filename that the user has to input. The default value is J2_test.dds. Pre-requisites: GIMP with Python support installed How to install the plug-in: First we need to tell GIMP where to look for such scripts. (Edit -> Preferences -> Folders -> Plug-
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