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J5_Rumey

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About J5_Rumey

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    Founder

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  • Gender
    Male
  • Location
    Sweden

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352 profile views
  1. This is great! Very nicely done!
  2. Feedback very much appreciated, usually you miss stuff when you do a lot of skins. Reds and greens on dvii, dviif, pfalz and to some extent dri bought in line with albies. Reds looked a bit pink earlier.
  3. The lozenge on the rudder should it not match that used under the wings? Looks that way from profile, but not sure.
  4. Crossing fingers and toes! I think it has just stared to really grow player numbers FC1 multiplayer. Sundays is filling 70 slots in J5 FC server.
  5. How much would something like this cost me? Looking great, jumped on and am waiting for the SopGrip, this also look great. If you make a AlbyGrip I would pay double. Tried making one myself for an force feeback 2 joystick many years ago but became to heavy as I was using aluminum from the scrapyard and the motors in the ffb2 was to weak. Added a picture of the interior of an alby just in case you should feel the urge.
  6. Sent you a mail, I want one. If it where an albatros one I would have done anything for it. Still looks great, will put it on a Virpil MongoosT-50CM2 Base.
  7. Here are a few screen captures of some of these skins.
  8. Look for post with all the skins soon sending them on to staffel HQ for review. now.
  9. On my new skins for jasta 5 it does not show anymore. This after I updated the texture file for the Alb see download in post above for the corrected file, and also corrected the .dds file for each skin, also the alpha channel needed to be fixed in my template.
  10. Hi! J5_Gamecock pointed me in the right direction, here is a fixed file it goes into: data/graphics/planes/albatrosD5/textures Also you need to make corresponding change to your .dds file when making skins, this includes changing the alpha channel. Hope this helps someone. https://www.mediafire.com/view/gi8dw5f9jigkrat/AlbatrosD5_B.dds/file
  11. Hi! J5_Gamecock pointed me in the right direction, here is a fixed file it goes into: data/graphics/planes/albatrosD5/textures Also you need to make corresponding change to your .dds file when making skins, this includes changing the alpha channel. Hope this helps someone. https://www.mediafire.com/view/gi8dw5f9jigkrat/AlbatrosD5_B.dds/file
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