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Mitthrawnuruodo

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Everything posted by Mitthrawnuruodo

  1. Mitthrawnuruodo

    Initial thoughts about VR vs 2D

    VR is here to stay whether you like it or not. It is plug-and-play in that you can get reasonable performance at default settings with a midrange gaming PC. It is not surprising that the group of players willing to spend many thousands of dollars on VR hardware also strives for the best clarity, smoothness, etc. They will keep posting walls of text until everything is perfect, which will never happen. Meanwhile, the average player with low-end hardware and 30 FPS on a monitor is not concerned enough to complain until performance becomes truly crippling. Admittedly, there sometimes exists an unpleasant atmosphere on this forum with VR elitism, posts making fun of monitor players, calls for VR-only servers and other methods to level the field, etc. Any request that benefits one group of players at the expense of another is likely to create conflict.
  2. Mitthrawnuruodo

    [MOD] Multicoloured Tracers

    This mod adds several new tracer colours. I thought that the stock orange tracers were rather boring, so I tried to recreate the tracers in Il-2 Sturmovik: 1946. The following tracers are included: Green Soviet 7.62 mm Blue German 13 mm German 20 mm White Italian 7.7 mm Italian 12.7 mm Soviet 12.7 mm Yellow German 15 mm German 30 mm HE All other original tracers are unchanged. With this mod, attacking aircraft can sometimes be identified from afar by the colour. Although the realism is very questionable, I think it makes the game more interesting. Download the mod here. Install using JSGME or similar. Alternatively, do it manually by putting the mod's "data" folder in your main Il-2 directory. Make sure to have mods on in the game. Note that this is not just a texture replacement; it supplements the two original tracers with four new types.
  3. Mitthrawnuruodo

    X-Plane or P3D?

    There are payware P-47s available for both XP11 and P3D. Long flights are absolutely no problem; that’s what the products are designed for. However, anything other than modern scenery is limited or nonexistent. Also, be aware that it can cost hundreds of dollars to get the best addons. I’d recommend the free X-Plane 11 demo if you want to give it a try.
  4. Mitthrawnuruodo

    [MOD] Hakenkreuz (Swastika) on Awards and Flags

    This mod adds correct Hakenkreuze to the default German awards in Career. It also adds the same symbol to the Kriegsflagge in the country menu. Install using a mod enabler of your choice, such as JSGME. Do not download this mod if you don't want to see the Hakenkreuz (swastika). I only hope that the awards and flags in Il-2 can be just as realistic as the aircraft. Download the mod here. Feel free to report any problems or suggestions.
  5. Mitthrawnuruodo

    Open letter to Developers

    Game development does not work like that, not least because you can't have half of your team idling while the programmer writes tons of code. Of course, I'm not denying that there are a several notable aspects that could be improved.
  6. Mitthrawnuruodo

    New PC in the near future

    Yes, the benefits of overclocking really depend on the particular situation.
  7. Mitthrawnuruodo

    New PC in the near future

    It's only necessary if you're looking for the absolute best performance or if you want to decrease costs. For example, an i5-8600K overclocked to i7-8700K speeds will deliver the same performance in Il-2 (roughly 10% more performance or a saving of $100 US). It is very hard to accidentally kill components as there are protection mechanisms that will stop everything before you get to a dangerous state. Moderate overclocks can be set up in just a few clicks. They're virtually guaranteed to work. However, it's entirely understandable that some people don't feel comfortable with overclocking, as it is officially unsupported. Just keep in mind that a small percentage of the potential performance of your chip will remain unused if you choose not to overclock. That can affect frame rates in demanding scenarios, but it won't be the difference between playable and unplayable performance.
  8. Mitthrawnuruodo

    New PC in the near future

    Air coolers can work just as well as water coolers. Water coolers just take longer to reach a steady state.
  9. Mitthrawnuruodo

    New PC in the near future

    Although I'm unable to comment on the situation in the UK, I can offer some general advice for choosing a great VR PC. CPU High single-thread performance is essential for VR; this benchmark correlates really well with in-game results. i5-8600K, i7-8700K, i5-9600K, and i7-9700K all deliver excellent performance, especially when overclocked with a Z370/90 chipset motherboard. Graphics card Requirements really depend on the resolution of the desired VR headset. Consider a GTX 1070 as the minimum. RAM 16 GB is easily sufficient. The best approach would probably be to show us some examples of systems that you'd be comfortable purchasing. Then, we could compare them and make recommendations.
  10. Mitthrawnuruodo

    Anti virus issue with Patch 4.54

    Disable any antivirus software other than the Windows built-in antivirus (Defender). False positives come up very frequently.
  11. I agree that neither card is a huge upgrade. Both will be roughly 20-30% faster. Unless you can get a very good price on the 1060, it may not be the best purchase. Is there a particular reason for wanting an upgrade? The RX 470 should be just fine for 1080p if you do not require the highest settings. A GTX 1060 or RX 580 would give excellent performance at 1080p, but not much more. It wouldn't be ideal as 'future proofing' for 1440p and increasing system requirements.
  12. Mitthrawnuruodo

    GTX1060 Laptop for VR?

    How about the laptop model? Its thermals and throttling are just as important.
  13. Mitthrawnuruodo

    GTX1060 Laptop for VR?

    Laptops are generally very ineffective for VR. The GTX 1060 is somewhat weak, but it may not be the greatest problem. In fact, it is the poor single-thread CPU performance typical of laptops that often makes VR unfeasible. I don't know the exact CPU model that your laptop has, but it probably has a max Turbo of 3.8 - 4.1 GHz. That's not bad, but with throttling it may run closer to 2.3 - 3.0 GHz. At speeds like that, VR is a no-go. Again, I can't be certain without knowing the exact laptop model and seeing its real-world performance in reviews.
  14. Mitthrawnuruodo

    Graphic settings with "new" vid. card

    799 MHz and 1600 MHz are just different ways to describe the same thing (bus clock vs data rate). Compared to a high-end dual-channel 2400 MHz configuration, the performance difference will be small. However, do pay attention to the memory usage. With only 8 GB, you could run low on memory if other processes use it. The good news is that a 1070 will have no problem with the highest settings at 2560x1440 and below.
  15. Yes, pedals will improve rudder control. Pedals offer better precision, but more importantly, they allow you to completely separate rudder inputs from stick inputs. However, don’t expect an immediate solution to all ground handling quirks. Some aircraft will still have characteristics that you’ll need to learn, but pedals will make the process much easier.
  16. Mitthrawnuruodo

    Normalmaps Query

    Normal maps add details to the models by immitating the lighting of bumps and dents. This is useful for adding panel lines, rivets, etc. Besides increasing the resolution from 2K to 4K for higher quality, custom normal maps can change small surface features. A normal map used with a skin that it's not intended for can look strange, but only if changes to the faked geometry don't match. For example, a group of rivets in the normal map that does not exist in the skin will look nonsensical.
  17. Mitthrawnuruodo

    Investigating head tracking options

    TrackIR 5 is the de facto standard for gaming head tracking. It is almost plug-and-play, albeit rather expensive. It will just work in all but the most pathological situations. Opentrack is an alternative that provides similar functionality, but be aware that many optical methods using standard webcams will only offer intermittent tracking under anything but ideal conditions. Head tracking is great, but it does have its limitations. Rotating your head while staring at a fixed screen can feel a bit strange. It’s nothing that you can’t get used to with the right configuration, but hat switches do remain a comfortable alternative despite their limited speed and precision. For me, head tracking ultimately became a stepping stone towards VR.
  18. Mitthrawnuruodo

    The necessity of realistic head movement in IL-2

    In VR, the best practice is to avoid taking away camera movement control from the player. Developers generally don't include walking camera wobble, explosion shaking, etc. Camera movements that don't match the physical movement increase the risk of simulation sickness and decrease immersion. Head movement would only feel right in VR if it matched the acceleration felt by the player.
  19. Mitthrawnuruodo

    I need data about engines.

    This is a good place to start.
  20. Mitthrawnuruodo

    Advice needed: The best i7 CPU

    9600K or 9700K. However, what really matters is how far you can overclock it. Of course, that depends on many things.
  21. Mitthrawnuruodo

    What version is the most active?

    Multiplayer is unified, so you can play on any server that allows an aircraft you own. Therefore, you shouldn’t worry too much and just choose whichever theatre interests you the most. However, it is worth keeping in mind that the MP scene is stretched to cover some four years of aircraft development, meaning that not all types will fit every scenario. Kuban is more recent, so it can have a bit more momentum (not to mention later, more powerful aircraft). However, that doesn’t mean that you won’t find plenty of Moscow activity.
  22. Mitthrawnuruodo

    Me 410 and Mosquito

    Not to mention that it's a very famous aircraft. I would only expect outrage if the pair were to provide the Allies with unprecedented capabilities that Axis pilots could not hope to match in MP. Otherwise, the additions could be rationalized as an effort to expand the Western Allied plane set towards the size of the Soviet and German sets.
  23. In the event of an engine failure, minimizing drag is very important. Therefore, it's best to close any radiators, cowl flaps, etc. on the failed engine in addition to optimizing the prop. For certain aircraft with very detailed engine models in sims such as P3D or X-Plane, it's important to adjust all engine settings individually in response to observed engine parameters. Of course, this doesn't really apply to Il-2 unless you're using asymmetric engine power for some reason. Someone did make a guide for controls that can be mapped for each aircraft, but it seems abandoned (I can't find a version with all the recent aircraft added). Unfortunately, no comprehensive solution for managing different controls for multiple aircraft exists.
  24. Mitthrawnuruodo

    Recommendation for an upgrade...

    That’s right. The GTX 660 is quite weak. A GTX 1060 or RX 570 will be roughly twice as powerful and well within your budget. The single-channel DDR3 at rather low frequency is not ideal, but the graphics card is most concerning. Throw in a 2 x 8GB DDR3 at 2400MHz or so for a little boost in CPU-bound situations and better overall system responsiveness when using a lot of memory. If you feel like overclocking, take the 4670K to 4 GHz or more for some easy performance gains once you’ve upgraded the graphics card.
  25. Mitthrawnuruodo

    Armored glass vs. Bubble canopy

    As a screen space technique, the shader used for the rain refraction effect has problems that would become visible if applied to canopy distortion. The raindrops only operate on pixels after most of the scene has been rendered, so artefacts must appear somewhere as no new information is added. Something similar to mirrors could work, but at a very high performance cost. With its own view frustum, a mirror requires many rendering steps repeated separately from the main scene. That's why mirrors and other similar features generally eat fps despite lacking quality.
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