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Everything posted by Plurp

  1. A-20's does not work on the ground that I have seen. Works fine once airborne.
  2. Under Pilot head control: pilot head snap position custom (RShift +Numpad Decimal) is usually a default "look at the dashboard" snap view. This binding can be reassigned and adjusted just like the other snap views. There is also an "upper" and "lower" snap view to make into what you want (i.e. look out at yak wing fuel gauge)
  3. There is a dial that is installed on all Russian aircraft that have rockets installed. On the p-40 it is in front of the canopy handle on the right wall. It will move for every rocket fired. It will switch to the roman numeral II or IV if you change to firing 2 or 4 rockets and count from there.
  4. I constantly adjust according to speed for a slight nose heavy trim. This way I have slight back pressure on the stick ready for the pullout.
  5. Beacons were there, the homing needle was working fine. Switched to Pe-2, and it all worked. Did not get to test the P-39.
  6. Thank you for the videos. The Pe-2s (gunner position) and Il2 43 (to the right of the seat, on the floor) have a distance meter with a scale of 0-7 with 7 being closest to the beacon. Side note: Azimuth (A20) not working in mp atm? Mine isn't, at least on combat box.
  7. Use takeoff flaps to help. You can even use full flaps to get completely horizontal. Watch out for overheating. Use sparingly and keep your speed up.
  8. It may be, but it's not something to correct, it is the starting place. When I jump in a bomber, and I don't know the target elevation, I enter the bombsight to check the bombsight alt (i.e. 100 m) this gives me the current AF elevation which may be used to help determine target elevation. (A20 currently does not let u enter the bombsight while on the ground) At this time I set up the bombsight for my planned run (bombsight alt, speed, wind etc.) and then I only have to adjust the settings if something changes. So, for me, is still comes down to indicated bombsight alt (not cockpit alt) - target elevation. Elevation can be estimated or by determining it through a recon flight. I believe in career missions, it gives the target elevation in the briefing. This would be a wonderful addition in mp as bomber pilots would be given recon photos and info on the target they would be hitting.
  9. Testing over the mountains in the Kuban map where a difference of 1500m to 1000m (using the hud) it makes a big difference bombing alt at 5k instead of 3.5 to 4k. Going back to the Stalingrad august map with little difference in elevation, even a 100 m difference meant hitting the road or meters from it. So, for me, having my speed dead on leaves only the elevation (if unknown) being the only variable. If it is working for you without it, then I would not worry about it.
  10. I think it comes down to keeping all the info straight for what works with what plane in what sim. For instance: Using the bombsight altitude minus the target elevation for your bombing alt. The differences between summer/autumn/winter in the cockpit altimeter vary greatly: Bombing alt 5k on the Stalingrad map: 5k showing in bombsight: target elevation (100 m) 4900 entered into bombsight Cockpit alt autumn: 5k Std. atm/4.9 AF elevation: 5k showing in bombsight summer: 4870 SA/4790 AF: 5k showing in bombsight winter: 5430 SA/5340 AF: 5k showing in bombsight Another variable: Did you drop external first or second: 111: If dropping the external then internal, they both start the string from the crosshairs on. If you drop internal first, then the string (16x50) starts at about 25% before the crosshairs at the 0.25 delay. Where in the 88 the 28 50kgs string starts at the crosshairs but the 6 x 250s start at the 50% mark regardless on which set is dropped first.
  11. The new eye candy does serve a purpose. Although it doesn't move yet when arming/unarming bombs it does tell you what kind of delay you have set on your bombs. On the left you have MV sturz, which will be selected if you have a 1 or 2 sec delay. The right side you have Mv Wagerect, which will be selected if you have 3, 5, 10, or 15 sec delay. OV, bottom right, will be selected if you have contact. Axis, for bombing tanks (250kg and below) I use a 1 sec delay. For all else, including allies, you can set it to 5 sec delay. To practice bombing, set your realism to having bomb aiming selected. This can then be turned on/off while flying with RControl I. You can then just go into a quick mission, takeoff or start at altitude and start bombing the targets around the airfield or others that you have selected (ships, tanks, etc) The helper will show up and will give you an idea when to drop the bomb depending on what approach and speed you are at. Then practice with the helper off. Take different bomb loads and take note of the light panel you have also. Also go to an external view and watch from where and what order your bombs are dropped and how the lights correspond.
  12. Yep, 250 deg for the FN spec Oil temp wrong in FN spec, looks right in Ser. 8 (125 deg)
  13. Having a blast flying attackers on both sides with the new ways of getting shot down and more importantly surviving some of them. Getting to ditch after crossing friendly lines is just as rewarding as making it back home. My duck and I thank you.
  14. I believe the gauge is an oil outlet gauge as it is the same gauge in a IL2. The IL2 has an inlet oil temp gauge as well where the La-5 has an cylinder head temp gauge instead. I tested and got the La-5 to overheat at 115. Very hard to do by the way. So I believe just a small error in the spec sheet. It should have the output numbers, not the intake. Here is the IL2 specs: Oil rated temperature in engine intake: 40..80 °C Oil maximum temperature in engine intake: 85 °C Oil rated temperature in engine output: 115 °C Oil maximum temperature in engine output: 120 °C
  15. To me it seems that the 50 kg have to be closer, if not directly on top of tanks/vehicles now. 103 seems the same to me.
  16. It works on its own. One forum member has stated that its real function is to dial in your own course, ie, our next leg is 030 so you turn the dial to it and the needle in the upper left will line up when you are on that course.
  17. That is what he was talking about. It gives the bearing (course) of the closest beacon. It is a useful gauge when both needles are just deflected full left/right. This dial will indicte the course to turn to line the needles up. it is also useful when combined with the distance meter in the AFN-1 to give bearing and distance to the nearest beacon. The 3rd use is flying From a beacon. If your intended course is 090, you want the dial to point to 270, then you know you are exactly east of your beacon.
  18. Tested the Hs-129 without using brakes. Quick mission: Start on runway, no wind. Boost on and flaps to takeoff (1click down). As others have suggested, pull and hold stick full back. Go to full throttle, if the nose starts to swing use lots of rudder to counter lessening as you gain speed. Let the nose start to drop at 75 to 100 kph Add wind and change airfields to get used to some crosswinds. It looks like 5 m/s is the max in quick missions.
  19. That's all that I know of. It does not toggle aiming assist.
  20. It still works for me. Make sure you have bombing assist checked in realism settings. You can hit right control I to toggle on/off while in flight (binding under service/aiming help) to see if this turns it on. Also make sure icons are on.
  21. What planes? Have been fixed and already released or for an upcoming release? Thanks.
  22. It cannot be disabled in the stuka
  23. Sorry, it is the instrument. I meant looking directly at the gauge
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