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Plurp

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  1. NRB discussion reminded me of a mission I created messing around with the ME. Here is a link to a bare bones cargo run mission into the pocket in the snow and heavy overcast. It can be used just for a fun Ju-52 mission or to train on the use of the NRBs. EDIT: If mission does not load, delete the msnbin file and then retry.
  2. If the mission has Non Directional Beacons, you can fly "From" a beacon on a certain course and it will also give you the range from a beacon. See my posts in this thread (sorry they don't have the post's numbered)
  3. They light up when transferring fuel from rear tanks to front tanks which feed the engines. Above 44%, fuel fills up the rear tanks which then will start transferring to the front tanks when they are low on fuel.
  4. Low fuel light @ 50l per wing tank as the fuselage tank empties first.
  5. Plurp

    RPK-10

    This should get you started: Chuck's Battle of Stalingrad Guide: Pe-2: RPK-2 pp.105 pp. 121 use. Stuka: AFN-1 pp.191 111: AFN-2 pp. 201 pp. 250 use Chuck's Guide: https://www.mudspike.com/chucks-guides-il2-battle-of-stalingrad/
  6. Plurp

    RPK-10

    what plane? Did you add RPK/Bendix equipment if needed. Only plane that you need to do anything to if equip is there is P-39 (Change radio channel to compass) Were you less than ~90km away from base and at what alt as range seems to decrease the higher alt you are.....otherwise nothing is needed, just turn left/right to line up needle like the german planes.
  7. To aim the gun, I used my #8 key snap view and modified it to look thru the gunsight, works like a charm. When ordered close to a target the gunner will fire at ground targets, but between his lousy aim and limited field of fire, he does not hit anything. Side note: While in external view, hit the reload gun key and watch the cable system re-cock the wing gun.
  8. Plurp

    Level flight with one engine out on Hs129

    Using full rich, even intermittently, will help with the overheat. It will slow you down more so it is a balancing act.
  9. Plurp

    Developer Diary 200 - Discussion

    Ask your bomber pilots to try the game again. With the new horizon draw distances, climbing to altitude is a lot more enjoyable and the view is great, especially fall/summer. I have bombed targets online upwards to 7K and yes, intercepted at that alt. Most targets are around terrain features and these can been seen from those alt's. A little recon of the target (online) or recon pics (co-ops) goes a long way for target orientation etc as yes, the targets themselves render later then the terrain. The greatest hinderance these days to bombing from high alt is cloud cover, to me this is the only limiting factor. I have also had fun with the trial and error of different bomb/fuel loads, especially on hot days to compare climb times and to be able to reach the higher alts. Examples: Just the 28 50s in the 88; A 500lb and 4 250s/16 50s in the H-6; 16 100s in the A-20; With the H-16 you get back the 8 250s or 32 50s with the 111. Long story short, I am having a blast with some high alt level bombing in addition to bombing with everything else that carries a bomb.
  10. Plurp

    How to use the radio beacon?

    Not a complete list, but should get you started. Chuck's Battle of Stalingrad Guide: Pe-2: RPK-2 pp.105 pp. 121 use. Stuka: AFN-1 pp.191 111: AFN-2 pp. 201 pp. 250 use Chuck's Guide: http://www.mudspike.com/chucks-guides-il2-battle-of-stalingrad/
  11. Plurp

    How to use the radio beacon?

    There are no channels to change at the moment. If they are in the mission and the plane is equipped, the instruments will work. Quick missions and the career missions usually have them activated otherwise it will be up to the mission maker. The instrument will simply home in on the nearest beacon without turning anything on save the p39. In the p39 you have to change to radio channel from axis/allies to compass. Some aircraft come with the instruments by default, others you have to add them in the loadout screen.
  12. Plurp

    Fw190 A8

    You can switch first, middle, last but it seems to drop only first or last...middle settings still drops underbelly last. You can also select manually: all with 70 ms delay: or all at the same time with the drop bombs delay toggle under weapons bindings.
  13. Plurp

    Think im gonna give this one a chance.

    KV-1: While in the commander's seat, open the hatch, hit shift T and you pop outside. If you are in the cupola, just opening the hatch will pop you out. Commander can fire the rear facing gun also.
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