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About PicksKing

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  1. @BlackSix Well-deserved.
  2. @rowdyb00t With the adjustments inside the cloud engine the devs decreased the cloud samples for all presets to 64. Maybe this low value causes this. I increased it to 256 and its way better. Yes, its still visable but only in very rare situations under a very shallow angle of sun light. I attached the related lua file, which can be extracted to "C:\...\IL-2 Sturmovik\data\LuaScripts\" Maybe this helps you too, getting rid of these strange waves. But it can affect your performance. If its to heavy for your setup, open the file and change the values for cloud samples to 128 in all 4 presets. Changing the value combined with the extreme preset seem to affect the performance more then before the update. Before the update I could set this value up to 1024 without problems. Now even 512 sometimes causes framerates below 60fps. So this mod should be treated with caution. gpresets_cloudsamples256.zip
  3. As I remember it was a common error a while ago, which can be solved by deleting the update folder followed by repeating the update.
  4. The timing was almost perfect. Flight Simulator 2020 was announced with ingame footage of really awesome clouds. And now: Il-2 devs: "Oh look, we have better clouds now!" DCS devs: "Oh look, we have better clouds now!" Nice to see that competition works.
  5. @EAF_Ribbon @=VARP=Tvrdi Sorry guys. No clue about VR and I never had any issue with stuttering but my settings were already the way jason suggested. In GPU control panel let the application decide about vsync. No fast mode or such crap. I think the people are messing around with the nvidia control panel too much anyway. So the best is you leave everything in there at default. And ingame activate vsync, fullscreen on and set your target fps to your monitor refresh rate. Thats what I remember. And btw I still have nvidia driver 436.02. Maybe this fact might be crucial. Edit: Ah. Found it!
  6. @=VARP=Tvrdi As I remember the micro stuttering has already been discussed and clearified what to do.
  7. With "boiling clouds" you mean that flickering and swirling of the clouds? It would be so awesome if we will finally get rid of it without modding anything. So we can enjoy almost perfect clouds in MP too. I said it some time ago and I say it again - without this flickering, the clouds of IL-2 Great Battle Series would be better than any other ingame clouds. By far! Well, at least for now.
  8. @Redeye I dont even know how to make it transparent. The alpha channel of this texture is reserved as a height map. And if I could, it would make fields visable across the hills and mountains, which wouldn't look good anyway. But I think I can recreate both textures (rough grass and fields) and make them match to each other.
  9. First post, under the last pic. "data.zip"
  10. @LLv34_Flanker In my experience the fast mode instead of vsync looked horrible. Small lag but stuttering in many situations. All monitors with 200hz and at least 2560x1080 resolution have gsync or adaptive sync. You should activate it. Since a recent nvidia update, nvidia cards can handle adaptive sync.
  11. PicksKing

    clouds mod ?

    Just to clearify. With "cotton balls" I meant CoD. You would really prefer such 2d textures instead of volumetric clouds? I mean they do look good... for 2011, when the game was released but nowadays volumetric clouds are state of the art. The devs should only increase the cloud samples by default to get rid of that weird flickering.
  12. PicksKing

    clouds mod ?

    You mean these levitating cotton balls? 🙂
  13. @LizLemon Oh hell no! I hope this is only temporary and all related textures get in the same map folder. But at least I can change the path by editing the texture.tini for now, without screwing up the Prokhorovka map. @Redeye Thank you. I already searched for historical aerial photography on NCAP and got some ideas, how I could make the rheinland look even better than it already does. But we need to wait until BoBP left the beta status.
  14. @Semor76 Actually yes. But I there isnt much to do. The vanilla textures are already in my taste. Only a few tweaks in color and contrasts. And of course we have to wait until all seasons have been released.
  15. Hi guys, I need to find the root folder of a specific texture, namely some kind of grasland texture, which crosses the overall field texture in some places. Especially the wooded south east. Watch the attached screenshot. I searched the entire rheinland texture folder but couldnt find it. @LizLemon? Are you there? 🙂
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