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Posts posted by gx007

  1. Hey all,


    I haven't found any links on how to attack using Pe2's rockets. The IL2 seems pretty straight forward: get close ~400M  fill up reticle to first large tic marks and launch.

    The good news it seems Pe2 rocket convergence is farther out but can't judge its distance in recitle.



  2. On 4/22/2018 at 11:03 AM, Wingleader425 said:

    Try to start the engines separately that i find limits the number of times the engine will sputter out, with that they tend to fail once but on the second startup they will stay on. Sometimes they will take two or three times to start you just have to be patient.   

    Thanks WL425. Seems to have worked.

    • Like 1

  3. Jason's comments on SimHQ regarding PTO theaters. I'll buy anything Jason and team markets. 



    The air war in the Pacific was different. What can I say? Do users really want a Solomons Career over Carrier warfare? That's literally the choice I have to make with my resources. Ideally I'd have both, but I need a much larger budget. However, I have taken such push back into consideration and I'm re-evaluating what we can do in this regard. 





    • Upvote 1

  4. Thank you guys!


    I came back to TAW about a month ago. Although I'm an "auto-balancer" by nature and fly any plane/mission, I stayed with my original selection of VVS because of the imbalance issues and hassle I read about having two accounts. 


    I look forward to Kuban map and the treats it will bring.

  5. Thanks Disarray,


    I'm still baffled. This week I flew a Mig for 25 minutes as the map ended while safely in flight. Next map no Mig. I'm trying to understand the reasoning/logic. I see other fighters taking off. Is this because I'm "junior" rank in TAW?


    I read about no VVS fighter support at times. I'd be more than happy to provide CAP or escort. But I seem to be type-cast as a FedEx driver.


    Thank you for the clarification.

  6. I still can remember my two most memorable online moments in my sleep.


    Becoming an ace (5 kills) on a single sortie was unforgettable. Back then I flew primarily the clipped-winged Spit IX with VA (virtual aces squad) in il2 46. It was a cloudy day on the Normandy map and got detached from my squadies in a huge fur-ball. The air was filled with 109s cutting through the clouds causing chaos. I doubted my survival. All I could do was split-S in and out of the clouds. I don't recall the first 4 I shot down, but the fifth I do. All I wanted was to get back to base since I was low on fuel and little ammo. I skirted on the ground heading back when a 109 flew low at my 2 o'clock. He didn't see me. I pondered if i should just rtb but he was so close I pulled rudder, fired, and knocked him out. I thought for sure this diversion was my end since his buddy would pounce me. That didn't happen. When I landed I was tired. I hadn't know that I scored 5 kills until the score came up. I found it so exhilarating that it was difficult to recalled the first kills. Anyway, I've never achieved ace status on a single sortie since then.


    My second memorable moment was in a p47. It was may favorite BnZ aircraft. I had made the mistake of being co-alt with two 109s at my 9 o'clock at ~600 meters out. I didn't have enough dive energy to escape them so I just fired anyway. I think they were on team speak or something because they didn't see me and I was the bigger target. I kicked hard right rudder and nailed the leader. His buddy panicked and dove away. He must have thought the attack came from his 6.


    fun times for sure

  7. The road-map says the Kuban map will be released in July. I think it'll be pushed further out due to VR, DX11 code, new FM, and other buggies or enhancements that we were not privy too when this was originally announced last December. 


    But I'm very excited about the direction and momentum of IL2 series.

  8. Hey all,


    Thanks devs for the spit. I've been really enjoying it.


    I tested the spit for its stall speed and was surprised by my findings. Can someone verify it's behavior is correct please.


    Here are my findings:


    • Used Stalingrad winter map, air start at 2000m, Merlin 46 and 45 engines. 50% fuel. 0% throttle, rpm, mixture.
    • It took a long time (sorry didn't have my timer out) for speed reduction. It hoovered around 80 mph with no threat of stall.
    • Cut the engine and it stayed aloft for several seconds before showing any sign of stall. The prop kept spinning. Shouldn't it have stopped?
    • Dead-stick glided (1000m altitude) to the nearest airbase about a mile away. No sense of dropping like a rock. 



    kind regards





  9. Thanks to all for posting their insights. It's very satisfying to see we have many people who are interested in the Pacific theater.


    Speaking of carriers :) I found this link of CAP2 carrier. It got me thinking about the possibilities of carrier design (game play) and how ops could be very appealing (air/sea marshal feature). 




    The idea of getting pushed by a crew to the elevator and going up to the flight deck is appealing. These videos reminded on me of my experience when my dad took me on a carrier (1965). 

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