class_name = "CAnimationOperator"
object_name = "AnimationOperator"

//////	PhysicsBody properties

//CollisionBody="graphics/Blocks/airfield.col"

//SoundScript="LuaScripts/Fokker_DR1.cfg"

SendRate=5,50	//normal, attached state

CommandMonitor="LuaScripts/WorldObjects/AnimationOperatorMonitor.txt"