Class_name = "CSolidTrash"

VisualImage=0,"graphics\Vehicles\_PzV-D\_PzV-D-trash_hull_track.MGM",true
CollisionBody="graphics\Vehicles\_PzV-D\_PzV-D-trash_hull_track.col"

Friction=0.8
Mass=50
//MaxDeep=0.1
TLimit=0
Ik=3.0
DynamicCOG=true

//Spin=false
ImageArg=5000
ImagePhase=0.85
