Class_name = "CVehicleAI"
//Class_name = "CPlatformAI"


//////	Controller specific
Artificial=true

ControlledType="GOT_PHYS_PLATFORM";

IgnoreRoads = true

ForceP	= 1.3
ForceI	= 0.3
ForceD	= 0.1

TurnP	= 2.0
TurnI	= 0.2
TurnD	= 0.5

SearchDist	= 15.0
TargetSpeed	= 7.0
Coeff		= 2.0
