Class_name = "CStaticBlock"
object_name = "Block of buildings"

//////	PhysicsBody properties
//VisualImage=2,"graphics/models/pilot_b.mgm",true

SoundScript=""

CollisionBody="graphics\blocks\b0.col"

TrashWood="LuaScripts\WorldObjects\Trash\Trash.txt"
TrashArmor="LuaScripts\WorldObjects\Trash\Trash.txt"


StaticEmitter=5,"luascripts\worldobjects\emitters\BuildingDust5.txt"
StaticEmitter=10,"luascripts\worldobjects\emitters\BuildingDust10.txt"
StaticEmitter=20,"luascripts\worldobjects\emitters\BuildingDust20.txt"
StaticEmitter=40,"luascripts\worldobjects\emitters\BuildingDust40.txt"


TrashWood="LuaScripts\WorldObjects\Trash\Trash.txt"
TrashArmor="LuaScripts\WorldObjects\Trash\Trash.txt"


CrashDelay=0.5