Class_name = "CShipAI"
object_name = "Ship Controller AI"

//////	Controller specific
Artificial=true;

ControlledType="GOT_SHIP";

IgnoreRoads = true

ForceP	= 0.5
ForceI	= 4.0
ForceD	= 1.5

TurnP	= 0.0
TurnI	= 5.0
TurnD	= 20.0

SearchDist	= 100
TargetSpeed	= 1.5
Coeff		= 2.0

TimeColSearch = 1.0

WaitingDistDense= 90
WaitingDistSafe = 110
WaitingDistLoose= 140

ColumnIntervalDense = 60
ColumnIntervalSafe  = 80
ColumnIntervalLoose = 110
