Class_name = "CBFManager"
object_name = "BFManager"

BotClass=1,"LuaScripts\WorldObjects\Bots\BotField_SoldierRUhat.txt",101
BotClass=1,"LuaScripts\WorldObjects\Bots\BotField_SoldierGBRlate.txt",102
BotClass=1,"LuaScripts\WorldObjects\Bots\BotField_SoldierUSAlate.txt",103
BotClass=1,"LuaScripts\WorldObjects\Bots\BotField_SoldierGERhat.txt",201
BotClass=1,"LuaScripts\WorldObjects\Bots\BotField_SoldierGBRww1.txt",301
BotClass=1,"LuaScripts\WorldObjects\Bots\BotField_SoldierGBRww1.txt",302
BotClass=1,"LuaScripts\WorldObjects\Bots\BotField_SoldierGBRww1.txt",303
BotClass=1,"LuaScripts\WorldObjects\Bots\BotField_SoldierGBRww1.txt",304
BotClass=1,"LuaScripts\WorldObjects\Bots\BotField_SoldierGBRww1.txt",305
BotClass=1,"LuaScripts\WorldObjects\Bots\BotField_SoldierGERww1.txt",401
BotClass=1,"LuaScripts\WorldObjects\Bots\BotField_SoldierGERww1.txt",402

//AmbientSound=<MGM_name_filter>,<CBatchTrash cfg>,<Probability>

AmbientSound="village","LuaScripts\WorldObjects\Trash\AmbientSndDogBark.txt",0.05
AmbientSound="village","LuaScripts\WorldObjects\Trash\AmbientSndDogPack.txt",0.03
AmbientSound="village","LuaScripts\WorldObjects\Trash\AmbientSndDogHowl.txt",0.02

AmbientSound="country","LuaScripts\WorldObjects\Trash\AmbientSndDogBark.txt",0.05
AmbientSound="country","LuaScripts\WorldObjects\Trash\AmbientSndDogPack.txt",0.03
AmbientSound="country","LuaScripts\WorldObjects\Trash\AmbientSndDogHowl.txt",0.02

AmbientSound="townblock","LuaScripts\WorldObjects\Trash\AmbientSndGunshot.txt",0.3
AmbientSound="townblock","LuaScripts\WorldObjects\Trash\AmbientSndBurst.txt",0.2

AmbientSound="oct","LuaScripts\WorldObjects\Trash\AmbientSndGunshot.txt",0.3
AmbientSound="oct","LuaScripts\WorldObjects\Trash\AmbientSndBurst.txt",0.2

AmbientSound="stz","LuaScripts\WorldObjects\Trash\AmbientSndGunshot.txt",0.3
AmbientSound="stz","LuaScripts\WorldObjects\Trash\AmbientSndBurst.txt",0.2

AmbientSound="stalingrad","LuaScripts\WorldObjects\Trash\AmbientSndGunshot.txt",0.3
AmbientSound="stalingrad","LuaScripts\WorldObjects\Trash\AmbientSndBurst.txt",0.2

AmbientSound="bar_","LuaScripts\WorldObjects\Trash\AmbientSndGunshot.txt",0.3
AmbientSound="bar_","LuaScripts\WorldObjects\Trash\AmbientSndBurst.txt",0.2

AmbientSound="chapel","LuaScripts\WorldObjects\Trash\AmbientSndBell.txt",0.05
AmbientSound="cerkvoznes","LuaScripts\WorldObjects\Trash\AmbientSndBell.txt",0.05
AmbientSound="vl_001","LuaScripts\WorldObjects\Trash\AmbientSndBell.txt",0.05
