Class_name = "CBatchTrashAnimated"
object_name = "ExplosionFT"

//////	PhysicsBody properties
VisualImage=0,"graphics\effects\air\explPetrolTank.epl",false
visualradius=16
ImageAttr=17		//IA_NOCLIP | IA_NOMINPIXELS
SoundScript=""

LiveTime=10.25
AnimationTime=10.25
Ranges=1,0.01,0.99,0
