// moon vert scale
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
//
//   using 3Dmigoto v1.3.16 on Thu Nov 21 03:05:06 2019
//
//
// Buffer Definitions:
//
// cbuffer $Globals
// {
//
//   float3 g_vMoonLightDir;            // Index:    0.xyz            Components:     3
//   float4 g_vMoonColor;               // Index:    1.xyzw           Components:     4 [unused]
//   float4 g_vGlowColor;               // Index:    2.xyzw           Components:     4 [unused]
//   float4x4 g_mMoonMatrix;            // Index:    3 4 5 6          Components:    16
//   float4x4 g_mGlowMatrix;            // Index:    7 8 9 10         Components:    16 [unused]
//   float4x4 g_mViewProj;              // Index:   11 12 13 14       Components:    16 [unused]
//   float4x4 g_mView;                  // Index:   15 16 17 18       Components:    16
//   float4x4 g_mProj;                  // Index:   19 20 21 22       Components:    16
//   float4 g_vOrigin;                  // Index:   23.xyzw           Components:     4 [unused]
//   float4 g_vSize;                    // Index:   24.xyzw           Components:     4 [unused]
//   float4 g_vAppear;                  // Index:   25.xyzw           Components:     4
//   float4 g_avRND[4];                 // Index:   26 27 28 29       Components:    16 [unused]
//   float4 g_avMASK[4];                // Index:   30 31 32 33       Components:    16 [unused]
//      = 0x3f800000 0x00000000 0x00000000 0x00000000
//        0x00000000 0x3f800000 0x00000000 0x00000000
//        0x00000000 0x00000000 0x3f800000 0x00000000
//        0x00000000 0x00000000 0x00000000 0x3f800000
//   float4 g_vRotation;                // Index:   34.xyzw           Components:     4 [unused]
//   float4 g_vScreenPos;               // Index:   35.xyzw           Components:     4 [unused]
//   float4 g_vTCoords;                 // Index:   36.xyzw           Components:     4 [unused]
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// $Globals                          cbuffer      NA          NA    0        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// POSITION                 0   xyz         0     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Position              0   xyzw        0      POS   float   xyzw
// COLOR                    0   xyzw        1     NONE   float   xyzw
// TEXCOORD                 0   xyz         2     NONE   float   xyz
//
vs_4_0
dcl_constantbuffer cb0[26], immediateIndexed
dcl_input v0.xyz
dcl_output_siv o0.xyzw, position
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_temps 3
mov r0.y, -cb0[3].z
mov r0.w, -cb0[5].z
mov r0.xz, -cb0[4].zzzz
mov r1.xyz, v0.xyzx
mov r1.w, l(1.000000)
dp4 r2.x, r1.xyzw, cb0[3].xyzw
dp4 r2.y, r1.xyzw, cb0[4].xyzw
dp4 r2.z, r1.xyzw, cb0[5].xyzw
mul r2.xyz, r2.xyz, l(0.3333)
mad r0.yzw, r0.yyzw, cb0[25].zzzz, r2.xxyz
max r0.x, r0.x, l(0.000000)
mad r0.x, cb0[25].y, l(2.000000), r0.x
add_sat o1.w, r0.x, l(-1.000000)
dp3 r1.x, r0.yzwy, cb0[15].xyzx
dp3 r1.y, r0.yzwy, cb0[16].xyzx
dp3 r1.z, r0.yzwy, cb0[17].xyzx
mov r1.w, l(1.000000)
dp4 o0.x, r1.xyzw, cb0[19].xyzw
dp4 o0.y, r1.xyzw, cb0[20].xyzw
dp4 o0.z, r1.xyzw, cb0[21].xyzw
dp4 o0.w, r1.xyzw, cb0[22].xyzw
mad o1.xyz, cb0[0].xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
mov_sat o2.x, v0.x
add_sat o2.y, -v0.y, l(1.000000)
mov o2.z, l(0)
mov r2.x, cb0[0].z
mov o2.w, r2.x
ret
// Approximately 25 instruction slots used

///////////////////////////////// HLSL Code /////////////////////////////////
// // ---- Created with 3Dmigoto v1.3.16 on Thu Nov 21 03:05:06 2019
//
// cbuffer _Globals : register(b0)
// {
//   float3 g_vMoonLightDir : packoffset(c0);
//   float4 g_vMoonColor : packoffset(c1);
//   float4 g_vGlowColor : packoffset(c2);
//   float4x4 g_mMoonMatrix : packoffset(c3);
//   float4x4 g_mGlowMatrix : packoffset(c7);
//   float4x4 g_mViewProj : packoffset(c11);
//   float4x4 g_mView : packoffset(c15);
//   float4x4 g_mProj : packoffset(c19);
//   float4 g_vOrigin : packoffset(c23);
//   float4 g_vSize : packoffset(c24);
//   float4 g_vAppear : packoffset(c25);
//   float4 g_avRND[4] : packoffset(c26);
//   float4 g_avMASK[4] : packoffset(c30) = {1,0,0,0};
//
//
//
// // 3Dmigoto declarations
// #define cmp -
// Texture1D<float4> IniParams : register(t120);
// Texture2D<float4> StereoParams : register(t125);
//
//
// void main(
//   float3 v0 : POSITION0,
//   out float4 o0 : SV_Position0,
//   out float4 o1 : COLOR0,
//   out float3 o2 : TEXCOORD0)
// {
//   float4 r0,r1,r2;
//   uint4 bitmask, uiDest;
//   float4 fDest;
//
//   r0.y = -g_mMoonMatrix._m20;
//   r0.w = -g_mMoonMatrix._m22;
//   r0.xz = -g_mMoonMatrix._m21_m21;
//   r1.xyz = v0.xyz;
//   r1.w = 1;
//   r2.x = dot(r1.xyzw, g_mMoonMatrix._m00_m10_m20_m30);
//   r2.y = dot(r1.xyzw, g_mMoonMatrix._m01_m11_m21_m31);
//   r2.z = dot(r1.xyzw, g_mMoonMatrix._m02_m12_m22_m32);
//   r0.yzw = r0.yzw * g_vAppear.zzz + r2.xyz;
//   r0.x = max(0, r0.x);
//   r0.x = g_vAppear.y * 2 + r0.x;
//   o1.w = saturate(-1 + r0.x);
//   r1.x = dot(r0.yzw, g_mView._m00_m10_m20);
//   r1.y = dot(r0.yzw, g_mView._m01_m11_m21);
//   r1.z = dot(r0.yzw, g_mView._m02_m12_m22);
//   r1.w = 1;
//   o0.x = dot(r1.xyzw, g_mProj._m00_m10_m20_m30);
//   o0.y = dot(r1.xyzw, g_mProj._m01_m11_m21_m31);
//   o0.z = dot(r1.xyzw, g_mProj._m02_m12_m22_m32);
//   o0.w = dot(r1.xyzw, g_mProj._m03_m13_m23_m33);
//   o1.xyz = g_vMoonLightDir.xyz * float3(0.5,0.5,0.5) + float3(0.5,0.5,0.5);
//   o2.x = saturate(v0.x);
//   o2.y = saturate(1 + -v0.y);
//   o2.z = 0;
//   return;
// }
//////////////////////////////// HLSL Errors ////////////////////////////////
// C:\Program Files (x86)\Steam\steamapps\common\IL-2 Sturmovik Battle of Stalingrad\bin\editor\ShaderFixes\c730591aefe3b6c9-vs_replace.txt(17,10-50): error X3017: 'g_avMASK': initializer does not match type
/////////////////////////////////////////////////////////////////////////////
