Class_name = "CStaticEmitter"
object_name = "trash"

//////	PhysicsBody properties
VisualImage=0,"graphics\effects\surf\fireSurfTech.epl",false
visualradius=5

ImageAttr=128

duration=15.0
//range=0.89,0.9
range=0.0,0.9
loop=false

destroy_pause=1
