Server: # URLs on which the web interface will be reachable. ControllerUrls: ["http://localhost:8991/", "http://192.168.1.199:8991/"] # Hash of the password used in the web interface to get access to scheduling operations. # Use SetPassword.fsx on the host to set the password. # If empty, these operations are disabled. AdminPasswordHash: "" Instances: # Concise and human-readable identifier for a DServer instance. - Name: Primary # Human-readable description of the DServer instance. Description: IL-2 Dynamic Campaign # URL where the remote console of the DServer instance is listening. ServerHostname: localhost # Port where the remote console of the DServer instance is listening. ServerPort: 8991 # Remote console login. Login: rconlogin # Remote console login password. Password: rconpassword # Optional name of a server input MCU in missions that triggers action to lighten CPU load. OffLoadServerInput: ReqKill # Base game directory of the DServer instance. GameDirectory: H:\Campaign\IL-2 # Optional directory where game logs are written by DServer. LogDirectory: H:\Campaign\IL-2\data\logs # Optional directory where game logs written by DServer are concatenated. If unset or empty, this is the same as LogDirectory. CompactedLogDirectory: # Optional directory where game logs written by DServer are moved after concatenation. If unset, logs are deleted after concatenation. ProcessedLogDirectory: # Optional path to campaign system assembly CampaignPluginAssembly: H:\Campaign\bin\Campaign.dll # Optional name of plugin type in campaign system assembly CampaignPluginType: Campaign.ServerControlPlugin.Plugin # Optional configuration string of campaign system CampaignPluginConfig: H:\Campaign\bin\Config.yaml