Instructions.

1 - Use "MODS ON".
2 - Copy the "LuaScripts" folder to your base game folder.
3 - Modify the "LuaScripts\WorldObjects\Ballistics\projectiles\SHELL_GER_20x82_HE.txt" 
    and "LuaScripts\WorldObjects\Ballistics\projectiles\SHELL_GER_20x82_AP" files
    with the data provided in this file (or any other projectile information dumped
    by the game)
4 - Test mission can be found in the Missions folder.

Have fun!


luascripts/planes/bf109f4.txt


	object0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_GER_20x82_HE.txt"
	object1="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_GER_20x82_AP.txt"
	object2="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_GER_20x82_HE.txt"
	target0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_GER_20x82_HE.bin"
	target1="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_GER_20x82_AP.bin"
	target2="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_GER_20x82_HE.bin"

luascripts/planes/yak1s127.txt

	object0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_20x99_AP.txt"
	object1="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_20x99_HE.txt"
	object2="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_20x99_AP.txt"
	target0="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_20x99_AP.bin"
	target1="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_20x99_HE.bin"
	target2="LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_20x99_AP.bin"

LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_GER_20x82_AP.txt


	Armor1=1,700,		35,301,	28,754,	0,1206
	Armor2=100,642,		31,250,	24,626,	0,1001
	Armor3=500,426,		17,110,	14,275,	0,440 
	Armor4=2000,143,	4,12,	3,31,	0,50

	Gage=20					
	DefaultStartSpeed=705	
	MaxDistance=2000		
	Mass=0.117				
	Mkr=0.75				
	Mmax=2.0				
	Cx_0=0.37				
	Cx_max=0.7				
	Cx_1=0.55				
	R=0.01					
	LiveTime=8				
	TimeToDestroy=0			
	TracertShowtime = 2.5	
	MaxRedirections = 3		 

	HitPlane="LuaScripts/WorldObjects/Explosions/Effects/hit_ap_12-23mm_armour.txt"

LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_GER_20x82_HE.txt

	Armor1=1,800,		9,301,	7,753,	0,1205
	Armor2=100,692,		7,223,	6,557,	0,891 
	Armor3=500,365,		3,62,	2,155,	0,248
	Armor4=2000,128,	2,0,	1,8,	0,31

	Gage=20					
	DefaultStartSpeed=805	
	MaxDistance=2000		
	Mass=0.0897				
	Mkr=0.75				
	Mmax=2.0				
	Cx_0=0.3				
	Cx_max=0.78				
	Cx_1=0.68				
	R=0.01					
	LiveTime=10				
	TimeToDestroy=0			
	TracertShowtime = 2.8	
	MaxRedirections = 0		

	HitPlane="LuaScripts/WorldObjects/Explosions/HEprojectiles/tnt20g_frag70g_HE_expl_object.txt"

LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_20x99_AP.txt

	Armor1=1,810,		37,331,	30,826,	0,1322
	Armor2=100,732,		32,267,	25,667,	0,1067
	Armor3=500,471,		17,111,	14,276,	0,442
	Armor4=2000,197,	5,19,	4,48,	0,78

	Gage=20				     
	DefaultStartSpeed=815
	MaxDistance=2000	    
	Mass=0.096			
	Mkr=0.99			    
	Mmax=1.8			  
	Cx_0=0.21			    
	Cx_max=0.65			 
	Cx_1=0.52			    
	R=0.01			
	LiveTime=7			   
	TimeToDestroy=0		   
	TracertShowtime = 2.24 
	MaxRedirections = 3	    

	HitPlane="LuaScripts/WorldObjects/Explosions/Effects/hit_ap_12-23mm_armour.txt"


LuaScripts/WorldObjects/Ballistics/Projectiles/SHELL_RUS_20x99_HE.txt

	Armor1=1,810,		10,313,	8,783,	0,1253
	Armor2=200,656,		7,203,	6,508,	0,813 
	Armor3=500,467,		4,103,	3,257,	0,411
	Armor4=2000,191,	2,0,	1,17,	0,69

	Gage=20					
	DefaultStartSpeed=815	
	MaxDistance=2000		
	Mass=0.091				
	Mkr=0.99				
	Mmax=1.8				
	Cx_0=0.21				
	Cx_max=0.63				
	Cx_1=0.5			
	R=0.01					
	LiveTime=7				
	TimeToDestroy=0			
	TracertShowtime = 2.25	
	MaxRedirections = 0		
	
	HitPlane="LuaScripts/WorldObjects/Explosions/HEprojectiles/tnt2g_frag90g_HE_expl_object.txt"