
Name = "MGFF"

Gage = 20 // [ìì]

Mass = 0.001 // [êã] ÷òî áû íå ïëîäèòü ïóøêè èç-çà ðàçíûõ ðàññòîÿíèé îò ñðåçà ñòâîëà äî âûõîäà èç ôþçåëÿæà, ìàññà è ìîìåíò èíåðöèè ïåðåíåñåíû â ëàôåò
MassPosition_inGunAxis = -0.85, 0.0, 0.0
MOI_inGunAxis = 0.001, 0.001, 0.001, 0.0, 0.0, 0.0 // [êã*êâ.ì]

SnappingTime = 0.01
AutoCockingTime = 1.00 //0.101

ShotAnimationPeriod = 0.111 // SnappingTime + AutoCockingTime

// Ïàñïîðòíàÿ ñêîðîñòðåëüíîñòü: RapidityOfFire = 60 / (SnappingTime + AutoCockingTime) = 540 âûñòðåëîâ â ìèíóòó

MainManuallyCockingTime = 0.7
ReserveManuallyCockingTime = 0.7

ShotRate = 0 // Êîëè÷åñòâî âûñòðåëîâ â îäíîé î÷åðåäè íå îãðàíè÷åíî

FireUnLockedSafetyLockPosition = 0.0
FireLockedSafetyLockPosition = 1.0

FireLockedMaxTriggerPosition = 0.0
FireTriggerPosition = 0.5

FiringPinPositionKeysDuringMainManuallyCocking = 0.0, 1.0
FiringPinPositionKeysDuringReserveManuallyCocking = 0.0, 1.0
FiringPinPositionKeysDuringAutoCocking = 0.0, 1.0

AmmunitionMovingKeysDuringMainManuallyCocking = 0.75, 0.85
AmmunitionMovingKeysDuringReserveManuallyCocking = 0.75, 0.85
AmmunitionMovingKeysDuringAutoCocking = 0.0, 1.0

CartridgeCaseReleaseDuringMainManuallyCocking = 0.8
CartridgeCaseReleaseDuringReserveManuallyCocking = 0.8
cartridgeCaseReleaseDuringAutoCocking = 0.8

BarrelTemperatureIncreasePerShot = 5.0
BarrelTemperatureDecreaseCoefficient = 0.045

BulletDispertionAngleData = 0.00573, 0.0573, 700.0, 3.5 //áàçîâîå ÊÂÎ 0.1 òûñÿ÷íîé äàëüíîñòè õîëîäíûé, 0.4 òûñÿ÷íîé ãîðÿ÷èé, êîððåêòèðóåòñÿ â âåïîíìîäàõ
BulletSpeedReducingData = 0.01, 700.0, 0.25, 0.05, 3.5

CartridgeCasesEjectionPosition = -0.920, -0.057, 0.0
CartridgeCasesEjectionSpeed = 0.0, -2.0, 0.0

[DrawAnimation=0] // Ïîâîðîò äîïîëíèòåëüíîãî ðû÷àãà ðó÷íîãî âçâåäåíèÿ

	[GunMode=MainManuallyCocking]
		Point = 0.0, 0.0
		Point = 0.5, 1.0
		Point = 0.9, 1.0
		Point = 1.0, 0.0
	[end]
[end]

[DrawAnimation=1] // îâîðîò äîïîëíèòåëüíîãî ðû÷àãà ðó÷íîãî âçâåäåíèß

	[GunMode=ReserveManuallyCocking]
		Point = 0.0, 0.0
		Point = 0.5, 1.0
		Point = 0.6, 1.0
		Point = 1.0, 0.0
	[end]   
[end]
