Class_name = "CFortification"
object_name = "groundcrewen_02"

//////	PhysicsBody properties

SoundScript=""

VisualImage=0,"graphics/FiringPoint/soldiers/groundcrewen_02.mgm",1

CollisionBody="graphics/FiringPoint/soldiers/groundcrewen_02.col"

//SoundScript="LuaScripts/MkIVM.cfg"

[attach=0]
	position= 0.2, 0.4, -0.7
	rotation= -45, 180, 0
	object = "LuaScripts/WorldObjects/FlareGun.txt"
[end]


CommandMonitor="LuaScripts/WorldObjects/LandObjectMonitor.txt"

Mass = 175

// Damage model
Armor=0	
LifeRate=1500 
LifeRateFg=4500 // LifeRate    
Firing=0.000 

MinFiringHealth	= 0.0
MinAttackHealth = 0.2

FireEffectTime = 200.0
DestructArg = 281

SmokeArgBase    = 60000
SmokeArgTotalNum = 3

FiringArg = 60100
SmokeStartHealth = 0.7

ExplosionScript = "LuaScripts/WorldObjects/explosions/Detonation/pp.txt"

// 
logtreshold=0.005