Class_name = "CStaticBlock"
object_name = "watertower_01"

//////	PhysicsBody properties
//VisualImage=2,"graphics/models/watertower_01.mgm",1
CollisionBody="graphics/Blocks/watertower_01.col"

SoundScript=""

StaticEmitter=10,"luascripts\worldobjects\emitters\bridgedust5.txt"
StaticEmitter=10,"luascripts\worldobjects\emitters\bridgedust10.txt"
StaticEmitter=20,"luascripts\worldobjects\emitters\bridgedust20.txt"
StaticEmitter=40,"luascripts\worldobjects\emitters\bridgedust40.txt"

////TrashWood="LuaScripts\WorldObjects\Trash\Trash.txt"
////TrashArmor="LuaScripts\WorldObjects\Trash\Trash.txt"

CrashDelay=1.5

Shield=15


CollisionBody="graphics/Blocks/watertower_01.col"

[attach=1]
	position= 1.0, 33.0, 1.0
	rotation= 30, 120, 0
	object = "LuaScripts/WorldObjects/FlareGun.txt"
[end]

logtreshold=0.005
