Class_name = "CStaticBlock"
object_name = "trench_03"

//////	PhysicsBody properties


SoundScript=""

VisualImage=0,"graphics/Battlefield/trench_03.mgm",1

CollisionBody="graphics/Battlefield/trench_03.col"


////TrashWood="LuaScripts\WorldObjects\Trash\Trash.txt"
////TrashArmor="LuaScripts\WorldObjects\Trash\Trash.txt"

CrashDelay=0.5



StaticEmitter=5,"luascripts\worldobjects\emitters\BuildingDust5.txt"
StaticEmitter=10,"luascripts\worldobjects\emitters\BuildingDust10.txt"
StaticEmitter=20,"luascripts\worldobjects\emitters\BuildingDust20.txt"
StaticEmitter=40,"luascripts\worldobjects\emitters\BuildingDust40.txt"

logtreshold=0.005