Class_name = "CStaticBlock"
object_name = "crater_01"

//////	PhysicsBody properties


SoundScript=""

VisualImage=0,"graphics/Battlefield/crater_01.mgm",1

CollisionBody="graphics/Battlefield/crater_01.col"


////TrashWood="LuaScripts\WorldObjects\Trash\Trash.txt"
////TrashArmor="LuaScripts\WorldObjects\Trash\Trash.txt"

CrashDelay=0.5



StaticEmitter=5,"luascripts\worldobjects\emitters\Bridgedust5.txt"
StaticEmitter=10,"luascripts\worldobjects\emitters\Bridgedust10.txt"
StaticEmitter=20,"luascripts\worldobjects\emitters\Bridgedust20.txt"
StaticEmitter=40,"luascripts\worldobjects\emitters\Bridgedust40.txt"

logtreshold=0.005