Class_name = "CStaticBlock"
object_name = "airfieldobj_03"

//////	PhysicsBody properties
//VisualImage=0,"graphics/Buildings/airfieldobj_03.MGM",true
CollisionBody="graphics/Blocks/airfieldobj_03.col"

SoundScript=""

//StaticEmitter=5,"LuaScripts\WorldObjects\Explosions\Effects\bullet_building.txt"
StaticEmitter=5,"luascripts\worldobjects\emitters\buildingdust5.txt"
StaticEmitter=10,"luascripts\worldobjects\emitters\buildingdust10.txt"
StaticEmitter=20,"luascripts\worldobjects\emitters\buildingdust20.txt"
StaticEmitter=40,"luascripts\worldobjects\emitters\buildingdust40.txt"

////TrashWood="LuaScripts\WorldObjects\Trash\Trash.txt"
////TrashArmor="LuaScripts\WorldObjects\Trash\Trash.txt"

CrashDelay=0.8
Shield=5

logtreshold=0.005
