##################################################
#
#                   Fw 190 A-5
#
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#                   WeaponModes
##################################################
#
# Only 1 modification per Group can be active
#
# Modification '0 *** #0 *** 1 *** default' has to be ALLWAYS active!
#
# For getting the correct value to enter into the 'WMmask' field of the mission editor
# simply add all wanted/needed modifcations (the integer)
# Note: That result should NEVER BE EVEN!
#
# Convert the number you get to binary
# and enter that binary (leading 0's should be stripped) into that field.
#
# Number *** #Group *** Integer *** Name

0 *** #0 *** 1 *** default
1 *** #1 *** 2 *** SC50x4
2 *** #1 *** 4 *** SC250x1
3 *** #1 *** 8 *** SC500x1
4 *** #2 *** 16 *** MGFF_90
5 *** #2 *** 32 *** MG15120x4
6 *** #2 *** 64 *** U17

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#                   Ammunition
##################################################
#
# Number *** Modifications to be set/unset *** Loadout Details: [number of]x Weapon (Ammunition) [+ next weapon...] *** Name (shown in Mission Editor)
#
# Note: The 'Modifications to be set/unset' has to be interpreted the following way
# It _allways_ contains 1 oder more numbers
# and maybe followed by several _negative_ numbers (allways separated be ',')
#
#
#
# The first (and allways present part before any ',') has to be read number by number!
# If it's positive that means all the modifications _MUST_ be activated
# If it's negative that means all the modifications _MUST NOT_ be activated
#
# So if it is '137' that means that Modification 1, 3 AND 7 _MUST_ be activated
# And if it is '-1' that means that Modification 1 _MUST NOT_ be activated
#
# For the rest of the modifications (which are optional) it figured out, that they should be _ALLWAYS_ negative.
# And these ones shoult _NOT_ be set!
#
# So if the 'Modifications to be set/unset' reads like '137,-2,-4,-6'
# Modification 1, 3 and 7 _MUST_ be activated
# Modification 2, 4 and 6 _MUST NOT_ be activated
# Every other (not mentioned) modification _CAN_ be used with this loadout
#
# And if the 'Modifications to be set/unset' reads like '-1,-2,-4,-6'
# Modification 1, 2, 4 and 6 _MUST NOT_ be activated
# Every other (not mentioned) modification _CAN_ be used with this loadout

0 *** -1,-2,-3,-4,-5 *** 2x MG17 (1800x AP) + 2x MG15120 (500x APHE) *** 0,1-MG17-AP-1800 + 2,3-MG15120-APHE-500
1 *** 1,-2,-3,-4,-5,-6 *** 2x MG17 (1800x AP) + 2x MG15120 (500x APHE) + 4x SC50  *** 0,1-MG17-AP-1800 + 2,3-MG15120-APHE-500 + SC50-4
2 *** 2,-1,-3,-4,-5,-6 *** 2x MG17 (1800x AP) + 2x MG15120 (500x APHE) + 1x SC250  *** 0,1-MG17-AP-1800 + 2,3-MG15120-APHE-500 + SC250-1
3 *** 3,-1,-2,-4,-5,-6 *** 2x MG17 (1800x AP) + 2x MG15120 (500x APHE) + 1x SC500  *** 0,1-MG17-AP-1800 + 2,3-MG15120-APHE-500 + SC500-1
4 *** 4,-1,-2,-3,-5,-6 *** 2x MG17 (1800x AP) + 2x MG15120 (500x APHE) + 2x MGFFpod add (180x APHE) *** 0,1-MG17-AP-1800 + 2,3-MG15120-APHE-500 + 4,5-MGFFpod-APHE-180-add
5 *** 5,-1,-2,-3,-4,-6 *** 2x MG17 (1800x AP) + 2x MG15120 (500x APHE) + 4x MG15120pod add (500x APHE) *** 0,1-MG17-AP-1800 + 2,3-MG15120-APHE-500 + 4,5,6,7-MG15120pod-APHE-500-add
6 *** 6,-1,-2,-3,-4,-5 *** 2x MG17 (1800x AP) + 2x MG15120 (500x APHE) + 4x SC50  *** 0,1-MG17-AP-1800 + 2,3-MG15120-APHE-500 + SC50-4
7 *** 16,-2,-3,-4,-5 *** 2x MG17 (1800x AP) + 2x MG15120 (500x APHE) + 8x SC50  *** 0,1-MG17-AP-1800 + 2,3-MG15120-APHE-500 + SC50-8
8 *** 26,-1,-3,-4,-5 *** 2x MG17 (1800x AP) + 2x MG15120 (500x APHE) + 1x SC250  + 4x SC50  *** 0,1-MG17-AP-1800 + 2,3-MG15120-APHE-500 + SC250-1 + SC50-4
9 *** 36,-1,-2,-4,-5 *** 2x MG17 (1800x AP) + 2x MG15120 (500x APHE) + 1x SC500  + 4x SC50  *** 0,1-MG17-AP-1800 + 2,3-MG15120-APHE-500 + SC500-1 + SC50-4
10 *** -1,-2,-3,-4,-5 *** Empty  *** Empty
11 *** -1,-2,-3,-4,-5 *** 1x SmokeGenWhiteOne  *** SmokeGenWhiteOne-1
12 *** -1,-2,-3,-4,-5 *** 2x SmokeGenWhiteTwo  *** SmokeGenWhiteTwo-2
13 *** -1,-2,-3,-4,-5 *** 1x SmokeGenBlueOne  *** SmokeGenBlueOne-1
14 *** -1,-2,-3,-4,-5 *** 2x SmokeGenBlueTwo  *** SmokeGenBlueTwo-2
15 *** -1,-2,-3,-4,-5 *** 1x SmokeGenRedOne  *** SmokeGenRedOne-1
16 *** -1,-2,-3,-4,-5 *** 2x SmokeGenRedTwo  *** SmokeGenRedTwo-2
17 *** -1,-2,-3,-4,-5 *** 1x SmokeGenGreenOne  *** SmokeGenGreenOne-1
18 *** -1,-2,-3,-4,-5 *** 2x SmokeGenGreenTwo  *** SmokeGenGreenTwo-2
19 *** -1,-2,-3,-4,-5 *** 1x SmokeGenYellowOne  *** SmokeGenYellowOne-1
20 *** -1,-2,-3,-4,-5 *** 2x SmokeGenYellowTwo  *** SmokeGenYellowTwo-2
21 *** -1,-2,-3,-4,-5 *** 1x SmokeGenBlackOne  *** SmokeGenBlackOne-1
22 *** -1,-2,-3,-4,-5 *** 2x SmokeGenBlackTwo  *** SmokeGenBlackTwo-2
