/// attach ID should be in range from 100 to 110
// first number is forward - backward (bigger is forward)
// second number is height (bigger is higher)
// third number is left - right (negative is left)
// rotation values : 1st along X-longitudinal, 2nd along Y-vertical, 3rd along Z-look up-down)


[attach=100] // Gun camera over the cocpit
	position = -0.37, 1.4, 0.0
	rotation = 0, 0, 0
	object = "LuaScripts/WorldObjects/GoProCamera75.txt"
[end]

[attach=101] // Backward camera located on the engine cowling
	position = 0.6, 1.2, 0.0
	rotation = 0, 170, 0
	object = "LuaScripts/WorldObjects/GoProCamera90.txt"
[end]


[attach=102] // Forvard camera located on the vertical fin
	position = -6.4, 2.1, 0.2
	rotation = 0, 0, -10
	convex = "Fin_Ctl_1"
	object = "LuaScripts/WorldObjects/GoProCamera90.txt"
[end]

[attach=103] // Forvard camera located on the horizontal fin
	position = -6.2, 0.6, -2.1
	rotation = 0, 0, 0
	convex = "Stab_L_1"
	object = "LuaScripts/WorldObjects/GoProCamera90.txt"
[end]

[attach=104 // Backward camera located on the engine cowling
	position = 1.9, 1.2, -0.8
	rotation = 0, 170, 0
	object = "LuaScripts/WorldObjects/GoProCamera90.txt"
[end]

[attach=105] // Side camera located on wing
	position = 1.2, 0.0, -6.5
	rotation = 0, 80, 0
	convex = "WingL_Out_0"
	object = "LuaScripts/WorldObjects/GoProCamera90.txt"
[end]

[attach=106] // Forward camera located below the plane tail
	position = -6.4, -0.6, -0.4
	rotation = 0, 0, 0
	convex = "Fuse_Ctl_7"
	object = "LuaScripts/WorldObjects/GoProCamera90.txt"
[end]