20:49:49 [7400] =============================== 20:49:49 [7400] VR Performance Toolkit RSF v2.0 20:49:49 [7400] =============================== 20:49:49 [7400] Current configuration: 20:49:49 [7400] Upscaling is enabled 20:49:49 [7400] * Method: NIS 20:49:49 [7400] * Render scale: 120% 20:49:49 [7400] * Render factor: 1.09545 20:49:49 [7400] * Sharpness: 0.3 20:49:49 [7400] * Radius: 0.9 20:49:49 [7400] * MIP bias: enabled 20:49:49 [7400] Game Mode: left 20:49:49 [7400] Fixed foveated rendering is enabled 20:49:49 [7400] * Method: VRS 20:49:49 [7400] * Inner radius: 0.3 20:49:49 [7400] * Mid radius: 0.4 20:49:49 [7400] * Outer radius: 0.5 20:49:49 [7400] * Precise res: enabled 20:49:49 [7400] * No renders: 30 20:49:49 [7400] * Fast mode: enabled 20:49:49 [7400] * Dynamic: disabled 20:49:49 [7400] Hidden radial mask is disabled 20:49:49 [7400] Debug mode is disabled 20:49:49 [7400] Currently active hotkeys: 20:49:49 [7400] * cycleUpscalingMethod 17 113 20:49:49 [7400] * increaseUpscalingRadius 17 114 20:49:49 [7400] * decreaseUpscalingRadius 17 115 20:49:49 [7400] * increaseUpscalingSharpness 17 116 20:49:49 [7400] * decreaseUpscalingSharpness 17 117 20:49:49 [7400] * toggleDebugMode 17 112 20:49:49 [7400] * toggleUpscalingApplyMipBias 17 118 20:49:49 [7400] * toggleFixedFoveated 18 112 20:49:49 [7400] * toggleFFRFavorHorizontal 18 113 20:49:49 [7400] * increaseHiddenMaskRadius 17 119 20:49:49 [7400] * decreaseHiddenMaskRadius 17 120 20:49:49 [7400] Installing hook for LoadLibraryA from 00007FFACA110800 to 00007FFA9A5F8410 20:49:49 [7400] Installing hook for LoadLibraryExA from 00007FFACA10FED0 to 00007FFA9A5F85A0 20:49:49 [7400] Installing hook for LoadLibraryW from 00007FFACA1101F0 to 00007FFA9A5F8900 20:49:49 [7400] Installing hook for LoadLibraryExW from 00007FFACA10B0D0 to 00007FFA9A5F8750 20:49:49 [7400] d3d11.dll is loaded in the process, installing hooks... 20:49:49 [7400] Installing hook for D3D11CreateDevice from 00007FFAC3990660 to 00007FFA9A5CEE10 20:49:49 [7400] Installing hook for D3D11CreateDeviceAndSwapChain from 00007FFAC39907D0 to 00007FFA9A5CF280 20:49:50 [7400] vrclient_x64.dll is loaded in the process, installing hooks... 20:49:50 [7400] Installing hook for VRClientCoreFactory from 00007FFA66888CD0 to 00007FFA9A5D7C40 20:49:50 [7400] OpenVR: requested interface IVRClientCore_002 20:49:50 [7400] Installing virtual function hook for IVRClientCore::GetGenericInterface 20:49:50 [7400] Installing virtual function hook for IVRClientCore::Cleanup 20:49:50 [7400] OpenVR: requested interface IVRSystem_015 20:49:50 [7400] Installing virtual function hook for IVRSystem::GetRecommendedRenderTargetSize 20:49:50 [7400] OpenVR: requested interface IVRCompositor_020 20:49:50 [7400] Installing virtual function hook for IVRCompositor::WaitGetPoses 20:49:50 [7400] Installing virtual function hook for IVRCompositor::PostPresentHandoff 20:49:50 [7400] Installing virtual function hook for IVRCompositor::Submit 20:49:50 [7400] OpenVR: requested interface IVRChaperone_003 20:49:50 [7400] Loading DLL at "C:\\WINDOWS\\system32\\dxgi.dll" 20:49:55 [7400] Game is submitting D3D11 textures, creating necessary output resources... 20:49:55 [7400] Trying to load NVAPI... 20:49:55 [7400] Successfully initialized NVAPI; Variable Rate Shading is available. 20:49:55 [7400] Installing virtual function hook for ID3D11DeviceContext::PSSetSamplers 20:49:55 [7400] Installing virtual function hook for ID3D11DeviceContext::OMSetRenderTargets 20:49:55 [7400] Installing virtual function hook for ID3D11DeviceContext::OMSetRenderTargetsAndUnorderedAccessViews 20:49:55 [7400] OpenVR: requested interface IVRSystem_022 20:49:55 [7400] Raw projection for eye 0: l -1.59814, r 1.34615, t -1.26984, b 1.26984 20:49:55 [7400] Display is canted by 0.174533 RAD 20:49:55 [7400] Projection center for eye 0: 0.602679, 0.5 20:49:55 [7400] Raw projection for eye 1: l -1.34615, r 1.59814, t -1.26984, b 1.26984 20:49:55 [7400] Display is canted by -0.174533 RAD 20:49:55 [7400] Projection center for eye 1: 0.397321, 0.5 20:49:55 [7400] OpenVR: requested interface IVRSystem_022 20:49:55 [7400] Creating shader resource view for input texture 00000224CEBD7978 20:49:55 [7400] Creating D3D11 resources for NIS upscaling... 20:49:56 [7400] Creating replacement sampler for 00000224E89B5260 with MIP LOD bias -0.131895 20:49:56 [7400] Creating replacement sampler for 00000224E89B4960 with MIP LOD bias -0.131895 20:49:56 [7400] Creating replacement sampler for 00000224E89B4820 with MIP LOD bias -0.131895 20:49:56 [7400] Creating replacement sampler for 00000224E89B4EE0 with MIP LOD bias -0.131895 20:49:56 [7400] Creating replacement sampler for 00000224E677CD60 with MIP LOD bias -0.131895 20:49:56 [7400] Creating replacement sampler for 00000224E677D520 with MIP LOD bias -0.131895 20:49:56 [7400] Creating replacement sampler for 00000224E89B4BA0 with MIP LOD bias -0.131895